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pybricks-api/pybricks/ev3devices.py
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Python

"""LEGO® MINDSTORMS® EV3 motors and sensors."""
from .parameters import Direction
from .builtins import Motor as CommonMotor
class Motor(CommonMotor):
"""LEGO® MINDSTORMS® EV3 Medium or Large Motor.
Element 99455/6148292 or 95658/6148278, contained in:
* 31313: LEGO® MINDSTORMS® EV3 (2013)
* 45544: LEGO® MINDSTORMS® Education EV3 Core Set (2013)
* 45503 or 45502: Separate part (2013)
"""
class TouchSensor():
"""LEGO® MINDSTORMS® EV3 Touch Sensor.
Element 95648/6138404, contained in:
* 31313: LEGO® MINDSTORMS® EV3 (2013)
* 45544: LEGO® MINDSTORMS® Education EV3 Core Set (2013)
* 45507: Separate part (2013)
"""
def __init__(self, port):
"""TouchSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def pressed(self):
"""Check if the sensor is pressed.
Returns:
:obj:`bool`: ``True`` if the sensor is pressed, ``False`` if it is
not pressed.
"""
pass
class ColorSensor():
"""LEGO® MINDSTORMS® EV3 Color Sensor.
Element 95650/6128869, contained in:
* 31313: LEGO® MINDSTORMS® EV3 (2013)
* 45544: LEGO® MINDSTORMS® Education EV3 Core Set (2013)
* 45506: Separate part (2013)
"""
def __init__(self, port):
"""ColorSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def color(self):
"""Measure the color of a surface.
:returns:
``Color.BLACK``, ``Color.BLUE``, ``Color.GREEN``, ``Color.YELLOW``,
``Color.RED``, ``Color.WHITE``, ``Color.BROWN`` or ``None``.
:rtype: :class:`Color <.parameters.Color>`, or ``None`` if no color is
detected.
"""
pass
def ambient(self):
"""Measure the ambient light intensity.
Returns:
:ref:`percentage`: Ambient light intensity, ranging from 0 (dark)
to 100 (bright).
"""
pass
def reflection(self):
"""Measure the reflection of a surface using a red light.
Returns:
:ref:`percentage`: Reflection, ranging from 0 (no reflection) to
100 (high reflection).
"""
pass
def rgb(self):
"""Measure the reflection of a surface using a red, green, and then a
blue light.
Returns:
tuple of three :ref:`percentages <percentage>`: Reflection for red,
green, and blue light, each ranging from 0.0 (no reflection) to
100.0 (high reflection).
"""
pass
class InfraredSensor():
"""LEGO® MINDSTORMS® EV3 Infrared Sensor and Beacon.
Element 95654/6132629 and 72156/6127283, contained in:
* 31313: LEGO® MINDSTORMS® EV3 (2013)
* 45509 and 45508: Separate parts (2013)
"""
def __init__(self, port):
"""InfraredSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def distance(self):
"""Measure the relative distance between the sensor and an object using
infrared light.
Returns:
:ref:`relativedistance`: Relative distance ranging from 0 (closest)
to 100 (farthest).
"""
pass
def beacon(self, channel):
"""Measure the relative distance and angle between the remote and the
infrared sensor.
Arguments:
channel (int): Channel number of the remote.
:returns: Tuple of relative distance (0 to 100) and approximate angle
(-75 to 75 degrees) between remote and infrared sensor.
:rtype: (:ref:`relativedistance`, :ref:`angle`) or
(``None``, ``None``) if no remote is detected.
"""
pass
def buttons(self, channel):
"""Check which buttons on the infrared remote are pressed.
This method can detect up to two buttons at once. If you press
more buttons, you may not get useful data.
Arguments:
channel (int): Channel number of the remote.
:returns: List of pressed buttons on the remote on selected channel.
:rtype: List of :class:`Button <.parameters.Button>`
"""
pass
def keypad(self):
"""Check which buttons on the infrared remote are pressed.
This method can independently detect all 4 up/down buttons, but
it cannot detect the beacon button.
This method only works with the remote in channel 1.
:returns: List of pressed buttons on the remote on selected channel.
