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fix scaling behavior
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+3
-1
@@ -4,7 +4,7 @@
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<title>example arcade game</title>
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</head>
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<body>
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<canvas id="canvas" style="width: 50%; height: 50%"/>
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<canvas id="canvas" style="width: 50%; height: 50%"></canvas>
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<script type="text/javascript" src="es6-promise.js"></script>
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<script type="text/javascript" src="browserfs.js"></script>
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<script type="text/javascript" src="loader.js"></script>
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@@ -12,10 +12,12 @@
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var emulator = new Emulator(document.querySelector("#canvas"),
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null,
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new JSMAMELoader(JSMAMELoader.driver("1943"),
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JSMAMELoader.nativeResolution(224, 256),
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JSMAMELoader.emulatorJS("emulators/mess1943.js"),
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JSMAMELoader.mountFile("1943.zip",
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JSMAMELoader.fetchFile("Game File",
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"examples/1943.zip"))))
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emulator.setScale(3);
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emulator.start();
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</script>
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</body>
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