#include /* Font drawing library Copyright 2009/2010 Benjamin Sonntag http://benjamin.sonntag.fr/ History: 2010-01-01 - V0.0 Initial code at Berlin after 26C3 This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Font.h" #include "Charliplexing.h" #include #define C(c,r) ((c << 4) | r) PROGMEM const uint8_t letters_33[] = { C(1,1), C(1,2), C(1,3), C(1,4), C(1,5), C(1,7), 255 }; PROGMEM const uint8_t letters_39[] = { C(1,3), C(2,1), C(2,2), 255 }; PROGMEM const uint8_t letters_44[] = { C(1,7), C(2,5), C(2,6), 255 }; PROGMEM const uint8_t letters_48[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,1), C(1,7), C(2,1), C(2,7), C(3,1), C(3,7), C(4,2), C(4,3), C(4,4), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_49[] = { C(1,2), C(1,7), C(2,1), C(2,2), C(2,3), C(2,4), C(2,5), C(2,6), C(2,7), C(3,7), 255 }; PROGMEM const uint8_t letters_50[] = { C(0,2), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,2), C(4,3), C(4,7), 255 }; PROGMEM const uint8_t letters_51[] = { C(0,2), C(0,6), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,2), C(4,3), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_52[] = { C(0,4), C(0,5), C(1,3), C(1,5), C(2,2), C(2,5), C(3,1), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), C(3,7), C(4,5), 255 }; PROGMEM const uint8_t letters_53[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,1), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_54[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,2), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_55[] = { C(0,1), C(1,1), C(2,1), C(2,5), C(2,6), C(2,7), C(3,1), C(3,3), C(3,4), C(4,1), C(4,2), 255 }; PROGMEM const uint8_t letters_56[] = { C(0,2), C(0,3), C(0,5), C(0,6), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,2), C(4,3), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_57[] = { C(0,2), C(0,3), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), C(4,2), C(4,3), C(4,4), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_65[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(2,1), C(2,4), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_66[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,2), C(3,3), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_67[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,1), C(1,7), C(2,1), C(2,7), C(3,1), C(3,7), 255 }; PROGMEM const uint8_t letters_68[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,7), C(2,1), C(2,7), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_69[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,4), C(3,7), 255 }; PROGMEM const uint8_t letters_70[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(2,1), C(2,4), C(3,1), C(3,4), 255 }; PROGMEM const uint8_t letters_71[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,2), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_72[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,4), C(3,1), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_73[] = { C(0,1), C(0,7), C(1,1), C(1,2), C(1,3), C(1,4), C(1,5), C(1,6), C(1,7), C(2,1), C(2,7), 255 }; PROGMEM const uint8_t letters_74[] = { C(0,7), C(1,1), C(1,7), C(2,1), C(2,2), C(2,3), C(2,4), C(2,5), C(2,6), C(3,1), 255 }; PROGMEM const uint8_t letters_75[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,3), C(2,5), C(3,1), C(3,2), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_76[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,7), C(2,7), C(3,7), 255 }; PROGMEM const uint8_t letters_77[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,2), C(2,3), C(3,2), C(4,1), C(4,2), C(4,3), C(4,4), C(4,5), C(4,6), C(4,7), 255 }; PROGMEM const uint8_t letters_78[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,2), C(2,3), C(3,4), C(4,1), C(4,2), C(4,3), C(4,4), C(4,5), C(4,6), C(4,7), 255 }; PROGMEM const uint8_t