formatting

This commit is contained in:
javl
2023-05-05 20:25:28 +02:00
parent 293a0406e7
commit 916594f56b
+17 -18
View File
@@ -473,29 +473,30 @@ function placeImage(_image) {
}
}
function update() {
images.each((image) => { placeImage(image); });
// Handle drawing each of our images
function updateAllImages() {
images.each((image) => {
placeImage(image);
});
}
// Easy way to update settings controlled by a textfield
function updateInteger(fieldName) {
settings[fieldName] = parseInt(document.getElementById(fieldName).value);
update();
updateAllImages();
}
// Easy way to update settings controlled by a checkbox
// eslint-disable-next-line no-unused-vars
function updateBoolean(fieldName) {
settings[fieldName] = document.getElementById(fieldName).checked;
update();
updateAllImages();
}
// Convert hex to binary
function hexToBinary(s) {
let i;
let ret = '';
// lookup table for easier conversion. "0" characters are
// padded for "1" to "7"
// lookup table for easier conversion. "0" characters are padded for "1" to "7"
const lookupTable = {
0: '0000',
1: '0001',
@@ -533,7 +534,7 @@ function hexToBinary(s) {
// get the type (in arduino code) of the output image
// this is a bit of a hack, it's better to make this a property of the conversion function (should probably turn it into objects)
function getType() {
function getImageType() {
if (settings.conversionFunction === ConversionFunctions.horizontal565) {
return 'uint16_t';
} if (settings.conversionFunction === ConversionFunctions.horizontal888) {
@@ -546,9 +547,7 @@ function getType() {
function listToImageHorizontal(list, canvas) {
const ctx = canvas.getContext('2d');
ctx.clearRect(0, 0, canvas.width, canvas.height);
const imgData = ctx.createImageData(canvas.width, canvas.height);
let index = 0;
// round the width up to the next byte
@@ -560,7 +559,7 @@ function listToImageHorizontal(list, canvas) {
let binString = hexToBinary(list[i]);
if (!binString.valid) {
// eslint-disable-next-line no-alert
alert('Something went wrong converting the string. Did you forget to remove any comments from the input?');
alert('Something went wrong converting the string. Make sure there are no comments in your input?');
console.log('invalid hexToBinary: ', binString.s);
return;
}
@@ -795,7 +794,7 @@ function handleImageSelection(evt) {
settings.screenWidth = img.width;
w.oninput = () => {
canvas.width = this.value;
update();
updateAllImages();
updateInteger('screenWidth');
};
@@ -809,7 +808,7 @@ function handleImageSelection(evt) {
settings.screenHeight = img.height;
h.oninput = () => {
canvas.height = this.value;
update();
updateAllImages();
updateInteger('screenHeight');
};
@@ -856,7 +855,7 @@ function handleImageSelection(evt) {
el.style.display = 'block';
});
}
update();
updateAllImages();
};
rb.onclick = removeButtonOnClick;
@@ -931,7 +930,7 @@ function generateOutputString() {
const varname = getIdentifier() + image.glyph.replace(/[^a-zA-Z0-9]/g, '_');
varQuickArray.push(varname);
code = `${comment}const ${getType()} ${varname} [] PROGMEM = {\n${code}};\n`;
code = `${comment}const ${getImageType()} ${varname} [] PROGMEM = {\n${code}};\n`;
outputString += code;
});
// --
@@ -939,7 +938,7 @@ function generateOutputString() {
// --
outputString += `\n// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = ${bytesUsed})\n`;
outputString += `const int ${getIdentifier()}allArray_LEN = ${varQuickArray.length};\n`;
outputString += `const ${getType()}* ${getIdentifier()}allArray[${varQuickArray.length}] = {\n\t${varQuickArray.join(',\n\t')}\n};\n`;
outputString += `const ${getImageType()}* ${getIdentifier()}allArray[${varQuickArray.length}] = {\n\t${varQuickArray.join(',\n\t')}\n};\n`;
// --
break;
}
@@ -955,7 +954,7 @@ function generateOutputString() {
outputString = outputString.replace(/,\s*$/, '');
outputString = `const ${getType()} ${
outputString = `const ${getImageType()} ${
+getIdentifier()
} [] PROGMEM = {`
+ `\n${outputString}\n};`;
@@ -1129,7 +1128,7 @@ function updateRadio(fieldName) {
settings[fieldName] = radioGroup[i].value;
}
}
update();
updateAllImages();
}
window.onload = () => {