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This is a control status property, so move it to the control class. This way, it is hidden from the common motor methods, and DriveBases will be able to use it too.
701 lines
22 KiB
Python
701 lines
22 KiB
Python
"""Generic cross-platform module for typical devices like lights, displays,
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speakers, and batteries."""
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from .parameters import Direction, Stop, Axis
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class DCMotor():
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"""Generic class to control simple motors without rotation sensors, such
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as train motors."""
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def __init__(self, port,
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positive_direction=Direction.CLOCKWISE):
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"""
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Arguments:
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port (Port): Port to which the motor is connected.
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positive_direction (Direction): Which direction the motor should
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turn when you give a positive duty cycle value.
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"""
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pass
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def dc(self, duty):
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"""Rotate the motor at a given duty cycle (also known as "power").
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Arguments:
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duty (:ref:`percentage`): The duty cycle (-100.0 to 100).
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"""
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pass
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class Control():
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"""Class to interact with PID controller and settings."""
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def __init__(self, scale=1):
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"""Initialize the PID controller.
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Arguments:
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scale (float):
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Number of integer counts per unit of output. For example, two
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counts per degree of the motor.
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"""
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pass
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def limits(self, speed, acceleration, actuation):
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"""Configure the maximum speed, acceleration, and actuation.
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If no arguments are given, this will return the current values.
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Arguments:
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speed (:ref:`speed` or :ref:`linspeed`):
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Maximum speed. All speed commands will be capped to this value.
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acceleration (:ref:`acceleration` or :ref:`linacceleration`):
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Maximum acceleration.
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actuation (:ref:`percentage`):
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Maximum actuation as percentage of absolute maximum.
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"""
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pass
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def pid(self, kp, ki, kd, integral_range):
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"""Get or set the PID values for position and speed control.
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If no arguments are given, this will return the current values.
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Arguments:
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kp (int): Proportional position (or integral speed) control
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constant.
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ki (int): Integral position control constant.
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kd (int): Derivative position (or proportional speed) control
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constant.
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integral_range (:ref:`angle` or :ref:`distance`): Region around
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the target angle or distance, in which integral control errors
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are accumulated.
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"""
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pass
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def target_tolerances(self, speed, position):
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"""Get or set the tolerances that say when a maneuver is done.
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If no arguments are given, this will return the current values.
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Arguments:
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speed (:ref:`speed` or :ref:`linspeed`): Allowed deviation
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from zero speed before motion is considered complete.
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position (:ref:`angle` or :ref:`distance`): Allowed
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deviation from the target before motion is considered
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complete.
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"""
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pass
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def stall_tolerances(self, speed, time):
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"""Get or set stalling tolerances.
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If no arguments are given, this will return the current values.
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Arguments:
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speed (:ref:`speed` or :ref:`linspeed`): If the controller
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cannot reach this speed for some ``time`` even with maximum
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actuation, it is stalled.
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time (:ref:`time`): How long the controller has to be below this
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minimum ``speed`` before we say it is stalled.
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"""
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pass
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def stalled(self):
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"""Check whether the controller is currently stalled.
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A controller is stalled when it cannot reach the target speed or
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position, even with the maximum actuation signal.
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Returns:
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bool: ``True`` if the controller is stalled, ``False`` if not.
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"""
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pass
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def done(self):
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"""Check whether an ongoing command or maneuver is done.
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Returns:
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bool: ``True`` if the command is done, ``False`` if not.
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"""
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pass
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class Motor(DCMotor):
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"""Generic class to control motors with built-in rotation sensors."""
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control = Control()
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"""The motors use PID control to accurately track the speed and
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angle targets that you specify. You can change its behavior through the
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``control`` attribute of the motor. See :ref:`control` for an overview
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of available methods."""
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def __init__(self, port,
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positive_direction=Direction.CLOCKWISE,
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gears=None):
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"""
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Arguments:
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port (Port): Port to which the motor is connected.
