Files
emularity/emdosbox-loader.js
T
2014-12-18 20:08:23 -08:00

346 lines
10 KiB
JavaScript

var Module = null;
function DOSBOX(canvas, module, game, precallback, callback, scale) {
var js_data;
var moduledata;
var requests = [];
var drawloadingtimer;
var file_countdown;
var spinnerrot = 0;
var splashimg = new Image();
var spinnerimg = new Image();
var has_started = false;
var loading = false;
var LOADING_TEXT;
var SAMPLE_RATE = (function () {
var audio_ctx = window.AudioContext || window.webkitAudioContext || false;
if (!audio_ctx) {
return false;
}
var sample = new audio_ctx;
return sample.sampleRate.toString();
}());
var can_start = function () {
return !!canvas && !!module && !!game && !!scale && !has_started;
};
this.setscale = function(_scale) {
scale = _scale;
try_start();
return this;
};
this.setprecallback = function(_precallback) {
precallback = _precallback;
return this;
};
this.setcallback = function(_callback) {
callback = _callback;
return this;
};
this.setmodule = function(_module) {
module = _module;
try_start();
return this;
};
this.setgame = function(_game) {
game = _game;
try_start();
return this;
};
var draw_loading_status = function() {
var context = canvas.getContext('2d');
context.clearRect(0, 0, canvas.width, canvas.height);
context.drawImage(splashimg, canvas.width / 2 - (splashimg.width / 2), canvas.height / 3 - (splashimg.height / 2));
var spinnerpos = (canvas.height / 2 + splashimg.height / 2) + 16;
context.save();
context.translate((canvas.width / 2), spinnerpos);
context.rotate(spinnerrot);
context.drawImage(spinnerimg, -(64/2), -(64/2), 64, 64);
context.restore();
context.save();
context.font = '18px sans-serif';
context.fillStyle = 'Black';
context.textAlign = 'center';
context.fillText(LOADING_TEXT, canvas.width / 2, (canvas.height / 2) + (splashimg.height / 4));
context.restore();
spinnerrot += .25;
};
var progress_fetch_file = function(e) {
if (e.lengthComputable) {
e.target.progress = e.loaded / e.total;
e.target.loaded = e.loaded;
e.target.total = e.total;
e.target.lengthComputable = e.lengthComputable;
}
};
var fetch_file = function(title, url, cb, rt, raw, unmanaged) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.responseType = rt ? rt : 'arraybuffer';
xhr.onload = function(e) {
if (xhr.status != 200) {
return;
}
if (!unmanaged) {
xhr.progress = 1.0;
}
var ints = raw ? xhr.response : new Int8Array(xhr.response);
cb(ints);
};
if (!unmanaged) {
xhr.onprogress = progress_fetch_file;
xhr.title = title;
xhr.progress = 0;
xhr.total = 0;
xhr.loaded = 0;
xhr.lengthComputable = false;
requests.push(xhr);
}
xhr.send();
};
var update_countdown = function() {
file_countdown -= 1;
if (file_countdown <= 0) {
loading = false;
var headID = document.getElementsByTagName('head')[0];
var newScript = document.createElement('script');
newScript.type = 'text/javascript';
newScript.text = js_data;
headID.appendChild(newScript);
// see archive.js for the mute/unmute button/JS
if (!($.cookie && $.cookie('unmute'))){
setTimeout(function(){
// someone moved it from 1st to 2nd!
if (DOSBOX && typeof(DOSBOX.sdl_pauseaudio)!='undefined')
DOSBOX.sdl_pauseaudio(1);
else if (_SDL_PauseAudio)
_SDL_PauseAudio(1);
}, 3000);
}
}
};
var build_dosbox_arguments = function (config) {
LOADING_TEXT = 'Building arguments';
return ['/dosprogram/'+ config['emulator_start']
];
};
var get_game_name = function (game_path) {
return game_path.split('/').pop();
};
var init_module = function() {
LOADING_TEXT = 'Parsing config';
var modulecfg = JSON.parse(moduledata);
var game_file = null;
var keymap = null;
var nr = modulecfg['native_resolution'];
DOSBOX.width = nr[0] * scale;
DOSBOX.height = nr[1] * scale;
var use_mame = true;
Module = {
arguments: build_dosbox_arguments(modulecfg),
screenIsReadOnly: true,
print: (function() {
return function(text) {
console.log(text);
};
})(),
canvas: canvas,
noInitialRun: false,
preInit: function() {
LOADING_TEXT = 'Loading binary files into file system';
// Load the downloaded binary files into the filesystem.
