const uint8_t epd_bitmapBitmap [] = {
	// 'test_pattern', 32x24px
	0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 
	0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 
	0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 
	0x0f, 0x0f, 0x7f, 0xff, 0x0f, 0x0f, 0xbf, 0xff, 0x0f, 0x0f, 0xdf, 0xff, 0x0f, 0x0f, 0xef, 0xff, 
	0x0f, 0x0f, 0xf7, 0xff, 0x0f, 0x0f, 0xfb, 0xff, 0x0f, 0x0f, 0xfd, 0xff, 0x0f, 0x0f, 0xfe, 0xff, 
	0x0f, 0x0f, 0xff, 0x7f, 0x0f, 0x0f, 0xff, 0xbf, 0x0f, 0x0f, 0xff, 0xdf, 0x0f, 0x0f, 0xff, 0xee
};

const GFXbitmapGlyph epd_bitmapGlyphs [] = {
	{ 0, 32, 24, 0, '0' }// 'test_pattern'
};

const GFXbitmapFont epd_bitmapFont = {
	(uint8_t *)epd_bitmapBitmap,
	(GFXbitmapGlyph *)epd_bitmapGlyphs,
	1
};