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positive_direction (Direction): Which direction the motor should
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turn when you give a positive speed value or
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angle (*Default*: ``Direction.CLOCKWISE``).
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gears (list):
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List of gears linked to the motor (*Default*:``None``).
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For example: ``[12, 36]`` represents a gear train with a
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12-tooth and a 36-tooth gear. Use a list of lists for multiple
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gear trains, such as ``[[12, 36], [20, 16, 40]]``.
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When you specify a gear train, all motor commands and settings
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are automatically adjusted to account for the resulting gear
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ratio. The motor direction remains unchanged by this. See
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:ref:`gears` for more information.
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"""
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pass
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def angle(self):
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"""Get the rotation angle of the motor.
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Returns:
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:ref:`angle`: Motor angle.
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"""
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pass
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def speed(self):
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"""Get the speed of the motor.
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Returns:
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:ref:`speed`: Motor speed.
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"""
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pass
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def reset_angle(self, angle):
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"""Reset the accumulated rotation angle of the motor.
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Arguments:
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angle (:ref:`angle`): Value to which the angle should be reset.
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"""
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pass
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def stop(self, stop_type=Stop.COAST):
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"""Stop the motor.
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Arguments:
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stop_type (Stop): Whether to coast, brake, or hold (*Default*:
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:class:`Stop.COAST <.parameters.Stop>`).
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"""
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pass
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def run(self, speed):
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"""Keep the motor running at a constant speed.
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The motor keeps running until you give a new command.
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Arguments:
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speed (:ref:`speed`): Speed of the motor.
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"""
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pass
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def run_time(self, speed, time, stop_type=Stop.COAST, wait=True):
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"""Run the motor at a constant speed for a given amount of time.
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Arguments:
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speed (:ref:`speed`): Speed of the motor.
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time (:ref:`time`): Duration of the maneuver.
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stop_type (Stop): Whether to coast, brake, or hold after coming to
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a standstill (*Default*:
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:class:`Stop.COAST <.parameters.Stop>`).
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wait (bool): Wait for the maneuver to complete before continuing
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with the rest of the program (*Default*: ``True``).
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"""
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pass
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def run_angle(self, speed, rotation_angle,
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stop_type=Stop.COAST, wait=True):
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"""Run the motor at a constant speed by a given angle.
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Arguments:
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speed (:ref:`speed`): Speed of the motor.
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rotation_angle (:ref:`angle`): Angle by which the motor should
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rotate.
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stop_type (Stop): Whether to coast, brake, or hold after coming to
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a standstill (*Default*:
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:class:`Stop.COAST <.parameters.Stop>`).
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wait (bool): Wait for the maneuver to complete before continuing
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with the rest of the program (*Default*: ``True``).
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"""
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pass
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def run_target(self, speed, target_angle, stop_type=Stop.COAST, wait=True):
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""" Run the motor at a constant speed towards a
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given target angle.
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The direction of rotation is automatically selected based on the target
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angle. It does matter if ``speed`` is positive or negative.
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Arguments:
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speed (:ref:`speed`): Speed of the motor.
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target_angle (:ref:`angle`): Angle that the motor should
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rotate to.
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stop_type (Stop): Whether to coast, brake, or hold after coming to
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a standstill (*Default*:
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:class:`Stop.COAST <.parameters.Stop>`).
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wait (bool): Wait for the motor to reach the target
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before continuing with the rest of the
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program (*Default*: ``True``).
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"""
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pass
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def run_until_stalled(self, speed, stop_type=Stop.COAST, duty_limit=None):
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"""Run the motor at a constant speed until it
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:ref:`stalls <stalled>`
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Arguments:
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speed (:ref:`speed`): Speed of the motor.
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stop_type (Stop): Whether to coast, brake, or hold after coming to
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a standstill (*Default*:
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:class:`Stop.COAST <.parameters.Stop>`).
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duty_limit (:ref:`percentage`): Torque limit during this
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command. This is useful to avoid applying the full motor
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torque to a geared or lever mechanism.
