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UnloadUnusedParts selects identities with zero references and calls the release path, which immediately returns without changing them. Remove the no-op scan and its model, project and preview callers, including the now-unused LoadLDD library local. Actual last-reference unload and temporary identity cleanup remain in their existing lifetime paths. SupportsStudStyle always returns true. Remove the method and the unreachable preferences branch that disables the stud-style selector. Validation: warning-free macOS Qt 6.10 Debug build, all 45 offscreen lifecycle checks and diff whitespace checks pass. No remaining references to either API.
379 lines
8.9 KiB
C++
379 lines
8.9 KiB
C++
#include "lc_global.h"
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#include "lc_previewwidget.h"
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#include "lc_piecedata.h"
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#include "piece.h"
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#include "project.h"
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#include "lc_model.h"
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#include "lc_library.h"
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#include "lc_application.h"
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#include "lc_viewwidget.h"
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#include "lc_view.h"
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lcPreviewDockWidget::lcPreviewDockWidget(QMainWindow* Parent)
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: QMainWindow(Parent)
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{
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mPreview = new lcPreview();
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mViewWidget = new lcViewWidget(nullptr, mPreview);
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setCentralWidget(mViewWidget);
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setMinimumSize(200, 200);
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mLockAction = new QAction(QIcon(":/resources/action_preview_unlocked.png"),tr("Lock Preview"), this);
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mLockAction->setCheckable(true);
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mLockAction->setChecked(false);
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mLockAction->setShortcut(tr("Ctrl+L"));
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connect(mLockAction, &QAction::triggered, this, &lcPreviewDockWidget::SetPreviewLock);
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SetPreviewLock();
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mLabel = new QLabel();
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
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connect(Library, &lcPiecesLibrary::PartLoaded, this, [this](lcPieceData*)
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{
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if (mAssetRefreshPending)
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RefreshPendingAssets();
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});
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connect(Library, &lcPiecesLibrary::PartLoadFailed, this, [this](lcPieceData*, const QString&)
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{
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if (mAssetRefreshPending)
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RefreshPendingAssets();
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});
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connect(Library, &lcPiecesLibrary::GeneratedMeshSettled, this, [this](lcPieceData*)
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{
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if (mAssetRefreshPending)
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RefreshPendingAssets();
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});
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mToolBar = addToolBar(tr("Toolbar"));
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mToolBar->setObjectName("Toolbar");
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mToolBar->setStatusTip(tr("Preview Toolbar"));
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mToolBar->setMovable(false);
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mToolBar->addAction(mLockAction);
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mToolBar->addSeparator();
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mToolBar->addWidget(mLabel);
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if (mToolBar->isHidden())
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mToolBar->show();
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}
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bool lcPreviewDockWidget::SetCurrentPiece(lcPieceData* PieceData, int ColorCode)
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{
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if (mLockAction->isChecked())
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return true;
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mAssetRefreshPending = false;
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mRefitAfterAssetLoad = true;
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mLabel->setText(tr("Loading..."));
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if (mPreview->SetCurrentPiece(PieceData, ColorCode))
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{
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RefreshPendingAssets();
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return true;
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}
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mViewWidget->show();
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mLabel->setText(tr("Preview unavailable"));
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return false;
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}
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void lcPreviewDockWidget::UpdatePreview()
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{
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mAssetRefreshPending = false;
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mRefitAfterAssetLoad = true;
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mPreview->UpdatePreview();
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RefreshPendingAssets();
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}
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void lcPreviewDockWidget::RefreshDescription()
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{
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mPreview->RefreshDescription();
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mLabel->setText(mPreview->GetDescription());
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}
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void lcPreviewDockWidget::RefreshModel(const lcModel* Model)
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{
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if (mLockAction->isChecked() || mRefreshingModel)
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return;
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const std::vector<lcPieceDataRef> RequiredPieceData = mPreview->GetModel()->GetRequiredPieceData();
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if (std::find(RequiredPieceData.begin(), RequiredPieceData.end(), Model->GetPieceData()) == RequiredPieceData.end())
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return;
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mRefreshingModel = true;
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if (!mAssetRefreshPending)
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mRefitAfterAssetLoad = false;
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
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for (const lcPieceDataRef& RequiredData : RequiredPieceData)
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{
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if (RequiredData->mState != lcAssetState::Unloaded)
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continue;
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Library->RequestPieceDataLoad(RequiredData.Get(), lcLoadPriority::Normal);
