mirror of
https://github.com/adafruit/Adafruit_SSD1306.git
synced 2026-07-28 04:15:57 +00:00
Clarify display and clear usage in comments to fix #9.
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@@ -61,12 +61,20 @@ void setup() {
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display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3C (for the 128x32)
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// init done
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display.display(); // show splashscreen
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// Show image buffer on the display hardware.
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// Since the buffer is intialized with an Adafruit splashscreen
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// internally, this will display the splashscreen.
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display.display();
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delay(2000);
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display.clearDisplay(); // clears the screen and buffer
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// Clear the buffer.
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display.clearDisplay();
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// draw a single pixel
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display.drawPixel(10, 10, WHITE);
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// Show the display buffer on the hardware.
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// NOTE: You _must_ call display after making any drawing commands
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// to make them visible on the display hardware!
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display.display();
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delay(2000);
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display.clearDisplay();
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@@ -72,12 +72,20 @@ void setup() {
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display.begin(SSD1306_SWITCHCAPVCC);
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// init done
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display.display(); // show splashscreen
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// Show image buffer on the display hardware.
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// Since the buffer is intialized with an Adafruit splashscreen
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// internally, this will display the splashscreen.
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display.display();
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delay(2000);
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display.clearDisplay(); // clears the screen and buffer
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// Clear the buffer.
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display.clearDisplay();
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// draw a single pixel
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display.drawPixel(10, 10, WHITE);
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// Show the display buffer on the hardware.
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// NOTE: You _must_ call display after making any drawing commands
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// to make them visible on the display hardware!
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display.display();
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delay(2000);
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display.clearDisplay();
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@@ -61,12 +61,20 @@ void setup() {
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display.begin(SSD1306_SWITCHCAPVCC, 0x3D); // initialize with the I2C addr 0x3D (for the 128x64)
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// init done
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display.display(); // show splashscreen
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// Show image buffer on the display hardware.
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// Since the buffer is intialized with an Adafruit splashscreen
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// internally, this will display the splashscreen.
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display.display();
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delay(2000);
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display.clearDisplay(); // clears the screen and buffer
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// Clear the buffer.
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display.clearDisplay();
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// draw a single pixel
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display.drawPixel(10, 10, WHITE);
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// Show the display buffer on the hardware.
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// NOTE: You _must_ call display after making any drawing commands
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// to make them visible on the display hardware!
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display.display();
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delay(2000);
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display.clearDisplay();
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@@ -72,12 +72,20 @@ void setup() {
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display.begin(SSD1306_SWITCHCAPVCC);
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// init done
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display.display(); // show splashscreen
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// Show image buffer on the display hardware.
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// Since the buffer is intialized with an Adafruit splashscreen
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// internally, this will display the splashscreen.
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display.display();
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delay(2000);
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display.clearDisplay(); // clears the screen and buffer
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// Clear the buffer.
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display.clearDisplay();
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// draw a single pixel
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display.drawPixel(10, 10, WHITE);
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// Show the display buffer on the hardware.
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// NOTE: You _must_ call display after making any drawing commands
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// to make them visible on the display hardware!
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display.display();
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delay(2000);
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display.clearDisplay();
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