v0.0.0
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from pybricks.hubs import TechnicHub
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from pybricks.pupdevices import Motor, Remote
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from pybricks.parameters import Port, Direction, Stop, Button
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from pybricks.tools import wait
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from uerrno import ENODEV
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hub = TechnicHub()
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track_switch = [0, 0, 0, 0]
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track_switch_present = [0, 0, 0, 0]
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track_switch_left_end = [0, 0, 0, 0]
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track_switch_right_end = [0, 0, 0, 0]
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track_switch_angle = [0, 0 ,0 ,0]
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try:
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# Try to initialize a motor.
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track_switch[0] = Motor(Port.A, Direction.CLOCKWISE)
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track_switch_present[0] = 1
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print("Detected a motor on port A.")
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except OSError as ex:
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if ex.errno == ENODEV:
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print("There is no motor on port B.")
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else:
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print("Another error occurred.")
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try:
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# Try to initialize a motor.
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track_switch[1] = Motor(Port.B, Direction.CLOCKWISE)
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track_switch_present[1] = 1
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print("Detected a motor on port B.")
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except OSError as ex:
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if ex.errno == ENODEV:
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print("There is no motor on port B.")
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else:
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print("Another error occurred.")
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try:
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# Try to initialize a motor.
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track_switch[2] = Motor(Port.C, Direction.CLOCKWISE)
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track_switch_present[2] = 1
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print("Detected a motor on port C.")
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except OSError as ex:
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if ex.errno == ENODEV:
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print("There is no motor on port C.")
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else:
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print("Another error occurred.")
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try:
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# Try to initialize a motor.
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track_switch[3] = Motor(Port.D, Direction.CLOCKWISE)
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track_switch_present[3] = 1
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print("Detected a motor on port D.")
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except OSError as ex:
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if ex.errno == ENODEV:
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print("There is no motor on port D.")
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else:
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print("Another error occurred.")
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# Connect to the remote.
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remote = Remote()
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# Initialize the hub.
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hub = TechnicHub()
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x = 0
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while x < 4:
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if track_switch_present[x] == 1:
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# Find the steering endpoint on the left and right.
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# The middle is in between.
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track_switch_left_end[x] = track_switch[x].run_until_stalled(-200, then=Stop.HOLD)
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track_switch_right_end[x] = track_switch[x].run_until_stalled(200, then=Stop.HOLD)
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# We are now at the right. Reset this angle to be half the difference.
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# That puts zero in the middle.
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track_switch[x].reset_angle((track_switch_right_end[x] - track_switch_left_end[x])/2)
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# Set steering angle
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track_switch_angle[x] = (((track_switch_right_end[x] - track_switch_left_end[x])/2)-5)
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track_switch[x].run_target(200, -track_switch_angle[x], Stop.COAST, False)
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x = x + 1
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while True:
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# Check which buttons are pressed.
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pressed = remote.buttons.pressed()
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# Check if the left middle button is pressed to change gear
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if track_switch_present[0] == 1:
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if Button.LEFT_PLUS in pressed:
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while Button.LEFT_PLUS in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch[0].angle() > 0:
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track_switch[0].run_target(200, -track_switch_angle[0], Stop.COAST, False)
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else:
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track_switch[0].run_target(200, track_switch_angle[0], Stop.COAST, False)
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if track_switch_present[1] == 1:
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# Check if the left middle button is pressed to change gear
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if Button.LEFT_MINUS in pressed:
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while Button.LEFT_MINUS in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch[1].angle() > 0:
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track_switch[1].run_target(200, -track_switch_angle[1], Stop.COAST, False)
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else:
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track_switch[1].run_target(200, track_switch_angle[1], Stop.COAST, False)
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# Check if the left middle button is pressed to change gear
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if Button.LEFT in pressed:
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while Button.LEFT in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch_present[0] == 1:
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if track_switch[0].angle() > 0:
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track_switch[0].run_target(200, -track_switch_angle[0], Stop.COAST, False)
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else:
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track_switch[0].run_target(200, track_switch_angle[0], Stop.COAST, False)
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if track_switch_present[1] == 1:
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if track_switch[1].angle() > 0:
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track_switch[1].run_target(200, -track_switch_angle[1], Stop.COAST, False)
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else:
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track_switch[1].run_target(200, track_switch_angle[1], Stop.COAST, False)
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if track_switch_present[2] == 1:
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# Check if the left middle button is pressed to change gear
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if Button.RIGHT_PLUS in pressed:
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while Button.RIGHT_PLUS in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch[2].angle() > 0:
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track_switch[2].run_target(200, -track_switch_angle[2], Stop.COAST, False)
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else:
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track_switch[2].run_target(200, track_switch_angle[2], Stop.COAST, False)
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if track_switch_present[3] == 1:
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# Check if the left middle button is pressed to change gear
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if Button.RIGHT_MINUS in pressed:
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while Button.RIGHT_MINUS in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch[3].angle() > 0:
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track_switch[3].run_target(200, -track_switch_angle[3], Stop.COAST, False)
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else:
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track_switch[3].run_target(200, track_switch_angle[3], Stop.COAST, False)
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# Check if the left middle button is pressed to change gear
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if Button.RIGHT in pressed:
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while Button.RIGHT in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch_present[2] == 1:
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if track_switch[2].angle() > 0:
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track_switch[2].run_target(200, -track_switch_angle[2], Stop.COAST, False)
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else:
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track_switch[2].run_target(200, track_switch_angle[2], Stop.COAST, False)
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if track_switch_present[3] == 1:
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if track_switch[3].angle() > 0:
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track_switch[3].run_target(200, -track_switch_angle[3], Stop.COAST, False)
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else:
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track_switch[3].run_target(200, track_switch_angle[3], Stop.COAST, False)
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# Check if the left middle button is pressed to change gear
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if Button.CENTER in pressed:
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while Button.CENTER in pressed:
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# Button debounce
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wait(10)
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pressed = remote.buttons.pressed()
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if track_switch_present[0] == 1:
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if track_switch[0].angle() > 0:
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track_switch[0].run_target(200, -track_switch_angle[0], Stop.COAST, False)
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else:
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track_switch[0].run_target(200, track_switch_angle[0], Stop.COAST, False)
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if track_switch_present[1] == 1:
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if track_switch[1].angle() > 0:
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track_switch[1].run_target(200, -track_switch_angle[1], Stop.COAST, False)
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else:
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track_switch[1].run_target(200, track_switch_angle[1], Stop.COAST, False)
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if track_switch_present[2] == 1:
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if track_switch[2].angle() > 0:
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track_switch[2].run_target(200, -track_switch_angle[2], Stop.COAST, False)
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else:
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track_switch[2].run_target(200, track_switch_angle[2], Stop.COAST, False)
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if track_switch_present[3] == 1:
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if track_switch[3].angle() > 0:
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track_switch[3].run_target(200, -track_switch_angle[3], Stop.COAST, False)
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else:
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track_switch[3].run_target(200, track_switch_angle[3], Stop.COAST, False)
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# Wait.
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wait(10)
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