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Not quite working yet. A few mods needed.
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<!-- The Emularity: An Example Computer Loader -->
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<!-- For use with The Emularity, downloadable at http://www.emularity.com/ -->
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<!-- SIMPLE STEPS to trying an emulated computer ("Beagle Bag" for the Apple IIe) -->
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<!-- * Check out this repository in your browser-accessible directory;
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this file as well as es6-promise.js, browserfs.js and loader.js are
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required. The logo and images directories are optional, but the
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splash screen looks quite a lot better when they're available. -->
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<!-- * Use "git annex get <file>" to download emulators/jsmess/messnapple2e.js.gz;
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if you don't have git-annex you can download it from IA manually
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(https://archive.org/download/emularity_engine_jsmess/messnapple2e.js.gz) -->
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<!-- * Download the Beagle Bag from: -->
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<!-- https://archive.org/download/a2_Beagle_Bag_1982_Beagle_Bros/Beagle_Bag_1982_Beagle_Bros.do -->
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<!-- * Place the Beagle_Bag_1982_Beagle_Bros.do file in an "examples" subdirectory. -->
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<!-- * Visit your example_computer.html file with a modern Javascript-capable browser. -->
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>example computr program</title>
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</head>
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<body>
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<canvas id="canvas" style="width: 50%; height: 50%; display: block; margin: 0 auto;"/>
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<script type="text/javascript" src="es6-promise.js"></script>
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<script type="text/javascript" src="browserfs.js"></script>
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<script type="text/javascript" src="loader.js"></script>
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<script type="text/javascript">
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var emulator = new Emulator(document.querySelector("#canvas"),
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null,
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new JSMESSLoader(JSMESSLoader.driver("apple2e"),
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JSMESSLoader.nativeResolution(560, 384),
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JSMESSLoader.emulatorJS("emulators/jsmess/messa2600.js"),
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JSMESSLoader.mountFile("Beagle_Bag_1982_Beagle_Bros.do",
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JSMESSLoader.fetchFile("Game File",
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"examples/Beagle_Bag_1982_Beagle_Bros.do")),
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JSMESSLoader.mountFile("apple2e.cfg",
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JSMESSLoader.fetchFile("Config File",
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"examples/a2600.cfg")),
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JSMESSLoader.peripheral("flop1", "Beagle_Bag_1982_Beagle_Bros.do")))
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emulator.setScale(3).start({ waitAfterDownloading: true });
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</script>
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</body>
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</html>
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