letters_79[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,1), C(1,7), C(2,1), C(2,7), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_80[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(2,1), C(2,4), C(3,2), C(3,3), 255 }; PROGMEM const uint8_t letters_81[] = { C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,1), C(1,7), C(2,1), C(2,5), C(2,7), C(3,1), C(3,6), C(4,2), C(4,3), C(4,4), C(4,5), C(4,7), 255 }; PROGMEM const uint8_t letters_82[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,1), C(1,4), C(2,1), C(2,4), C(2,5), C(3,1), C(3,4), C(3,6), C(4,2), C(4,3), C(4,7), 255 }; PROGMEM const uint8_t letters_83[] = { C(0,2), C(0,3), C(0,7), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_84[] = { C(0,1), C(1,1), C(1,2), C(1,3), C(1,4), C(1,5), C(1,6), C(1,7), C(2,1), 255 }; PROGMEM const uint8_t letters_85[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(1,7), C(2,7), C(3,1), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_86[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(1,6), C(2,7), C(3,6), C(4,1), C(4,2), C(4,3), C(4,4), C(4,5), 255 }; PROGMEM const uint8_t letters_87[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,6), C(2,5), C(3,6), C(4,1), C(4,2), C(4,3), C(4,4), C(4,5), C(4,6), C(4,7), 255 }; PROGMEM const uint8_t letters_88[] = { C(0,1), C(0,2), C(0,6), C(0,7), C(1,3), C(1,5), C(2,4), C(3,3), C(3,5), C(4,1), C(4,2), C(4,6), C(4,7), 255 }; PROGMEM const uint8_t letters_89[] = { C(0,1), C(0,2), C(1,3), C(2,4), C(2,5), C(2,6), C(2,7), C(3,3), C(4,1), C(4,2), 255 }; PROGMEM const uint8_t letters_90[] = { C(0,1), C(0,6), C(0,7), C(1,1), C(1,5), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,3), C(3,7), C(4,1), C(4,2), C(4,7), 255 }; #ifdef LOWERCASE // This section of the font works now, but doesn't appear to be correct. PROGMEM const uint8_t letters_97[] = { C(0,6), C(0,7), C(1,3), C(1,5), C(1,7), C(2,3), C(2,5), C(2,7), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_98[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(1,7), C(2,4), C(2,7), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_99[] = { C(0,5), C(0,6), C(1,4), C(1,7), C(2,4), C(2,7), 255 }; PROGMEM const uint8_t letters_100[] = { C(0,5), C(0,6), C(1,4), C(1,7), C(2,4), C(2,7), C(3,1), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; //PROGMEM const uint8_t letters_100[] = { C(0,2), C(0,3), C(1,1), C(1,4), C(1,7), C(2,1), C(2,4), C(2,7), C(3,1), C(3,2), C(3,3), C(3,4), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_101[] = { C(0,4), C(0,5), C(0,6), C(1,3), C(1,5), C(1,7), C(2,3), C(2,5), C(2,7), C(3,4), C(3,5), C(3,7), 255 }; PROGMEM const uint8_t letters_102[] = { C(0,4), C(1,1), C(1,2), C(1,3), C(1,4), C(1,5), C(1,6), C(1,7), C(2,1), C(2,4), C(3,1), 255 }; PROGMEM const uint8_t letters_103[] = { C(0,4), C(0,5), C(0,8), C(1,3), C(1,6), C(1,8), C(2,3), C(2,6), C(2,8), C(3,3), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_104[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_105[] = { C(0,2), C(0,4), C(0,5), C(0,6), C(0,7), 255 }; PROGMEM const uint8_t letters_106[] = { C(0,8), C(1,2), C(1,4), C(1,5), C(1,6), C(1,7), C(1,8), 255 }; PROGMEM const uint8_t letters_107[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), C(1,5), C(2,4), C(2,6), C(3,3), C(3,7), 255 }; PROGMEM const uint8_t letters_108[] = { C(0,1), C(0,2), C(0,3), C(0,4), C(0,5), C(0,6), C(0,7), 255 }; PROGMEM const uint8_t letters_109[] = { C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,5), C(2,6), C(2,7), C(3,4), C(4,5), C(4,6), C(4,7), 255 }; PROGMEM const uint8_t letters_110[] = { C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_111[] = { C(0,5), C(0,6), C(1,4), C(1,7), C(2,4), C(2,7), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_112[] = { C(0,4), C(0,5), C(0,6), C(0,7), C(0,8), C(1,4), C(1,7), C(2,4), C(2,7), C(3,5), C(3,6), 255 }; PROGMEM const uint8_t letters_113[] = { C(0,5), C(0,6), C(1,4), C(1,7), C(2,4), C(2,7), C(3,4), C(3,5), C(3,6), C(3,7), C(3,8), 