From 0427436df6d1438b97c01b2aa87f651869dcd280 Mon Sep 17 00:00:00 2001 From: Laurens Valk Date: Tue, 25 Aug 2020 13:27:48 +0200 Subject: [PATCH] doc/common/LightGrid: clarify how blink and pattern relate blink is just a simpler animation --- pybricks/_common.py | 3 +++ 1 file changed, 3 insertions(+) diff --git a/pybricks/_common.py b/pybricks/_common.py index f6cd959..0d70668 100644 --- a/pybricks/_common.py +++ b/pybricks/_common.py @@ -410,6 +410,9 @@ class Light: The light keeps blinking indefinitely while the rest of your program keeps running. + This method provides a simple way to make basic but useful patterns. + For more generic and smooth patterns, use :meth:`.animate` instead. + Arguments: (list): List of (:ref:`time`) values of the form ``[on_1, off_1, on_2, off_2, ...]``.