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Highlight parts added in the current step.
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committed by
Leonardo Zide
parent
7daf13b51e
commit
2de2e2c187
+1
-1
@@ -1088,7 +1088,7 @@ void lcModel::GetScene(lcScene& Scene, lcCamera* ViewCamera, bool DrawInterface)
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lcPiece* Piece = mPieces[PieceIdx];
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if (Piece->IsVisible(mCurrentStep))
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Piece->AddRenderMeshes(Scene, DrawInterface);
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Piece->AddRenderMeshes(Scene, DrawInterface, Piece->GetStepShow()==mCurrentStep);
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}
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if (DrawInterface)
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