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arduino-library-lolshield/lib/Font.cpp
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#include <avr/pgmspace.h>
/*
Font drawing library
Copyright 2009/2010 Benjamin Sonntag <benjamin@sonntag.fr> http://benjamin.sonntag.fr/
History:
2010-01-01 - V0.0 Initial code at Berlin after 26C3
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "Font.h"
#include "Charliplexing.h"
#include <inttypes.h>
const uint8_t PROGMEM letters_71[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,7, 2,1, 2,4, 2,7, 3,1, 3,2, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_83[] = { 0,2, 0,3, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_67[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 1,1, 1,7, 2,1, 2,7, 3,1, 3,7, 9,9 };
const uint8_t PROGMEM letters_76[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,7, 2,7, 3,7, 9,9 };
const uint8_t PROGMEM letters_89[] = { 0,1, 0,2, 1,3, 2,4, 2,5, 2,6, 2,7, 3,3, 4,1, 4,2, 9,9 };
const uint8_t PROGMEM letters_82[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 2,1, 2,4, 2,5, 3,1, 3,4, 3,6, 4,2, 4,3, 4,7, 9,9 };
const uint8_t PROGMEM letters_79[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 1,1, 1,7, 2,1, 2,7, 3,2, 3,3, 3,4, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_33[] = { 1,1, 1,2, 1,3, 1,4, 1,5, 1,7, 9,9 };
const uint8_t PROGMEM letters_65[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 2,1, 2,4, 3,2, 3,3, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_87[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,6, 2,5, 3,6, 4,1, 4,2, 4,3, 4,4, 4,5, 4,6, 4,7, 9,9 };
const uint8_t PROGMEM letters_69[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 9,9 };
const uint8_t PROGMEM letters_80[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 2,1, 2,4, 3,2, 3,3, 9,9 };
const uint8_t PROGMEM letters_50[] = { 0,2, 0,5, 0,6, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,2, 4,3, 4,7, 9,9 };
const uint8_t PROGMEM letters_49[] = { 1,2, 1,7, 2,1, 2,2, 2,3, 2,4, 2,5, 2,6, 2,7, 3,7, 9,9 };
const uint8_t PROGMEM letters_74[] = { 0,7, 1,1, 1,7, 2,1, 2,2, 2,3, 2,4, 2,5, 2,6, 3,1, 9,9 };
const uint8_t PROGMEM letters_68[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,7, 2,1, 2,7, 3,2, 3,3, 3,4, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_90[] = { 0,1, 0,6, 0,7, 1,1, 1,5, 1,7, 2,1, 2,4, 2,7, 3,1, 3,3, 3,7, 4,1, 4,2, 4,7, 9,9 };
const uint8_t PROGMEM letters_70[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 2,1, 2,4, 3,1, 3,4, 9,9 };
const uint8_t PROGMEM letters_88[] = { 0,1, 0,2, 0,6, 0,7, 1,3, 1,5, 2,4, 3,3, 3,5, 4,1, 4,2, 4,6, 4,7, 9,9 };
const uint8_t PROGMEM letters_75[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,4, 2,3, 2,5, 3,1, 3,2, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_53[] = { 0,1, 0,2, 0,3, 0,4, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,1, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_48[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 1,1, 1,7, 2,1, 2,7, 3,1, 3,7, 4,2, 4,3, 4,4, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_77[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,2, 2,3, 3,2, 4,1, 4,2, 4,3, 4,4, 4,5, 4,6, 4,7, 9,9 };
const uint8_t PROGMEM letters_54[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,2, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_39[] = { 1,3, 2,1, 2,2, 9,9 };
const uint8_t PROGMEM letters_85[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 1,7, 2,7, 3,1, 3,2, 3,3, 3,4, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_57[] = { 0,2, 0,3, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,2, 4,3, 4,4, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_78[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,2, 2,3, 3,4, 4,1, 4,2, 4,3, 4,4, 4,5, 4,6, 4,7, 9,9 };
