193 lines
4.9 KiB
C++
193 lines
4.9 KiB
C++
// ---------------------------------------------------------------------------
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// Created by Francisco Malpartida on 20/08/11.
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// Copyright 2011 - Under creative commons license 3.0:
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// Attribution-ShareAlike CC BY-SA
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//
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// This software is furnished "as is", without technical support, and with no
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// warranty, express or implied, as to its usefulness for any purpose.
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//
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// Thread Safe: No
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// Extendable: Yes
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//
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// @file HD44780.h
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// This file implements a basic liquid crystal library that comes as standard
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// in the Arduino SDK.
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//
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// @brief
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// This is a basic implementation of the HD44780 library of the
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// Arduino SDK. This library is a refactored version of the one supplied
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// in the Arduino SDK in such a way that it simplifies its extension
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// to support other mechanism to communicate to LCDs such as I2C, Serial.
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// The original library has been reworked in such a way that this will be
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// the base class implementing all generic methods to command an LCD based
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// on the Hitachi HD44780 and compatible chipsets.
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//
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// This base class is a pure abstract class and needs to be extended. As reference,
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// it has been extended to drive 4 and 8 bit mode control, LCDs and I2C extension
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// backpacks such as the I2CLCDextraIO using the PCF8574* I2C IO Expander ASIC.
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//
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//
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// This library is only compatible with Arduino's SDK version 1.0
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//
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// @version API 1.0.0
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//
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// @author F. Malpartida - fmalpartida@gmail.com
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// ---------------------------------------------------------------------------
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#include <stdio.h>
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#include <string.h>
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#include <inttypes.h>
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#if (ARDUINO < 100)
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#include <WProgram.h>
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#else
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#include <Arduino.h>
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#endif
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#include <LCD.h>
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// CLASS CONSTRUCTORS
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// ---------------------------------------------------------------------------
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// Constructor
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LCD::LCD ()
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{
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}
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// PUBLIC METHODS
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// ---------------------------------------------------------------------------
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// Common LCD Commands
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// ---------------------------------------------------------------------------
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void LCD::clear()
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{
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command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
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delayMicroseconds(1700); // this command is time consuming
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}
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void LCD::home()
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{
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command(LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds(1700); // This command is time consuming
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}
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void LCD::setCursor(uint8_t col, uint8_t row)
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{
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int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
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if ( row > _numlines )
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{
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row = _numlines-1; // rows start at 0
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}
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command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
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}
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// Turn the display on/off
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void LCD::noDisplay()
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{
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_displaycontrol &= ~LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::display()
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{
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_displaycontrol |= LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns the underline cursor on/off
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void LCD::noCursor()
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{
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_displaycontrol &= ~LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::cursor()
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{
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_displaycontrol |= LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns on/off the blinking cursor
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void LCD::noBlink()
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{
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_displaycontrol &= ~LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LCD::blink()
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{
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_displaycontrol |= LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void LCD::scrollDisplayLeft(void)
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{
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void LCD::scrollDisplayRight(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void LCD::leftToRight(void)
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{
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_displaymode |= LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void LCD::rightToLeft(void)
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{
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_displaymode &= ~LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'right justify' text from the cursor
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void LCD::autoscroll(void)
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{
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'left justify' text from the cursor
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void LCD::noAutoscroll(void)
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{
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// Write to CGRAM of new characters
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void LCD::createChar(uint8_t location, uint8_t charmap[])
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{
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location &= 0x7; // we only have 8 locations 0-7
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command(LCD_SETCGRAMADDR | (location << 3));
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for (int i=0; i<8; i++)
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{
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write(charmap[i]); // call the virtual write method
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}
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}
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// General LCD commands - generic methods used by the rest of the commands
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// ---------------------------------------------------------------------------
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void LCD::command(uint8_t value)
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{
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send(value, COMMAND);
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}
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#if (ARDUINO < 100)
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void LCD::write(uint8_t value)
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{
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send(value, DATA);
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}
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#else
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size_t LCD::write(uint8_t value)
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{
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send(value, DATA);
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return 1; // assume OK
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}
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#endif |