mirror of
https://github.com/adafruit/Adafruit_SSD1306.git
synced 2026-07-28 04:15:57 +00:00
Dynamic allocation for screen buffer, supports alt Wire & SPI buses, transactions & more
This commit is contained in:
+613
-632
File diff suppressed because it is too large
Load Diff
+113
-153
@@ -1,186 +1,146 @@
|
||||
/*********************************************************************
|
||||
This is a library for our Monochrome OLEDs based on SSD1306 drivers
|
||||
/**************************************************************************
|
||||
This is a library for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
These displays use SPI to communicate, 4 or 5 pins are required to
|
||||
interface
|
||||
These displays use I2C or SPI to communicate, 2 to 5 pins are required to
|
||||
interface.
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing products
|
||||
from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries, with contributions
|
||||
from the open source community.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen below must be included in any
|
||||
redistribution.
|
||||
**************************************************************************/
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen must be included in any redistribution
|
||||
*********************************************************************/
|
||||
#ifndef _Adafruit_SSD1306_H_
|
||||
#define _Adafruit_SSD1306_H_
|
||||
|
||||
#if ARDUINO >= 100
|
||||
#include "Arduino.h"
|
||||
#define WIRE_WRITE Wire.write
|
||||
#else
|
||||
#include "WProgram.h"
|
||||
#define WIRE_WRITE Wire.send
|
||||
#endif
|
||||
|
||||
#if defined(__SAM3X8E__)
|
||||
typedef volatile RwReg PortReg;
|
||||
typedef uint32_t PortMask;
|
||||
#define HAVE_PORTREG
|
||||
#elif defined(ARDUINO_ARCH_SAMD)
|
||||
// not supported
|
||||
#elif defined(ESP8266) || defined(ESP32) || defined(ARDUINO_STM32_FEATHER) || defined(__arc__)
|
||||
typedef volatile uint32_t PortReg;
|
||||
typedef uint32_t PortMask;
|
||||
#elif defined(__AVR__)
|
||||
typedef volatile uint8_t PortReg;
|
||||
typedef uint8_t PortMask;
|
||||
#define HAVE_PORTREG
|
||||
#else
|
||||
// chances are its 32 bit so assume that
|
||||
typedef volatile uint32_t PortReg;
|
||||
typedef uint32_t PortMask;
|
||||
#endif
|
||||
// ONE of the following three lines must be #defined:
|
||||
#define SSD1306_128_64
|
||||
//#define SSD1306_128_32
|
||||
//#define SSD1306_96_16
|
||||
// This establishes the screen dimensions in old Adafruit_SSD1306 sketches
|
||||
// (NEW CODE SHOULD IGNORE THIS, USE THE CONSTRUCTORS THAT ACCEPT WIDTH
|
||||
// AND HEIGHT ARGUMENTS).
|
||||
|
||||
#include <Wire.h>
|
||||
#include <SPI.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
|
||||
#define BLACK 0
|
||||
#define WHITE 1
|
||||
#define INVERSE 2
|
||||
|
||||
#define SSD1306_I2C_ADDRESS 0x3C // 011110+SA0+RW - 0x3C or 0x3D
|
||||
// Address for 128x32 is 0x3C
|
||||
// Address for 128x64 is 0x3D (default) or 0x3C (if SA0 is grounded)
|
||||
|
||||
/*=========================================================================
|
||||
SSD1306 Displays
|
||||
-----------------------------------------------------------------------
|
||||
The driver is used in multiple displays (128x64, 128x32, etc.).
|
||||
Select the appropriate display below to create an appropriately
|
||||
sized framebuffer, etc.