const uint8_t PROGMEM letters_84[] = { 0,1, 1,1, 1,2, 1,3, 1,4, 1,5, 1,6, 1,7, 2,1, 9,9 };
const uint8_t PROGMEM letters_81[] = { 0,2, 0,3, 0,4, 0,5, 0,6, 1,1, 1,7, 2,1, 2,5, 2,7, 3,1, 3,6, 4,2, 4,3, 4,4, 4,5, 4,7, 9,9 };
const uint8_t PROGMEM letters_51[] = { 0,2, 0,6, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,2, 4,3, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_86[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 1,6, 2,7, 3,6, 4,1, 4,2, 4,3, 4,4, 4,5, 9,9 };
const uint8_t PROGMEM letters_72[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,4, 2,4, 3,1, 3,2, 3,3, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_73[] = { 0,1, 0,7, 1,1, 1,2, 1,3, 1,4, 1,5, 1,6, 1,7, 2,1, 2,7, 9,9 };
const uint8_t PROGMEM letters_44[] = { 1,7, 2,5, 2,6, 9,9 };
const uint8_t PROGMEM letters_56[] = { 0,2, 0,3, 0,5, 0,6, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,4, 3,7, 4,2, 4,3, 4,5, 4,6, 9,9 };
const uint8_t PROGMEM letters_66[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,2, 3,3, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_52[] = { 0,4, 0,5, 1,3, 1,5, 2,2, 2,5, 3,1, 3,2, 3,3, 3,4, 3,5, 3,6, 3,7, 4,5, 9,9 };
const uint8_t PROGMEM letters_55[] = { 0,1, 1,1, 2,1, 2,5, 2,6, 2,7, 3,1, 3,3, 3,4, 4,1, 4,2, 9,9 };
const uint8_t* font[] = { letters_33 /*!*/, 0, 0, 0, 0, 0, letters_39 /*'*/, 0, 0, 0, 0, letters_44 /*,*/, 0, 0, 0,
letters_48 /*0*/, letters_49 /*1*/, letters_50 /*2*/, letters_51 /*3*/, letters_52 /*4*/, letters_53 /*5*/,
letters_54 /*6*/, letters_55 /*7*/, letters_56 /*8*/, letters_57 /*9*/, 0, 0, 0, 0, 0, 0, 0, letters_65 /*A*/,
letters_66 /*B*/, letters_67 /*C*/, letters_68 /*D*/, letters_69 /*E*/, letters_70 /*F*/, letters_71 /*G*/,
letters_72 /*H*/, letters_73 /*I*/, letters_74 /*J*/, letters_75 /*K*/, letters_76 /*L*/, letters_77 /*M*/,
letters_78 /*N*/, letters_79 /*O*/, letters_80 /*P*/, letters_81 /*Q*/, letters_82 /*R*/, letters_83 /*S*/,
letters_84 /*T*/, letters_85 /*U*/, letters_86 /*V*/, letters_87 /*W*/, letters_88 /*X*/, letters_89 /*Y*/,
letters_90 /*Z*/
};
uint16_t fontMin=33;
uint16_t fontMax=90;
#if 0
// This section of the font works now, but doesn't appear to be correct.
const uint8_t PROGMEM letters_117[] = { 0,4, 0,5, 0,6, 1,7, 2,7, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_104[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,4, 2,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_109[] = { 0,4, 0,5, 0,6, 0,7, 1,4, 2,5, 2,6, 2,7, 3,4, 4,5, 4,6, 4,7, 9,9 };
const uint8_t PROGMEM letters_114[] = { 0,4, 0,5, 0,6, 0,7, 1,4, 2,4, 9,9 };
const uint8_t PROGMEM letters_108[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 9,9 };
const uint8_t PROGMEM letters_116[] = { 0,2, 1,1, 1,2, 1,3, 1,4, 1,5, 1,6, 1,7, 2,2, 2,7, 3,7, 9,9 };
const uint8_t PROGMEM letters_107[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,5, 2,4, 2,6, 3,3, 3,7, 9,9 };
const uint8_t PROGMEM letters_118[] = { 0,4, 0,5, 1,6, 2,7, 3,6, 4,4, 4,5, 9,9 };
const uint8_t PROGMEM letters_98[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,4, 1,7, 2,4, 2,7, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_120[] = { 0,1, 0,2, 0,3, 0,4, 0,5, 0,6, 0,7, 1,5, 2,4, 2,6, 3,3, 3,7, 9,9 };
const uint8_t PROGMEM letters_119[] = { 0,4, 0,5, 1,6, 1,7, 2,4, 2,5, 3,6, 3,7, 4,4, 4,5, 9,9 };
const uint8_t PROGMEM letters_111[] = { 0,5, 0,6, 1,4, 1,7, 2,4, 2,7, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_105[] = { 0,1, 0,3, 0,4, 0,5, 0,6, 0,7, 9,9 };