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}
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std::vector<lcModel*> UpdatedModels;
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mPreview->GetModel()->UpdatePieceData(UpdatedModels);
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RefreshPendingAssets();
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mRefreshingModel = false;
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}
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void lcPreviewDockWidget::RefreshAfterAssetChange(const std::vector<lcPieceData*>& ChangedPieces)
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{
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if (mPreview->GetModel()->GetPieces().empty())
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return;
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const std::vector<lcPieceDataRef> RequiredPieceData = mPreview->GetModel()->GetRequiredPieceData();
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bool Affected = std::any_of(RequiredPieceData.begin(), RequiredPieceData.end(), [&ChangedPieces](const lcPieceDataRef& RequiredData)
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{
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return std::find(ChangedPieces.begin(), ChangedPieces.end(), RequiredData) != ChangedPieces.end();
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});
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if (!Affected)
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{
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for (const std::unique_ptr<lcPiece>& Piece : mPreview->GetModel()->GetPieces())
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{
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if (std::find(ChangedPieces.begin(), ChangedPieces.end(), Piece->mPieceData) != ChangedPieces.end())
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{
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Affected = true;
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break;
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}
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}
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}
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if (!Affected)
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return;
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RefreshPendingAssets();
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}
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void lcPreviewDockWidget::RefreshPendingAssets()
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{
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const std::vector<lcPieceDataRef> RequiredPieceData = mPreview->GetModel()->GetRequiredPieceData();
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for (const lcPieceDataRef& RequiredData : RequiredPieceData)
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{
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if (RequiredData->mState == lcAssetState::Failed || RequiredData->mState == lcAssetState::Unloaded)
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{
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mAssetRefreshPending = false;
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mViewWidget->hide();
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mLabel->setText(tr("Preview unavailable"));
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return;
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}
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if (RequiredData->mState != lcAssetState::Loaded)
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{
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mAssetRefreshPending = true;
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mViewWidget->hide();
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mLabel->setText(tr("Loading..."));
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return;
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}
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}
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for (const lcPiece* Piece : mPreview->GetModel()->GetRequiredSynthPieces())
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{
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if (Piece->IsGeneratedMeshPending())
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{
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mAssetRefreshPending = true;
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mViewWidget->hide();
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mLabel->setText(tr("Loading..."));
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return;
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}
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if (!Piece->HasGeneratedMesh())
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{
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mAssetRefreshPending = false;
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mViewWidget->hide();
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mLabel->setText(tr("Preview unavailable"));
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return;
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}
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}
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if (mAssetRefreshPending && mRefitAfterAssetLoad)
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mPreview->ZoomExtents(lcGeometryBoundsMode::IncludeFallback, false);
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mAssetRefreshPending = false;
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mRefitAfterAssetLoad = true;
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mViewWidget->show();
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mPreview->RefreshDescription();
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mPreview->Redraw();
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mLabel->setText(mPreview->GetDescription());
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}
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void lcPreviewDockWidget::RebindPieceData(lcPieceData* Previous, lcPieceData* Replacement)
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{
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int ColorCode = -1;
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for (const std::unique_ptr<lcPiece>& Piece : mPreview->GetModel()->GetPieces())
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{
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if (Piece->mPieceData == Previous)
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{
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ColorCode = Piece->GetColorCode();
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break;
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}
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}
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if (ColorCode == -1)
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return;
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mAssetRefreshPending = false;
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mRefitAfterAssetLoad = true;
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if (mPreview->SetCurrentPiece(Replacement, ColorCode))
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RefreshPendingAssets();
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else
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{
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mViewWidget->show();
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mLabel->setText(tr("Preview unavailable"));
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}
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}
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void lcPreviewDockWidget::ClearPreview()
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{
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mAssetRefreshPending = false;
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mRefitAfterAssetLoad = true;
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mViewWidget->show();
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if (mPreview->GetModel()->GetPieces().size())
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mPreview->ClearPreview();
