const unsigned char epd_bitmap_Bitmap [] PROGMEM = { // 'test_pattern', 32x24px 0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0x33, 0x33, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0xcc, 0xcc, 0x00, 0xff, 0x0f, 0x0f, 0x7f, 0xff, 0x0f, 0x0f, 0xbf, 0xff, 0x0f, 0x0f, 0xdf, 0xff, 0x0f, 0x0f, 0xef, 0xff, 0x0f, 0x0f, 0xf7, 0xff, 0x0f, 0x0f, 0xfb, 0xff, 0x0f, 0x0f, 0xfd, 0xff, 0x0f, 0x0f, 0xfe, 0xff, 0x0f, 0x0f, 0xff, 0x7f, 0x0f, 0x0f, 0xff, 0xbf, 0x0f, 0x0f, 0xff, 0xdf, 0x0f, 0x0f, 0xff, 0xee }; const GFXbitmapGlyph epd_bitmap_Glyphs [] PROGMEM = { { 0, 32, 24, 0, '0' }// 'test_pattern' }; const GFXbitmapFont epd_bitmap_Font PROGMEM = { (uint8_t *)epd_bitmap_Bitmap, (GFXbitmapGlyph *)epd_bitmap_Glyphs, 1 };