Files
New-LiquidCrystal-softwareh…/LCD.cpp
T
FMC c3d26bf98e closes #5 - added 2000us delay to the LCD home and clear commands. It has been moved to the LCD.h header file as a constant to be more manageable.
closes #6 - corrected range check for row addressing.
Moved 37 us delay to the send method of the LiquidCrystal class since the delay is once the command is applied not on every nibble write in 4 bit mode.
2011-11-19 21:02:37 +01:00

192 lines
4.9 KiB
C++

// ---------------------------------------------------------------------------
// Created by Francisco Malpartida on 20/08/11.
// Copyright 2011 - Under creative commons license 3.0:
// Attribution-ShareAlike CC BY-SA
//
// This software is furnished "as is", without technical support, and with no
// warranty, express or implied, as to its usefulness for any purpose.
//
// Thread Safe: No
// Extendable: Yes
//
// @file HD44780.h
// This file implements a basic liquid crystal library that comes as standard
// in the Arduino SDK.
//
// @brief
// This is a basic implementation of the HD44780 library of the
// Arduino SDK. This library is a refactored version of the one supplied
// in the Arduino SDK in such a way that it simplifies its extension
// to support other mechanism to communicate to LCDs such as I2C, Serial.
// The original library has been reworked in such a way that this will be
// the base class implementing all generic methods to command an LCD based
// on the Hitachi HD44780 and compatible chipsets.
//
// This base class is a pure abstract class and needs to be extended. As reference,
// it has been extended to drive 4 and 8 bit mode control, LCDs and I2C extension
// backpacks such as the I2CLCDextraIO using the PCF8574* I2C IO Expander ASIC.
//
//
// This library is only compatible with Arduino's SDK version 1.0
//
// @version API 1.0.0
//
// @author F. Malpartida - fmalpartida@gmail.com
// ---------------------------------------------------------------------------
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#if (ARDUINO < 100)
#include <WProgram.h>
#else
#include <Arduino.h>
#endif
#include <LCD.h>
// CLASS CONSTRUCTORS
// ---------------------------------------------------------------------------
// Constructor
LCD::LCD ()
{
}
// PUBLIC METHODS
// ---------------------------------------------------------------------------
// Common LCD Commands
// ---------------------------------------------------------------------------
void LCD::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
delayMicroseconds(HOME_CLEAR_EXEC); // this command is time consuming
}
void LCD::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
delayMicroseconds(HOME_CLEAR_EXEC); // This command is time consuming
}
void LCD::setCursor(uint8_t col, uint8_t row)
{
int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
if ( row >= _numlines )
{
row = _numlines-1; // rows start at 0
}
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}
// Turn the display on/off
void LCD::noDisplay()
{
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::display()
{
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void LCD::noCursor()
{
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::cursor()
{
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns on/off the blinking cursor
void LCD::noBlink()
{
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::blink()
{
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void LCD::scrollDisplayLeft(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void LCD::scrollDisplayRight(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void LCD::leftToRight(void)
{
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void LCD::rightToLeft(void)
{
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void LCD::autoscroll(void)
{
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void LCD::noAutoscroll(void)
{
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Write to CGRAM of new characters
void LCD::createChar(uint8_t location, uint8_t charmap[])
{
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i=0; i<8; i++)
{
write(charmap[i]); // call the virtual write method
}
}
// General LCD commands - generic methods used by the rest of the commands
// ---------------------------------------------------------------------------
void LCD::command(uint8_t value)
{
send(value, COMMAND);
}
#if (ARDUINO < 100)
void LCD::write(uint8_t value)
{
send(value, DATA);
}
#else
size_t LCD::write(uint8_t value)
{
send(value, DATA);
return 1; // assume OK
}
#endif