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mLabel->setText(QString());
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}
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void lcPreviewDockWidget::SetPreviewLock()
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{
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bool Locked = mLockAction->isChecked();
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if (Locked && mPreview->GetModel()->GetPieces().empty())
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{
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mLockAction->setChecked(false);
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return;
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}
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QIcon LockIcon(Locked ? ":/resources/action_preview_locked.png" : ":/resources/action_preview_unlocked.png");
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QString StatusTip(Locked
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? tr("Unlock the preview display to enable updates")
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: tr("Lock the preview display to disable updates"));
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mLockAction->setToolTip(Locked ? tr("Unlock Preview") : tr("Lock Preview"));
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mLockAction->setIcon(LockIcon);
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mLockAction->setStatusTip(StatusTip);
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}
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lcPreview::lcPreview()
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: lcView(lcViewType::Preview, nullptr), mLoader(new Project(true))
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{
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mLoader->SetActiveModel(0, false);
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mModel = mLoader->GetActiveModel();
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}
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bool lcPreview::SetCurrentPiece(lcPieceData* PieceData, int ColorCode)
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{
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if (!PieceData)
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{
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ClearPreview();
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return false;
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}
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for (const std::unique_ptr<lcPiece>& ModelPiece : mModel->GetPieces())
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{
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if (PieceData == ModelPiece->mPieceData)
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{
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int ModelColorCode = ModelPiece->GetColorCode();
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if (ModelColorCode == ColorCode)
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{
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RefreshDescription();
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return true;
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}
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}
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}
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
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const lcPieceDataRef PieceDataRef(PieceData);
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bool Ready = Library->WaitForPieceData(PieceDataRef);
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if (Ready && PieceData->IsModel())
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Ready = static_cast<bool>(PieceData->GetModel()->EnsureAssetsReady());
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else if (Ready && PieceData->IsProject())
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Ready = static_cast<bool>(PieceData->GetProject()->EnsureAssetsReady());
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if (!Ready)
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{
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ClearPreview();
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return false;
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}
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mIsModel = PieceData->IsModel();
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mDescription = PieceData->m_strDescription;
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mModel->SelectAllPiecesAction();
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mModel->DeleteSelectedObjects();
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mModel->SetPreviewPieceData(PieceData, lcGetColorIndex(ColorCode));
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std::vector<lcModel*> UpdatedModels;
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mModel->UpdatePieceData(UpdatedModels);
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ZoomExtents(lcGeometryBoundsMode::IncludeFallback, true);
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return true;
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}
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void lcPreview::ClearPreview()
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{
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mDescription.clear();
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mIsModel = false;
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mLoader = std::unique_ptr<Project>(new Project(true/*IsPreview*/));
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mLoader->SetActiveModel(0, false);
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mModel = mLoader->GetActiveModel();
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lcPiecesLibrary* Library = lcGetPiecesLibrary();
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Library->RemoveTemporaryPieceData();
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Redraw();
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}
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void lcPreview::UpdatePreview()
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{
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lcPieceData* PieceData = nullptr;
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int ColorCode = -1;
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for (const std::unique_ptr<lcPiece>& ModelPiece : mModel->GetPieces())
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{
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if (ModelPiece->mPieceData)
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{
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PieceData = ModelPiece->mPieceData.Get();
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ColorCode = ModelPiece->GetColorCode();
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break;
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}
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}
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lcPieceDataRef PreviousPieceData(PieceData);
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ClearPreview();
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if (PieceData && ColorCode > -1)
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SetCurrentPiece(PieceData, ColorCode);
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}
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void lcPreview::RefreshDescription()
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{
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for (const std::unique_ptr<lcPiece>& Piece : mModel->GetPieces())
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{
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if (!Piece->mPieceData)
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continue;
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mDescription = QString::fromLatin1(Piece->mPieceData->m_strDescription);
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return;
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}
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mDescription.clear();
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}
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