255 }; PROGMEM const uint8_t letters_114[] = { C(0,4), C(0,5), C(0,6), C(0,7), C(1,4), C(2,4), 255 }; PROGMEM const uint8_t letters_115[] = { C(0,3), C(0,4), C(0,7), C(1,3), C(1,5), C(1,7), C(2,3), C(2,5), C(2,7), C(3,3), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_116[] = { C(0,4), C(1,3), C(1,4), C(1,5), C(1,6), C(1,7), C(2,4), C(2,7), C(3,7), 255 }; PROGMEM const uint8_t letters_117[] = { C(0,4), C(0,5), C(0,6), C(1,7), C(2,7), C(3,4), C(3,5), C(3,6), C(3,7), 255 }; PROGMEM const uint8_t letters_118[] = { C(0,4), C(0,5), C(0,6), C(1,7), C(2,4), C(2,5), C(2,6), 255 }; PROGMEM const uint8_t letters_119[] = { C(0,4), C(0,5), C(0,6), C(1,7), C(2,4), C(2,5), C(2,6), C(3,7), C(4,4), C(4,5), C(4,6), 255 }; PROGMEM const uint8_t letters_120[] = { C(0,4), C(0,7), C(1,5), C(1,6), C(2,4), C(2,7), 255 }; #endif const unsigned char fontMin=33; #ifdef LOWERCASE const unsigned char fontMax=120; #else const unsigned char fontMax=90; #endif PROGMEM const uint8_t* const font[] = { letters_33 /*!*/, 0, 0, 0, 0, 0, letters_39 /*'*/, 0, 0, 0, 0, letters_44 /*,*/, 0, 0, 0, letters_48 /*0*/, letters_49 /*1*/, letters_50 /*2*/, letters_51 /*3*/, letters_52 /*4*/, letters_53 /*5*/, letters_54 /*6*/, letters_55 /*7*/, letters_56 /*8*/, letters_57 /*9*/, 0, 0, 0, 0, 0, 0, 0, letters_65 /*A*/, letters_66 /*B*/, letters_67 /*C*/, letters_68 /*D*/, letters_69 /*E*/, letters_70 /*F*/, letters_71 /*G*/, letters_72 /*H*/, letters_73 /*I*/, letters_74 /*J*/, letters_75 /*K*/, letters_76 /*L*/, letters_77 /*M*/, letters_78 /*N*/, letters_79 /*O*/, letters_80 /*P*/, letters_81 /*Q*/, letters_82 /*R*/, letters_83 /*S*/, letters_84 /*T*/, letters_85 /*U*/, letters_86 /*V*/, letters_87 /*W*/, letters_88 /*X*/, letters_89 /*Y*/, letters_90 /*Z*/, #ifdef LOWERCASE 0, 0, 0, 0, 0, 0, letters_97 /*a*/, letters_98 /*b*/, letters_99 /*c*/, letters_100 /*d*/, letters_101 /*e*/, letters_102 /*f*/, letters_103 /*g*/, letters_104 /*h*/, letters_105 /*i*/, letters_106 /*j*/, letters_107 /*k*/, letters_108 /*l*/, letters_109 /*m*/, letters_110 /*n*/, letters_111 /*o*/, letters_112 /*p*/, letters_113 /*q*/, letters_114 /*r*/, letters_115 /*s*/, letters_116 /*t*/, letters_117 /*u*/, letters_118 /*v*/, letters_119 /*w*/, letters_120 /*x*/, #endif }; /* ----------------------------------------------------------------- */ /** Draws a figure (0-9). You should call it with c=1, * wait a little them call it again with c=0 * @param figure is the figure [0-9] * @param x,y coordinates, * @param c is 1 or 0 to draw or clear it */ uint8_t Font::Draw(unsigned char letter, int x, int y, uint8_t c) { uint8_t maxx=0, data; const uint8_t* character; if (letter==' ') return 3+2; if (letterfontMax) { return 0; } character = (const uint8_t *)pgm_read_word_near(&font[letter-fontMin]); data = pgm_read_byte_near(character++); while (data != 255) { uint8_t charCol = data >> 4, charRow = data & 15; if (charCol>maxx) maxx=charCol; if ( charCol + x =0 && charRow + y =0 ) { LedSign::Set(charCol + x, charRow+y, c); } data = pgm_read_byte_near(character++); } return maxx+2; } /* ----------------------------------------------------------------- */ /** Draw a figure in the other direction (rotated 90°) * @param figure is the figure [0-9] * @param x,y coordinates, * @param c is 1 or 0 to draw or clear it */ uint8_t Font::Draw90(unsigned char letter, int x, int y, uint8_t c) { uint8_t maxx=0, data; const uint8_t* character; if (letter==' ') return 3+2; if (letterfontMax) { return 0; } character = (const uint8_t *)pgm_read_word_near(&font[letter-fontMin]); data = pgm_read_byte_near(character++); while (data != 255) { uint8_t charCol = data >> 4, charRow = data & 15; if (charCol>maxx) maxx=charCol; if ( 7 - charRow + x =0 && charCol + y =0 ) { LedSign::Set(7 - charRow + x, charCol + y, c); } data = pgm_read_byte_near(character++); } return maxx+2; }