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"""
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pass
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def track_target(self, target_angle):
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"""Track a target angle. This is similar to :meth:`.run_target`, but
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the usual smooth acceleration is skipped: it will move to the target
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angle as fast as possible. This method is useful if you want to
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continuously change the target angle.
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Arguments:
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target_angle (:ref:`angle`): Target angle that the motor should
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rotate to.
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"""
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pass
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def dc(self, duty):
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"""Rotate the motor at a given duty cycle (also known as "power").
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This method lets you use a motor just like a simple DC motor.
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Arguments:
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duty (:ref:`percentage`): The duty cycle (-100.0 to 100).
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"""
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class Speaker():
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"""Play beeps and sounds using a speaker."""
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def beep(self, frequency=500, duration=100):
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"""Play a beep/tone.
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Arguments:
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frequency (:ref:`frequency`):
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Frequency of the beep (*Default*: 500). Frequencies below 100
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are treated as 100.
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duration (:ref:`time`):
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Duration of the beep (*Default*: 100). If the duration is less
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than 0, then the method returns immediately and the frequency
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play continues to play indefinitely.
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"""
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pass
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def play_notes(self, notes, tempo=120):
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"""Play a sequence of musical notes.
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For example, you can play: ``['C4/4', 'C4/4', 'G4/4', 'G4/4']``.
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Arguments:
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notes (iter):
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A sequence of notes to be played (see format below).
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tempo (int):
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Beats per minute where a quarter note is one beat.
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"""
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pass
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def play_file(self, file_name):
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"""Play a sound file.
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Arguments:
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file_name (str):
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Path to the sound file, including the file extension.
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"""
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pass
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def say(self, text):
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"""Say a given text string.
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You can configure the language and voice of the text using
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:meth:`set_speech_options`.
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Arguments:
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text (str): What to say.
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"""
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pass
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def set_speech_options(self, language=None, voice=None, speed=None, pitch=None):
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"""Configure speech settings used by the :meth:`say` method.
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Any option that is set to ``None`` will not be changed. If an option
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is set to an invalid value :meth:`say` will use the default value
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instead.
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Arguments:
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language (str):
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Language of the text. For example, you can choose ``'en'``
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(English) or ``'de'`` (German). A list of all available
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languages is given below.
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voice (str):
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The voice to use. For example, you can choose ``'f1'`` (female
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voice variant 1) or ``'m3'`` (male voice variant 3). A list of
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all available voices is given below.
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speed (int):
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Number of words per minute.
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pitch (int):
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Pitch (0 to 99). Higher numbers make the voice higher pitched
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and lower numbers make the voice lower pitched.
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"""
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pass
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def set_volume(self, volume, which='_all_'):
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"""Set the speaker volume.
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Arguments:
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volume (:ref:`percentage`):
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Volume of the speaker.
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which (str):
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Which volume to set. ``'Beep'`` sets the volume for
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:meth:`beep` and :meth:`play_notes`. ``'PCM'`` sets the volume
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for :meth:`play_file` and :meth:`say`. ``'_all_'`` sets both
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at the same time (*Default*: ``'_all_'``).
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"""
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pass
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class Light():
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"""Control a single-color light."""
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def on(self, brightness=100):
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"""Turn on the light at the specified brightness.
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Arguments:
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brightness (:ref:`brightness`):
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Brightness of the light (*Default*: 100).
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"""
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def off(self):
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"""Turn off the light."""
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pass
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class ColorLight():
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"""Control a multi-color light."""
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def on(self, color):
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"""Turn on the light at the specified color.
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Arguments:
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color (Color): Color of the light. The light turns off if you
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choose ``None`` or a color that is not available.
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"""
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pass
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def off(self):
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"""Turn off the light."""
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pass
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def rgb(self, red, green, blue):
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"""Set the brightness of the red, green, and blue light.
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Arguments:
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red (:ref:`brightness`): Brightness of the red light.
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green (:ref:`brightness`): Brightness of the green light.
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blue (:ref:`brightness`): Brightness of the blue light.
