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HxCFloppyEmulator/libhxcadaptor/sources/network.c
T

225 lines
5.4 KiB
C

/*
//
// Copyright (C) 2006-2024 Jean-François DEL NERO
//
// This file is part of the HxCFloppyEmulator library
//
// HxCFloppyEmulator may be used and distributed without restriction provided
// that this copyright statement is not removed from the file and that any
// derivative work contains the original copyright notice and the associated
// disclaimer.
//
// HxCFloppyEmulator is free software; you can redistribute it
// and/or modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// HxCFloppyEmulator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with HxCFloppyEmulator; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
*/
///////////////////////////////////////////////////////////////////////////////////
//-------------------------------------------------------------------------------//
//-------------------------------------------------------------------------------//
//-----------H----H--X----X-----CCCCC----22222----0000-----0000------11----------//
//----------H----H----X-X-----C--------------2---0----0---0----0--1--1-----------//
//---------HHHHHH-----X------C----------22222---0----0---0----0-----1------------//
//--------H----H----X--X----C----------2-------0----0---0----0-----1-------------//
//-------H----H---X-----X---CCCCC-----222222----0000-----0000----1111------------//
//-------------------------------------------------------------------------------//
//----------------------------------------------------- http://hxc2001.free.fr --//
///////////////////////////////////////////////////////////////////////////////////
// File : network.c
// Contains: Network support layer.
//
// Written by: Jean-François DEL NERO
//
// Change History (most recent first):
///////////////////////////////////////////////////////////////////////////////////
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stdarg.h>
#include <limits.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <time.h>
#include <stdint.h>
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#include <windows.h>
#include <commctrl.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define closesocket(s) close (s)
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
#include <unistd.h>
#include <dirent.h>
#ifdef OSX
# include <mach-o/dyld.h>
#endif
#endif
#include "network.h"
#include "libhxcfe.h"
#include "libhxcadaptor.h"
void * network_connect(char * address, unsigned short port)
{
hxc_tcp_stat * tcp_stat;
#ifdef WIN32
int iResult;
#endif
tcp_stat = malloc(sizeof(hxc_tcp_stat));
if(tcp_stat)
{
memset(tcp_stat,0,sizeof(hxc_tcp_stat));
#ifdef WIN32
iResult = WSAStartup(MAKEWORD(2,2), &tcp_stat->wsaData);
if (iResult != NO_ERROR)
{
free(tcp_stat);
return (void*)NULL;
}
#endif
tcp_stat->m_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (tcp_stat->m_socket == INVALID_SOCKET)
{
#ifdef WIN32
WSACleanup();
#endif
free(tcp_stat);
return (void*)NULL;
}
tcp_stat->clientService.sin_family = AF_INET;
tcp_stat->clientService.sin_addr.s_addr = inet_addr(address);
tcp_stat->clientService.sin_port = htons(port);
if (connect(tcp_stat->m_socket, (SOCKADDR*)&tcp_stat->clientService, sizeof(tcp_stat->clientService)) == SOCKET_ERROR)
{
closesocket(tcp_stat->m_socket);
#ifdef WIN32
WSACleanup();
#endif
free(tcp_stat);
return (void*)NULL;
}
return (void*)tcp_stat;
}
return (void*)NULL;
}
int network_read(void * network_connection, unsigned char * buffer, int size, int timeout)
{
int bytesRecv;
int offset;
hxc_tcp_stat * tcp_stat;
tcp_stat = (hxc_tcp_stat *)network_connection;
offset=0;
while(offset < size)
{
bytesRecv = recv(tcp_stat->m_socket, (char*)&buffer[offset], size - offset, 0);
if(bytesRecv == SOCKET_ERROR)
{
return -1;
}
else
{
offset += bytesRecv;
}
}
return size;
}
int network_read2(void * network_connection, unsigned char * buffer, int size, int timeout)
{
int bytesRecv;
int offset;
hxc_tcp_stat * tcp_stat;
tcp_stat = (hxc_tcp_stat *)network_connection;
offset=0;
bytesRecv = recv(tcp_stat->m_socket, (char*)&buffer[offset], size - offset, 0);
return bytesRecv;
}
int network_write(void * network_connection, unsigned char * buffer, int size, int timeout)
{
int bytesSent;
int offset;
hxc_tcp_stat * tcp_stat;
tcp_stat = (hxc_tcp_stat *)network_connection;
offset = 0;
while(offset < size)
{
bytesSent = send(tcp_stat->m_socket, (char*)&buffer[offset], size - offset, 0);
if(bytesSent == SOCKET_ERROR)
{
return -1;
}
else
{
offset += bytesSent;
}
}
return size;
}
int network_close(void * network_connection)
{
hxc_tcp_stat * tcp_stat;
tcp_stat = (hxc_tcp_stat *)network_connection;
closesocket (tcp_stat->m_socket);
#ifdef WIN32
WSACleanup();
#endif
free(tcp_stat);
return 0;
}