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Moved texture upload to context.
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@@ -172,6 +172,7 @@ public:
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void BindTextureCubeMap(const lcTexture* Texture);
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void ClearTexture2D();
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void ClearTextureCubeMap();
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void UploadTexture(lcTexture* Texture);
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void SetColor(const lcVector4& Color)
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{
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