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"""
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pass
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class LightArray():
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"""Control an array of single-color lights."""
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def __init__(self, lights):
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"""Initialize the light array.
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Arguments:
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lights (int): Number of lights
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"""
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pass
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def on(self, brightness=100):
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"""Turn on all the lights at the specified brightness.
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Arguments:
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brightness (:ref:`brightness`):
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Brightness of the lights (*Default*: 100).
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"""
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pass
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def off(self):
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"""Turn off all the lights."""
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pass
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def array(self, *brightnesses):
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"""array(first_light, ..., last_light)
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Set the brightness of each light individually.
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Arguments:
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brightness (:ref:`brightness`, ..., :ref:`brightness`):
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Brightness of each light.
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"""
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pass
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class LightGrid():
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"""Control a rectangular grid of single-color lights."""
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def __init__(self, rows, columns):
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"""Initialize the light grid.
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Arguments:
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rows (int): Number of rows in the grid
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columns (int): Number of columns in the grid
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"""
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pass
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def image(self, matrix, clear=True):
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"""Show an image made up of pixels of a given brightness.
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Arguments:
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matrix (2D Array): Matrix of intensities (:ref:`brightness`).
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clear (bool): Whether to turn off all the lights before showing
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the new image (*Default*: ``True``). If you choose ``False``,
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the given matrix is added to one already shown.
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"""
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pass
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def pixel(self, row, column, brightness):
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"""Turn on a pixel at the specified brightness.
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Arguments:
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row (int): Vertical grid index, starting at 0 from the top.
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column (int): Horizontal grid index, starting at 0 from the left.
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brightness (:ref:`brightness`): Brightness of the pixel.
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"""
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pass
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def on(self, brightness=100):
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"""Turn on all the pixels at the specified brightness.
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Arguments:
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brightness (:ref:`brightness`):
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Brightness of the lights (*Default*: 100).
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"""
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pass
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def off(self):
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"""Turn off all the pixels."""
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pass
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def number(self, number):
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"""Display a number on the light grid.
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Arguments:
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number (int): The number to be displayed.
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"""
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pass
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def char(self, character):
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"""Display a character or symbol on the light grid. This may
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be any letter (``a``--``z``), capital letter (``A``--``Z``) or one of
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the following symbols: ``!"#$%&'()*+,-./:;<=>?@[\\]^_`{|}``.
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Arguments:
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character (str): The character or symbol to be displayed.
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"""
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pass
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def text(self, text, pause=500):
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"""Display a text string, one character at a time, with a pause
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between each character. After the last character is shown, the light
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grid turns off.
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Arguments:
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character (str): The character or symbol to be displayed.
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time (:ref:`time`): How long to show a character before showing
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the next one.
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"""
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pass
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class KeyPad():
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"""Get status of buttons on a keypad layout."""
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def pressed(self):
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"""Check which buttons are currently pressed.
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:returns: List of pressed buttons.
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:rtype: List of :class:`Button <.parameters.Button>`
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"""
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pass
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class Battery():
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"""Get the status of a battery."""
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def voltage(self):
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"""Get the voltage of the battery.
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Returns:
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:ref:`voltage`: Battery voltage.
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"""
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pass
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def current(self):
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"""Get the current supplied by the battery.
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Returns:
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:ref:`current`: Battery current.
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"""
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pass
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class Accelerometer():
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"""Get measurements from an accelerometer."""
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def neutral(self, top, front):
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"""Configure the neutral orientation of the device or hub. You do this
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by specifying how it is mounted on your design, in terms of the
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:ref:`robot reference frame <robotframe>`.
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In this given neutral orientation, the tilt and heading will then be
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zero.
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Arguments:
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top (Axis): Which direction the top of the device faces in the
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neutral orientation. For example, you can
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choose ``top=-Axis.Z`` if you mounted it such that the
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neutral orientation is upside down.
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front (Axis): Which direction the front of the device faces in the
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neutral orientation.
