Leonardo Zide
851eecee50
Store only changed objects in edit undo history
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Full before-and-after model snapshots accumulate large amounts of memory during editing, even when an operation changes only one object. Compact completed edits to retain only added, removed, or modified object states, with ordering metadata kept only for structural changes.
Restore objects by stable IDs, including group relationships, and detach views before removing cameras. Compose merged edits from their deltas and compare animation keys as well as current property values so keyframe-only edits remain undoable.
2026-10-21 10:48:24 -07:00
Leonardo Zide
a8e37df8ce
Whitespace cleanup.
2026-03-10 21:11:40 -07:00
Leonardo Zide
bc9bc3a1b2
Removed unused code.
2026-03-07 18:01:11 -08:00
Leonardo Zide
fb71e545a9
Saved undo data as structures.
2026-02-11 20:15:26 -08:00
Leonardo Zide
576f9fe13e
Moved hidden state to lcObject.
2026-02-03 23:02:24 -08:00
Leonardo Zide
c8dca012f9
Replaced bool Ortho with lcCameraProjection::Orthographic for clarity.
2026-02-03 21:46:00 -08:00
Leonardo Zide
c627e1608e
Merged selection/focus code in the lcObject class.
2026-01-25 23:01:47 -08:00
Leonardo Zide
8342e147cf
Added RemoveFromSelection action.
2026-01-10 21:34:21 -08:00
Leonardo Zide
75ac6fe0cb
Removed unused SetSelected override.
2026-01-03 10:14:45 -03:00
Leonardo Zide
6334c159a9
Removed add piece action.
2025-12-28 15:21:09 -03:00
Leonardo Zide
2741b86e9c
Don't save selection in object edit actions.
2025-12-21 13:39:34 -03:00
Leonardo Zide
4de6c095e4
Save the entire object state to the undo buffer instead of only key frames.
2025-12-04 17:41:04 -08:00
Leonardo Zide
3bf01f2095
Added actions for mouse drag changes.
2025-11-23 20:33:59 -08:00
Leonardo Zide
6df16f5742
Added step insert and delete actions.
2025-11-19 22:34:53 -08:00
Leonardo Zide
ca88e5c2b3
Display Blender angle in degrees.
2025-08-31 10:47:14 -07:00
Leonardo Zide
bf8e4cb8fa
Merged Blender point/spot radius into a single setting.
2025-08-31 10:41:07 -07:00
Leonardo Zide
7451d336f7
Split pov ray area light grid into 2 separate keys.
2024-07-04 10:42:02 -07:00
Leonardo Zide
6a9c2d6a87
Use unique_ptr for cameras.
2024-06-04 09:34:38 -07:00
Leonardo Zide
27f5dcfde7
Use unique_ptr for lights.
2024-06-04 09:08:54 -07:00
Leonardo Zide
cb6a836178
Use unique_ptr to control group ownership.
2024-05-27 11:43:36 -07:00
Leonardo Zide
14d1217850
Replaced property specific functions with the generic function.
2024-04-14 11:08:30 -07:00
Leonardo Zide
954ced14e1
Update light blender settings default values.
2024-04-14 10:35:30 -07:00
Leonardo Zide
3528817d22
Split light size into different variables per type.
2024-04-07 12:48:41 -07:00
Leonardo Zide
5d5274b2b4
Split light power into different properties for Blender and POV-Ray.
2024-04-07 11:28:54 -07:00
Leonardo Zide
69ae4ea492
Added POV-Ray prefix to spot tightness and area grid
2024-04-06 18:50:37 -07:00
Leonardo Zide
66f4e42e2d
Renamed attenuation to POV-Ray Fade for clarity
2024-04-06 17:29:15 -07:00
Leonardo Zide
732dac4c65
Support editing string properties.
2024-02-19 17:38:04 -08:00
Leonardo Zide
39bdb1aa0a
Added multi state support to colors.
2024-02-19 14:54:45 -08:00
Leonardo Zide
db24fab6d7
Support changing multiple bool properties at the same time.
2024-02-19 12:32:19 -08:00
Leonardo Zide
a42d86394c
Support toggling key frames.
2024-01-21 12:53:18 -08:00
Leonardo Zide
4785caac2a
Added key frame widgets.
2024-01-14 17:41:01 -08:00
Leonardo Zide
ef43c152ad
Replaced piece properties widget.
2023-12-31 12:55:35 -08:00
Leonardo Zide
086be790d0
Removed Get/SetValue.
2023-12-28 10:27:00 -08:00
Leonardo Zide
e4f4df4376
Use lcObjectProperty in Piece.
2023-12-28 10:21:52 -08:00
Leonardo Zide
eeabc06c49
Added lcObjectProperty class.
2023-12-27 12:03:41 -08:00
Leonardo Zide
2990afba08
Refactored lcObjectKeyArray::RemoveAll.
2023-12-27 10:21:25 -08:00
Leonardo Zide
6774b17051
Merged POV-Ray and Blender light power.
2023-12-20 16:42:00 -08:00
Leonardo Zide
321b9389ed
Removed unused light options.
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Specular is EEVEE only and Diffuse/Cutoff are unknown.
2023-12-17 12:16:32 -08:00
Leonardo Zide
d52159087c
Added light attenuation settings.
2023-12-17 11:37:11 -08:00
Leonardo Zide
0e74aea5fa
Fixed POV-Ray area light grid.
2023-11-19 18:05:43 -08:00
Leonardo Zide
0a48e30ec0
Changed POV area lights to take the x/y vectors correctly.
2023-10-22 18:48:08 -07:00
Leonardo Zide
5430dd6170
Added light power attribute.
2023-10-01 13:16:26 -07:00
Leonardo Zide
a27694a594
Support dragging light targets to rotate.
2023-09-23 18:38:03 -07:00
Leonardo Zide
177c1b82d7
Support Blender light sizes for all types of lights.
2023-09-17 11:45:14 -07:00
Leonardo Zide
59c1930b83
Added support for area size key frames.
2023-09-17 10:40:23 -07:00
Leonardo Zide
e061eca2e8
Reorganized spot light parameters.
2023-09-09 18:25:34 -07:00
Leonardo Zide
6a1df617e8
Use a matrix to store the light transform.
2023-09-04 20:53:34 -07:00
Leonardo Zide
86327196c2
Support rotating lights.
2023-09-04 10:59:16 -07:00
Leonardo Zide
080a418e1b
Renamed shadowless to cast shadow.
2023-09-02 10:40:52 -07:00
Leonardo Zide
7d289f2cfe
Made light type editable.
2023-09-01 20:46:29 -07:00