|
||||
|
||||
SSD1306_128_64 128x64 pixel display
|
||||
|
||||
SSD1306_128_32 128x32 pixel display
|
||||
|
||||
SSD1306_96_16
|
||||
|
||||
-----------------------------------------------------------------------*/
|
||||
// #define SSD1306_128_64
|
||||
#define SSD1306_128_32
|
||||
// #define SSD1306_96_16
|
||||
/*=========================================================================*/
|
||||
|
||||
#if defined SSD1306_128_64 && defined SSD1306_128_32
|
||||
#error "Only one SSD1306 display can be specified at once in SSD1306.h"
|
||||
#endif
|
||||
#if !defined SSD1306_128_64 && !defined SSD1306_128_32 && !defined SSD1306_96_16
|
||||
#error "At least one SSD1306 display must be specified in SSD1306.h"
|
||||
#if defined(__AVR__)
|
||||
typedef volatile uint8_t PortReg;
|
||||
typedef uint8_t PortMask;
|
||||
#define HAVE_PORTREG
|
||||
#elif defined(__SAM3X8E__)
|
||||
typedef volatile RwReg PortReg;
|
||||
typedef uint32_t PortMask;
|
||||
#define HAVE_PORTREG
|
||||
#elif defined(__arm__) || defined(ARDUINO_FEATHER52)
|
||||
typedef volatile uint32_t PortReg;
|
||||
typedef uint32_t PortMask;
|
||||
#define HAVE_PORTREG
|
||||
#endif
|
||||
|
||||
#if defined SSD1306_128_64
|
||||
#define SSD1306_LCDWIDTH 128
|
||||
#define SSD1306_LCDHEIGHT 64
|
||||
#endif
|
||||
#if defined SSD1306_128_32
|
||||
#define SSD1306_LCDWIDTH 128
|
||||
#define SSD1306_LCDHEIGHT 32
|
||||
#endif
|
||||
#if defined SSD1306_96_16
|
||||
#define SSD1306_LCDWIDTH 96
|
||||
#define SSD1306_LCDHEIGHT 16
|
||||
#endif
|
||||
#define BLACK 0
|
||||
#define WHITE 1
|
||||
#define INVERSE 2
|
||||
|
||||
#define SSD1306_SETCONTRAST 0x81
|
||||
#define SSD1306_DISPLAYALLON_RESUME 0xA4
|
||||
#define SSD1306_DISPLAYALLON 0xA5
|
||||
#define SSD1306_NORMALDISPLAY 0xA6
|
||||
#define SSD1306_INVERTDISPLAY 0xA7
|
||||
#define SSD1306_DISPLAYOFF 0xAE
|
||||
#define SSD1306_DISPLAYON 0xAF
|
||||
#define SSD1306_MEMORYMODE 0x20
|
||||
#define SSD1306_COLUMNADDR 0x21
|
||||
#define SSD1306_PAGEADDR 0x22
|
||||
#define SSD1306_SETCONTRAST 0x81
|
||||
#define SSD1306_CHARGEPUMP 0x8D
|
||||
#define SSD1306_SEGREMAP 0xA0
|
||||
#define SSD1306_DISPLAYALLON_RESUME 0xA4
|
||||
#define SSD1306_DISPLAYALLON 0xA5
|
||||
#define SSD1306_NORMALDISPLAY 0xA6
|
||||
#define SSD1306_INVERTDISPLAY 0xA7
|
||||
#define SSD1306_SETMULTIPLEX 0xA8
|
||||
#define SSD1306_DISPLAYOFF 0xAE
|
||||
#define SSD1306_DISPLAYON 0xAF
|
||||
#define SSD1306_COMSCANINC 0xC0
|
||||
#define SSD1306_COMSCANDEC 0xC8
|
||||
#define SSD1306_SETDISPLAYOFFSET 0xD3
|
||||
#define SSD1306_SETDISPLAYCLOCKDIV 0xD5
|
||||
#define SSD1306_SETPRECHARGE 0xD9
|
||||
#define SSD1306_SETCOMPINS 0xDA
|
||||
#define SSD1306_SETVCOMDETECT 0xDB
|
||||
|
||||
#define SSD1306_SETDISPLAYOFFSET 0xD3
|
||||
#define SSD1306_SETCOMPINS 0xDA
|
||||