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"""
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pass
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def acceleration(self, axis=Axis.ALL):
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"""acceleration(axis=Axis.ALL)
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Measure the acceleration of the device along a given axis in the
|
|
:ref:`robot reference frame <robotframe>`.
|
|
|
|
Arguments:
|
|
axis (Axis): Axis along which the acceleration is
|
|
measured. (*Default*: ``axis=Axis.ALL``)
|
|
Returns:
|
|
:ref:`linacceleration`. Returns a :ref:`scalar` of the acceleration
|
|
along the specified axis.
|
|
If you choose ``axis=Axis.ALL``, you get a :ref:`vector` with the
|
|
accelerations along all three axes (x, y, z).
|
|
|
|
"""
|
|
pass
|
|
|
|
def tilt(self):
|
|
"""Get the pitch and roll angles relative to the neutral, horizontal
|
|
orientation.
|
|
|
|
The order of rotation is pitch-then-roll. This is equivalent to a
|
|
positive rotation along the x-axis and then a positive rotation
|
|
along the y-axis.
|
|
|
|
Returns:
|
|
(:ref:`angle`, :ref:`angle`): Pitch and roll angles.
|
|
|
|
"""
|
|
pass
|
|
|
|
def tapped(self):
|
|
"""Check if the device or hub was tapped.
|
|
|
|
Returns:
|
|
bool:
|
|
``True`` if tapped since this method was last called. ``False``
|
|
otherwise.
|
|
|
|
"""
|
|
# def tapped(self, axis=Axis.ALL, bidirectional=True, tolerance=45):
|
|
pass
|
|
|
|
def shaken(self):
|
|
"""Check if the device or hub was shaken.
|
|
|
|
Returns:
|
|
bool:
|
|
``True`` if shaken since this method was last called. ``False``
|
|
otherwise.
|
|
|
|
"""
|
|
# def shaken(self, axis=Axis.ALL, bidirectional=True, tolerance=45):
|
|
pass
|
|
|
|
def up(self):
|
|
"""Check which side of the device or hub currently faces upward.
|
|
|
|
:returns:
|
|
``Side.TOP``, ``Side.BOTTOM``, ``Side.LEFT``, ``Side.RIGHT``,
|
|
``Side.FRONT`` or ``Side.BACK``.
|
|
:rtype: :class:`Side <.parameters.Side>`
|
|
|
|
"""
|
|
pass
|
|
|
|
|
|
class IMU(Accelerometer):
|
|
|
|
def heading(self):
|
|
"""Get the heading angle relative to the starting orientation. It is a
|
|
a positive rotation around the :ref:`z-axis in the robot
|
|
frame <robotframe>`, prior to applying any tilt rotation.
|
|
|
|
For a vehicle viewed from the top, this means that
|
|
a positive heading value corresponds to a counterclockwise rotation.
|
|
|
|
Returns:
|
|
:ref:`angle`: Heading angle relative to starting orientation.
|
|
|
|
"""
|
|
pass
|
|
|
|
def reset_heading(self, angle):
|
|
"""Reset the accumulated heading angle of the robot.
|
|
|
|
Arguments:
|
|
angle (:ref:`angle`): Value to which the heading should be reset.
|
|
"""
|
|
pass
|
|
|
|
def gyro(self, axis=Axis.ALL):
|
|
"""gyro(axis=Axis.ALL)
|
|
|
|
Measure the angular velocity of the device along a given axis in the
|
|
:ref:`robot reference frame <robotframe>`.
|
|
|
|
Arguments:
|
|
axis (Axis): Axis along which the angular velocity is
|
|
measured. (*Default*: ``axis=Axis.ALL``)
|
|
Returns:
|
|
:ref:`speed`. Returns a :ref:`scalar` of the angular velocity
|
|
along the specified axis.
|
|
If you choose ``axis=Axis.ALL``, you get a :ref:`vector` with the
|
|
angular velocities along all three axes (x, y, z).
|
|
|
|
"""
|
|
pass
|