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pybricks-api/pybricks/pupdevices.py
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Laurens Valk 2dd133d5e5 api/pupdevices: add ForceSensor
Initial class without any methods for the SPIKE Force Sensor
2020-05-27 13:58:30 +02:00

156 lines
4.5 KiB
Python

# SPDX-License-Identifier: MIT
# Copyright (c) 2018-2020 The Pybricks Authors
"""LEGO® Powered Up motor, sensors, and lights."""
from ._common import (KeyPad as _KeyPad, Accelerometer as _Accelerometer,
ColorLight as _ColorLight, Motor as _Motor,
LightArray as _LightArray)
class Motor(_Motor):
"""Generic class to control motors with built-in rotation sensors."""
def reset_angle(self, angle=None):
"""Sets the accumulated rotation angle of the motor to a desired value.
If you don't specify an angle, the absolute angle
will be used if your motor supports it.
Arguments:
angle (:ref:`angle`): Value to which the angle should be reset.
"""
pass
class RemoteControl:
"""LEGO® Powered Up Bluetooth Remote Control/Handset."""
light = _ColorLight()
buttons = _KeyPad()
def __init__(self, device=None, timeout=10000):
"""Connect the handset to the hub.
Arguments:
device (str): Bluetooth address of the handset (? TODO ?).
If you do not specify a device identifier, the hub will
attempt to pair with any handset that is currently in
advertising mode.
timeout (:ref:`time`): The amount of time before giving up
searching.
"""
pass
class TiltSensor(_Accelerometer):
"""LEGO® Powered Up Tilt Sensor."""
def __init__(self, port):
"""TiltSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
class ColorDistanceSensor:
"""LEGO® Powered Up Color and Distance Sensor."""
light = _ColorLight()
def __init__(self, port):
"""ColorDistanceSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def color(self):
"""Measures the color of a surface.
:returns:
``Color.BLACK``, ``Color.BLUE``, ``Color.GREEN``, ``Color.YELLOW``,
``Color.RED``, ``Color.WHITE``, or ``None``.
:rtype: :class:`Color <.parameters.Color>`, or ``None`` if no color is
detected.
"""
pass
def ambient(self):
"""Measures the ambient light intensity.
Returns:
:ref:`percentage`: Ambient light intensity, ranging from 0 (dark)
to 100 (bright).
"""
pass
def reflection(self):
"""Measures the reflection of a surface using a red light.
Returns:
:ref:`percentage`: Reflection, ranging from 0.0 (no reflection) to
100.0 (high reflection).
"""
pass
def rgb(self):
"""Measures the reflection of a surface using a red, green, and then a
blue light.
:returns: Tuple of reflections for red, green, and blue light, each
ranging from 0.0 (no reflection) to 100.0 (high reflection).
:rtype: (:ref:`percentage`, :ref:`percentage`, :ref:`percentage`)
"""
pass
def distance(self):
"""Measures the relative distance between the sensor and an object
using infrared light.
Returns:
:ref:`relativedistance`: Relative distance ranging from 0 (closest)
to 100 (farthest).
"""
pass
def remote(self, channel, button_1=None, button_2=None):
"""Makes the sensor act like a Power Functions 1.0 IR remote.
Choose a channel and up to two buttons to "press". The infrared
receiver behaves just as if responding to the real remote.
The sensor keeps sending the signal (as if you keep pressing the
buttons). It keeps going until you call this method again with
different buttons or no buttons at all.
Arguments:
channel (int): Channel number of the remote.
button_1 (Button): Button of the Power Functions 1.0 IR remote.
Choose ``None`` if you don't want to press
any button.
button_2 (Button): Button of the Power Functions 1.0 IR remote.
Choose ``None`` if you don't want to press
any button.
"""
class ColorSensor:
"""LEGO® SPIKE Color Sensor."""
lights = _LightArray(3)
class UltrasonicSensor:
"""LEGO® SPIKE Color Sensor."""
lights = _LightArray(3)
class ForceSensor:
"""LEGO® SPIKE Force Sensor."""
pass