#define SSD1306_SETLOWCOLUMN 0x00
|
||||
#define SSD1306_SETHIGHCOLUMN 0x10
|
||||
#define SSD1306_SETSTARTLINE 0x40
|
||||
|
||||
#define SSD1306_SETVCOMDETECT 0xDB
|
||||
#define SSD1306_EXTERNALVCC 0x01
|
||||
#define SSD1306_SWITCHCAPVCC 0x02
|
||||
|
||||
#define SSD1306_SETDISPLAYCLOCKDIV 0xD5
|
||||
#define SSD1306_SETPRECHARGE 0xD9
|
||||
|
||||
#define SSD1306_SETMULTIPLEX 0xA8
|
||||
|
||||
#define SSD1306_SETLOWCOLUMN 0x00
|
||||
#define SSD1306_SETHIGHCOLUMN 0x10
|
||||
|
||||
#define SSD1306_SETSTARTLINE 0x40
|
||||
|
||||
#define SSD1306_MEMORYMODE 0x20
|
||||
#define SSD1306_COLUMNADDR 0x21
|
||||
#define SSD1306_PAGEADDR 0x22
|
||||
|
||||
#define SSD1306_COMSCANINC 0xC0
|
||||
#define SSD1306_COMSCANDEC 0xC8
|
||||
|
||||
#define SSD1306_SEGREMAP 0xA0
|
||||
|
||||
#define SSD1306_CHARGEPUMP 0x8D
|
||||
|
||||
#define SSD1306_EXTERNALVCC 0x1
|
||||
#define SSD1306_SWITCHCAPVCC 0x2
|
||||
|
||||
// Scrolling #defines
|
||||
#define SSD1306_ACTIVATE_SCROLL 0x2F
|
||||
#define SSD1306_DEACTIVATE_SCROLL 0x2E
|
||||
#define SSD1306_SET_VERTICAL_SCROLL_AREA 0xA3
|
||||
#define SSD1306_RIGHT_HORIZONTAL_SCROLL 0x26
|
||||
#define SSD1306_LEFT_HORIZONTAL_SCROLL 0x27
|
||||
#define SSD1306_RIGHT_HORIZONTAL_SCROLL 0x26
|
||||
#define SSD1306_LEFT_HORIZONTAL_SCROLL 0x27
|
||||
#define SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL 0x29
|
||||
#define SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL 0x2A
|
||||
#define SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL 0x2A
|
||||
#define SSD1306_DEACTIVATE_SCROLL 0x2E
|
||||
#define SSD1306_ACTIVATE_SCROLL 0x2F
|
||||
#define SSD1306_SET_VERTICAL_SCROLL_AREA 0xA3
|
||||
|
||||
class Adafruit_SSD1306 : public Adafruit_GFX {
|
||||
public:
|
||||
Adafruit_SSD1306(int8_t SID, int8_t SCLK, int8_t DC, int8_t RST, int8_t CS);
|
||||
// NEW CONSTRUCTORS -- recommended for new projects
|
||||
Adafruit_SSD1306(uint8_t w, uint8_t h,
|
||||
int8_t MOSI, int8_t SCLK, int8_t DC, int8_t RST, int8_t CS);
|
||||
Adafruit_SSD1306(uint8_t w, uint8_t h, SPIClass *spi,
|
||||
int8_t DC, int8_t RST, int8_t CS, uint32_t bitrate=8000000UL);
|
||||
Adafruit_SSD1306(uint8_t w, uint8_t h, TwoWire *twi=&Wire, int8_t RST=-1,
|
||||
uint32_t res=100000L);
|
||||
|
||||
// DEPRECATED CONSTRUCTORS - for back compatibility, avoid in new projects
|
||||
Adafruit_SSD1306(int8_t MOSI, int8_t SCLK, int8_t DC, int8_t RST, int8_t CS);
|
||||
Adafruit_SSD1306(int8_t DC, int8_t RST, int8_t CS);
|
||||
Adafruit_SSD1306(int8_t RST = -1);
|
||||
|
||||
void begin(uint8_t switchvcc = SSD1306_SWITCHCAPVCC, uint8_t i2caddr = SSD1306_I2C_ADDRESS, bool reset=true);
|
||||
void ssd1306_command(uint8_t c);
|
||||
~Adafruit_SSD1306(void);
|
||||
|
||||
void clearDisplay(void);
|
||||
void invertDisplay(uint8_t i);
|
||||
void display();