if (game && !use_mame) {
LOADING_TEXT = 'Loading game file into file system';
DOSBOX.BFSMountZip(game_file);
}
Module['FS_createFolder']('/', 'cfg', true, true);
Module['FS_createDataFile']('/cfg', modulecfg['driver'] + '.cfg', keymap, true, true);
window.clearInterval(drawloadingtimer);
if (callback) {
modulecfg.canvas = canvas;
window.setTimeout(function() { callback(modulecfg); }, 0);
}
}
};
file_countdown = (game ? 1 : 0) + 2;
if (game && !use_mame) {
fetch_file('Game',
game,
function(data) { game_file = data; update_countdown(); });
}
fetch_file('Keymap',
'//archive.org/cors/jsmess_config_v2/' + modulecfg['driver'] + '.cfg',
function(data) { keymap = data; update_countdown(); },
'text', true, true);
fetch_file('Javascript',
'//archive.org/cors/jsmess_engine_v2/' + modulecfg['js_filename'],
function(data) { js_data = data; update_countdown(); },
'text', true);
};
var keyevent = function(e) {
if (typeof(loader_game)=='object') return; // game will start with click-to-play instead of [SPACE] char
if (e.which == 32) {
e.preventDefault();
start();
}
};
var start = function() {
window.removeEventListener('keypress', keyevent);
canvas.removeEventListener('click', start);
loading = true;
drawloadingtimer = window.setInterval(draw_loading_status, 1000/60);
if (precallback) {
window.setTimeout(function() {precallback()}, 0);
}
init_module();
return this;
};
this.start = start;
window.DOSBOXstart = start;//global hook to method (so can be invoked with a "click to play" image being clicked)
var drawsplash = function() {
var context = canvas.getContext('2d');
splashimg.onload = function(){
context.clearRect(0, 0, canvas.width, canvas.height);
context.save();
context.drawImage(splashimg, canvas.width / 2 - (splashimg.width / 2), canvas.height / 3 - (splashimg.height / 2));
context.font = '18px sans-serif';
context.fillStyle = 'Black';
context.textAlign = 'center';
context.fillText('Press the SPACEBAR to start.', canvas.width / 2, (canvas.height / 2) + (splashimg.height / 2));
context.textAlign = 'start';
context.restore();
};
spinnerimg.onload = function() {
splashimg.src = '/images/dosbox.png';;
};
spinnerimg.src = '/images/spinner.png';
};
var configLoaded = function (data) {
moduledata = data;
window.addEventListener('keypress', keyevent);
canvas.addEventListener('click', start);
drawsplash();
};
function try_start () {
if (!can_start()) {
return;
}
has_started = true;
fetch_file('ModuleInfo', '//archive.org/cors/jsmess_engine_v2/' + module + '.json', configLoaded, 'text', true, true);
}
try_start();
}
DOSBOX._readySet = false;
DOSBOX._readyList = [];
DOSBOX._runReadies = function() {
if (DOSBOX._readyList) {
for (var r=0; r < DOSBOX._readyList.length; r++) {
DOSBOX._readyList[r].call(window, []);
};
DOSBOX._readyList = [];
};
};
DOSBOX._readyCheck = function() {
if (DOSBOX.running) {
DOSBOX._runReadies();
} else {
DOSBOX._readySet = setTimeout(DOSBOX._readyCheck, 10);
};
};
DOSBOX.ready = function(r) {
if (DOSBOX.running) {
r.call(window, []);
} else {
DOSBOX._readyList.push(function() { canvas.style.width = DOSBOX.width + 'px'; canvas.style.height = DOSBOX.height + 'px'; } );
if (!(DOSBOX._readySet)) {
DOSBOX._readyCheck();
}
};
}
DOSBOX.setScale = function() {
Module.canvas.style.width = DOSBOX.width + 'px';
Module.canvas.style.height = DOSBOX.height + 'px';
};
DOSBOX.fullScreenChangeHandler = function() {
if (!(document.mozFullScreenElement || document.fullScreenElement)) {
setTimeout(DOSBOX.setScale, 0);
}
}
DOSBOX.BFSMountZip = function BFSMount(loadedData) {
var zipfs = new BrowserFS.FileSystem.ZipFS(loadedData),
mfs = new BrowserFS.FileSystem.MountableFileSystem(),
memfs = new BrowserFS.FileSystem.InMemory();
mfs.mount('/zip', zipfs);
mfs.mount('/mem', memfs);
BrowserFS.initialize(mfs);
// Copy the read-only zip file contents to a writable in-memory storage.
this.recursiveCopy('/zip', '/mem');
// Re-initialize BFS to just use the writable in-memory storage.
BrowserFS.initialize(memfs);
// Mount the file system into Emscripten.
var BFS = new BrowserFS.EmscriptenFS();
FS.mkdir('/' + zipFileMountFolder);
FS.mount(BFS, {root: '/'}, '/' + zipFileMountFolder);
};
// Helper function: Recursively copies contents from one folder to another.
DOSBOX.recursiveCopy = function recursiveCopy(oldDir, newDir) {
var path = BrowserFS.BFSRequire('path'),
fs = BrowserFS.BFSRequire('fs');
copyDirectory(oldDir, newDir);
function copyDirectory(oldDir, newDir) {
if (!fs.existsSync(newDir)) {
fs.mkdirSync(newDir);
}
fs.readdirSync(oldDir).forEach(function(item) {
var p = path.resolve(oldDir, item),
newP = path.resolve(newDir, item);
if (fs.statSync(p).isDirectory()) {
copyDirectory(p, newP);
} else {
copyFile(p, newP);
}
});
}
function copyFile(oldFile, newFile) {
fs.writeFileSync(newFile, fs.readFileSync(oldFile));
}
};