From cacf67a8e7951481593ddd442241f7904ff5743b Mon Sep 17 00:00:00 2001 From: ladyada Date: Thu, 15 Mar 2012 15:54:29 -0400 Subject: [PATCH] add round rects, changed all types to 16 bit to support 320x240 displays --- Adafruit_GFX.cpp | 163 +++++++++++++++++++++++++++++++++++------------ Adafruit_GFX.h | 44 ++++++++----- 2 files changed, 151 insertions(+), 56 deletions(-) diff --git a/Adafruit_GFX.cpp b/Adafruit_GFX.cpp index c504e1c..fef2211 100644 --- a/Adafruit_GFX.cpp +++ b/Adafruit_GFX.cpp @@ -19,13 +19,13 @@ All text above must be included in any redistribution #include // draw a circle outline -void Adafruit_GFX::drawCircle(uint8_t x0, uint8_t y0, uint8_t r, - uint8_t color) { - int8_t f = 1 - r; - int8_t ddF_x = 1; - int8_t ddF_y = -2 * r; - int8_t x = 0; - int8_t y = r; +void Adafruit_GFX::drawCircle(uint16_t x0, uint16_t y0, uint16_t r, + uint16_t color) { + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; drawPixel(x0, y0+r, color); drawPixel(x0, y0-r, color); @@ -55,38 +55,83 @@ void Adafruit_GFX::drawCircle(uint8_t x0, uint8_t y0, uint8_t r, } } -void Adafruit_GFX::fillCircle(uint8_t x0, uint8_t y0, uint8_t r, - uint8_t color) { - int8_t f = 1 - r; - int8_t ddF_x = 1; - int8_t ddF_y = -2 * r; - int8_t x = 0; - int8_t y = r; - - drawFastVLine(x0, y0-r, r*2+1, color); +void Adafruit_GFX::drawCircleHelper(uint16_t x0, uint16_t y0, + uint16_t r, uint8_t cornername, uint16_t color) { + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; while (x= 0) { y--; ddF_y += 2; - f += ddF_y; + f += ddF_y; } x++; ddF_x += 2; - f += ddF_x; + f += ddF_x; + if (cornername & 0x4) { + drawPixel(x0 + x, y0 + y, color); + drawPixel(x0 + y, y0 + x, color); + } + if (cornername & 0x2) { + drawPixel(x0 + x, y0 - y, color); + drawPixel(x0 + y, y0 - x, color); + } + if (cornername & 0x8) { + drawPixel(x0 - y, y0 + x, color); + drawPixel(x0 - x, y0 + y, color); + } + if (cornername & 0x1) { + drawPixel(x0 - y, y0 - x, color); + drawPixel(x0 - x, y0 - y, color); + } + } +} - drawFastVLine(x0+x, y0-y, y*2+1, color); - drawFastVLine(x0-x, y0-y, y*2+1, color); +void Adafruit_GFX::fillCircle(uint16_t x0, uint16_t y0, uint16_t r, + uint16_t color) { + drawFastVLine(x0, y0-r, 2*r+1, color); + fillCircleHelper(x0, y0, r, 3, 0, color); +} - drawFastVLine(x0+y, y0-x, x*2+1, color); - drawFastVLine(x0-y, y0-x, x*2+1, color); +// used to do circles and roundrects! +void Adafruit_GFX::fillCircleHelper(uint16_t x0, uint16_t y0, uint16_t r, + uint8_t cornername, uint16_t delta, uint16_t color) { + + int16_t f = 1 - r; + int16_t ddF_x = 1; + int16_t ddF_y = -2 * r; + int16_t x = 0; + int16_t y = r; + + while (x= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + if (cornername & 0x1) { + drawFastVLine(x0+x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0+y, y0-x, 2*x+1+delta, color); + } + if (cornername & 0x2) { + drawFastVLine(x0-x, y0-y, 2*y+1+delta, color); + drawFastVLine(x0-y, y0-x, 2*x+1+delta, color); + } } } // bresenham's algorithm - thx wikpedia void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, - int16_t x1, int16_t y1, - uint8_t color) { + int16_t x1, int16_t y1, + uint16_t color) { int16_t steep = abs(y1 - y0) > abs(x1 - x0); if (steep) { swap(x0, y0); @@ -127,11 +172,11 @@ void Adafruit_GFX::drawLine(int16_t x0, int16_t y0, // draw a rectangle -void Adafruit_GFX::drawRect(uint8_t x, uint8_t y, - uint8_t w, uint8_t h, - uint8_t color) { +void Adafruit_GFX::drawRect(uint16_t x, uint16_t y, + uint16_t w, uint16_t h, + uint16_t color) { // stupidest version - update in subclasses if desired! - for (uint8_t i=x; i= 100 virtual size_t write(uint8_t);