|
||||
|
||||
void startscrollright(uint8_t start, uint8_t stop);
|
||||
void startscrollleft(uint8_t start, uint8_t stop);
|
||||
|
||||
void startscrolldiagright(uint8_t start, uint8_t stop);
|
||||
void startscrolldiagleft(uint8_t start, uint8_t stop);
|
||||
void stopscroll(void);
|
||||
|
||||
void dim(boolean dim);
|
||||
|
||||
void drawPixel(int16_t x, int16_t y, uint16_t color);
|
||||
|
||||
virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
|
||||
bool begin(uint8_t switchvcc=SSD1306_SWITCHCAPVCC,
|
||||
uint8_t i2caddr=0, bool reset=true);
|
||||
void display(void);
|
||||
void clearDisplay(void);
|
||||
void invertDisplay(bool i);
|
||||
void dim(boolean dim);
|
||||
void drawPixel(int16_t x, int16_t y, uint16_t color);
|
||||
virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
|
||||
virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
|
||||
void startscrollright(uint8_t start, uint8_t stop);
|
||||
void startscrollleft(uint8_t start, uint8_t stop);
|
||||
void startscrolldiagright(uint8_t start, uint8_t stop);
|
||||
void startscrolldiagleft(uint8_t start, uint8_t stop);
|
||||
void stopscroll(void);
|
||||
void ssd1306_command(uint8_t c);
|
||||
void ssd1306_commandList(const uint8_t *c, uint8_t n);
|
||||
|
||||
private:
|
||||
int8_t _i2caddr, _vccstate, sid, sclk, dc, rst, cs;
|
||||
void fastSPIwrite(uint8_t c);
|
||||
inline void SPIwrite(uint8_t d) __attribute__((always_inline));
|
||||
void drawFastHLineInternal(int16_t x, int16_t y, int16_t w,
|
||||
uint16_t color);
|
||||
void drawFastVLineInternal(int16_t x, int16_t y, int16_t h,
|
||||
uint16_t color);
|
||||
|
||||
boolean hwSPI;
|
||||
uint8_t *buffer;
|
||||
SPIClass *spi;
|
||||
TwoWire *wire;
|
||||
int8_t i2caddr, vccstate, page_end;
|
||||
int8_t mosiPin , clkPin , dcPin , csPin, rstPin;
|
||||
#ifdef HAVE_PORTREG
|
||||
PortReg *mosiport, *clkport, *csport, *dcport;
|
||||
PortMask mosipinmask, clkpinmask, cspinmask, dcpinmask;
|
||||
PortReg *mosiPort , *clkPort , *dcPort , *csPort;
|
||||
PortMask mosiPinMask, clkPinMask, dcPinMask, csPinMask;
|
||||
#endif
|
||||
|
||||
inline void drawFastVLineInternal(int16_t x, int16_t y, int16_t h, uint16_t color) __attribute__((always_inline));
|
||||
inline void drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) __attribute__((always_inline));
|
||||
|
||||
#ifdef SPI_HAS_TRANSACTION
|
||||
SPISettings spiSettings;
|
||||
#endif
|
||||
uint32_t restoreClk; // Wire speed following SSD1306 transfers
|
||||
};
|
||||
|
||||
#endif /* _Adafruit_SSD1306_H_ */
|
||||
#endif // _Adafruit_SSD1306_H_
|
||||
|
||||
@@ -1,22 +1,44 @@
|
||||
# Adafruit_SSD1306
|
||||
|
||||
This is a library for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
These displays use SPI to communicate, 2 to 5 pins are required to interface.