:rtype: List of :class:`Button <.parameters.Button>`
"""
pass
class GyroSensor():
"""LEGO® MINDSTORMS® EV3 Gyro Sensor.
Element 99380/6138411, contained in:
* 45544: LEGO® MINDSTORMS® Education EV3 Core Set (2013)
* 45505: Separate part (2013)
"""
def __init__(self, port, positive_direction=Direction.CLOCKWISE):
"""GyroSensor(port, positive_direction=Direction.CLOCKWISE)
Arguments:
port (Port): Port to which the sensor is connected.
positive_direction (Direction):
Positive rotation direction when looking at the red dot on top
of the sensor (*Default*: Direction.CLOCKWISE).
"""
pass
def speed(self):
"""Get the speed (angular velocity) of the sensor.
Returns:
:ref:`speed`: Sensor angular velocity.
"""
pass
def angle(self):
"""Get the accumulated angle of the sensor.
Returns:
:ref:`angle`: Rotation angle.
"""
pass
def reset_angle(self, angle):
"""Set the rotation angle of the sensor to a desired value.
Arguments:
angle (:ref:`angle`): Value to which the angle should be reset.
"""
pass
def _calibrate(self):
"""Calibrate the sensor.
This process sets the speed and angle to zero and ensures that the
angle value does not drift.
Make sure that the sensor does not move while calibrating.
This process can take up to 15 seconds.
"""
pass
class UltrasonicSensor():
"""LEGO® MINDSTORMS® EV3 Ultrasonic Sensor.
Element 95652/6138403, contained in:
* 45544: LEGO® MINDSTORMS® Education EV3 Core Set (2013)
* 45504: Separate part (2013)
"""
def __init__(self, port):
"""UltrasonicSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def distance(self, silent=False):
"""Measure the distance between the sensor and an object using
ultrasonic sound waves.
Arguments:
silent (bool): Choose ``True`` to turn the sensor off after
measuring the distance. Choose ``False`` to leave
the sensor on (*Default*). When you choose
``silent=True``, the sensor does not
emit sounds waves except when taking the
measurement. This reduces interference with other
ultrasonic sensors, but turning the sensor off takes
approximately 300 ms each time.
Returns:
:ref:`distance`: Distance (millimeters).
"""
pass
def presence(self):
"""Check for the presence of other ultrasonic sensors by detecting
ultrasonic sounds.
If the other ultrasonic sensor is operating in silent mode, you can
only detect the presence of that sensor while it is taking a
measurement.
Returns:
:obj:`bool`: ``True`` if ultrasonic sounds are detected,
``False`` if not.
"""
pass
class AnalogSensor():
"""Generic or custom analog sensor."""
def __init__(self, port, check_type=True):
"""AnalogSensor(port, check_type=True)
Arguments:
port (Port): Port to which the sensor is connected.
verify_type(bool): Verify that the sensor is detected as an analog
sensor (*Default*: ``True``).
If you choose ``verify_type=False``, the EV3 will treat it as
an analog sensor even if no such sensor is detected. This is
useful if you have a (custom) analog sensor that is not
detected automatically.
"""
pass
def voltage(self):
"""Measured analog voltage.
Returns:
:ref:`voltage`: Analog voltage.
"""
pass
def resistance(self):
"""Measured resistance.
This value is only meaningful if the analog device is a passive load
such as a resistor or thermistor.
Returns:
:ref:`resistance: Ω <voltage>`: Resistance of the analog device.
"""
pass
def active(self):
"""Set sensor to active mode. This sets pin 5 of the sensor
port to `high`.
This is used in some analog
sensors to control a switch. For example, if you use the NXT Light
Sensor as a custom analog sensor, this method will turn the light on.
From then on, ``voltage()`` returns the raw reflected light value.
"""
pass
def passive(self):
"""Set sensor to passive mode. This sets pin 5 of the sensor
port to `low`.
This is used in some analog
sensors to control a switch. For example, if you use the NXT Light
Sensor as a custom analog sensor, this method will turn the light off.
From then on, ``voltage()`` returns the raw ambient light value.
"""
pass