const uint8_t PROGMEM letters_110[] = { 0,4, 0,5, 0,6, 0,7, 1,4, 2,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_113[] = { 0,4, 0,5, 1,3, 1,6, 2,3, 2,6, 3,3, 3,4, 3,5, 3,6, 3,7, 3,8, 9,9 };
const uint8_t PROGMEM letters_100[] = { 0,2, 0,3, 1,1, 1,4, 1,7, 2,1, 2,4, 2,7, 3,1, 3,2, 3,3, 3,4, 3,5, 3,6, 9,9 };
const uint8_t PROGMEM letters_103[] = { 0,3, 0,4, 0,8, 1,2, 1,5, 1,8, 2,2, 2,5, 2,8, 3,2, 3,3, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_112[] = { 0,3, 0,4, 0,5, 0,6, 0,7, 0,8, 1,3, 1,6, 2,3, 2,6, 3,4, 3,5, 9,9 };
const uint8_t PROGMEM letters_101[] = { 0,4, 0,5, 0,6, 1,3, 1,5, 1,7, 2,3, 2,5, 2,7, 3,4, 3,5, 3,7, 9,9 };
const uint8_t PROGMEM letters_102[] = { 0,5, 1,1, 1,2, 1,3, 1,4, 1,5, 1,6, 1,7, 2,1, 2,5, 3,1, 9,9 };
const uint8_t PROGMEM letters_115[] = { 0,3, 0,4, 0,7, 1,3, 1,5, 1,7, 2,3, 2,5, 2,7, 3,3, 3,5, 3,6, 3,7, 9,9 };
const uint8_t PROGMEM letters_99[] = { 0,5, 0,6, 1,4, 1,7, 2,4, 2,7, 3,4, 3,7, 9,9 };
const uint8_t PROGMEM letters_106[] = { 0,8, 1,2, 1,4, 1,5, 1,6, 1,7, 1,8, 9,9 };
const uint8_t PROGMEM letters_97[] = { 0,6, 0,7, 1,3, 1,5, 1,7, 2,3, 2,5, 2,7, 3,4, 3,5, 3,6, 3,7, 9,9 };
const uint8_t* font2[] = { 0, 0, 0, 0, 0, 0, letters_97 /*a*/, letters_98 /*b*/, letters_99 /*c*/, letters_100 /*d*/, letters_101 /*e*/, letters_102 /*f*/, letters_103 /*g*/, letters_104 /*h*/, letters_105 /*i*/, letters_106 /*j*/, letters_107 /*k*/, letters_108 /*l*/, letters_109 /*m*/, letters_110 /*n*/, letters_111 /*o*/, letters_112 /*p*/, letters_113 /*q*/, letters_114 /*r*/, letters_115 /*s*/, letters_116 /*t*/, letters_117 /*u*/, letters_118 /*v*/, letters_119 /*w*/, letters_120 /*x*/ };
*/
#endif
/* ----------------------------------------------------------------- */
/** Draws a figure (0-9). You should call it with c=1,
* wait a little them call it again with c=0
* @param figure is the figure [0-9]
* @param x,y coordinates,
* @param c is 1 or 0 to draw or clear it
*/
uint8_t Font::Draw(unsigned char letter, uint8_t x, uint8_t y, uint8_t c) {
uint8_t maxx=0;
uint8_t charCol;
uint8_t charRow;
const uint8_t* character;
if (letter==' ') return 3+2;
if (letter<fontMin || letter>fontMax) {
return 0;
}
// if (letter>90) {
// character = font2[letter-90];
// } else {
character = font[letter-fontMin];
// }
charCol = pgm_read_byte_near(character++);
charRow = pgm_read_byte_near(character++);
while (charRow!=9) {
if (charCol>maxx) maxx=charCol;
if (
charCol + x <DISPLAY_COLS &&
charCol + x >=0 &&
charRow + y <DISPLAY_ROWS &&
charRow + y >=0
) {
LedSign::Set(charCol + x, charRow+y, c);
}
charCol = pgm_read_byte_near(character++);
charRow = pgm_read_byte_near(character++);
}
return maxx+2;
}
/* ----------------------------------------------------------------- */
/** Draw a figure in the other direction (rotated 90°)
* @param figure is the figure [0-9]
* @param x,y coordinates,
* @param c is 1 or 0 to draw or clear it
*/
uint8_t Font::Draw90(unsigned char letter, uint8_t x, uint8_t y, uint8_t c) {
uint8_t maxx=0;
uint8_t charCol;
uint8_t charRow;
const uint8_t* character;
if (letter==' ') return 3+2;
if (letter<fontMin || letter>fontMax) {
return 0;
}
// if (letter>90) {
// character = font2[letter-90];
// } else {
character = font[letter-fontMin];
// }
charCol = pgm_read_byte_near(character++);
charRow = pgm_read_byte_near(character++);
while (charRow!=9) {
if (charCol>maxx) maxx=charCol;
if (
charRow + x <DISPLAY_COLS &&
charRow + x >=0 &&
charCol + y <DISPLAY_ROWS &&
charCol + y >=0
) {
LedSign::Set(7 - charRow + x, charCol + y, c);
}
charCol = pgm_read_byte_near(character++);
charRow = pgm_read_byte_near(character++);
}
return maxx+2;
}