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries, with contributions from the open source community. Scrolling code contributed by Michael Gregg. Dynamic buffer allocation based on work by Andrew Canaday.
|
||||
BSD license, check license.txt for more information. All text above must be included in any redistribution
|
||||
|
||||
Preferred installation method is to use the Arduino IDE Library Manager. To download the source from Github instead, click "Clone or download" above, then "Download ZIP." After uncompressing, rename the resulting folder Adafruit_SSD1306. Check that the Adafruit_SSD1306 folder contains Adafruit_SSD1306.cpp and Adafruit_SSD1306.h.
|
||||
|
||||
You will also have to install the Adafruit GFX library which provides graphics primitves such as lines, circles, text, etc. This also can be found in the Arduino Library Manager, or you can get the source from https://github.com/adafruit/Adafruit-GFX-Library
|
||||
|
||||
|
||||
<!-- START COMPATIBILITY TABLE -->
|
||||
|
||||
## Compatibility
|
||||
|
||||
MCU | Tested Works | Doesn't Work | Not Tested | Notes
|
||||
------------------ | :----------: | :----------: | :---------: | -----
|
||||
Atmega328 @ 16MHz | X | | |
|
||||
Atmega328 @ 12MHz | X | | |
|
||||
Atmega32u4 @ 16MHz | X | | |
|
||||
Atmega32u4 @ 8MHz | X | | |
|
||||
ESP8266 | X | | | change OLED_RESET to different pin if using default I2C pins D4/D5.
|
||||
Atmega2560 @ 16MHz | X | | |
|
||||
ATSAM3X8E | X | | |
|
||||
ATSAM21D | X | | |
|
||||
ATtiny85 @ 16MHz | | X | |
|
||||
ATtiny85 @ 8MHz | | X | |
|
||||
Intel Curie @ 32MHz | | | X |
|
||||
STM32F2 | | | X |
|
||||
MCU |Tested Works|Doesn't Work|Not Tested |Notes
|
||||
-------------------|:----------:|:----------:|:---------:|-----
|
||||
Atmega328 @ 16MHz | X | | |
|
||||
Atmega328 @ 12MHz | X | | |
|
||||
Atmega32u4 @ 16MHz | X | | |
|
||||
Atmega32u4 @ 8MHz | X | | |
|
||||
ESP8266 | X | | | change OLED_RESET to different pin if using default I2C pins D4/D5.
|
||||
Atmega2560 @ 16MHz | X | | |
|
||||
ATSAM3X8E | X | | |
|
||||
ATSAM21D | X | | |
|
||||
ATtiny85 @ 16MHz | | X | |
|
||||
ATtiny85 @ 8MHz | | X | |
|
||||
WICED | | X | |
|
||||
ESP32 | | X | |
|
||||
Intel Curie @ 32MHz| | | X |
|
||||
STM32F2 | | | X |
|
||||
|
||||
* ATmega328 @ 16MHz : Arduino UNO, Adafruit Pro Trinket 5V, Adafruit Metro 328, Adafruit Metro Mini
|
||||
* ATmega328 @ 12MHz : Adafruit Pro Trinket 3V
|
||||
@@ -30,3 +52,11 @@ STM32F2 | | | X |
|
||||
* ATtiny85 @ 8MHz : Adafruit Gemma, Arduino Gemma, Adafruit Trinket 3V
|
||||
|
||||
<!-- END COMPATIBILITY TABLE -->
|
||||
|
||||
## Changes
|
||||
|
||||
Version 1.2 (November 2018) introduces some significant changes:
|
||||
|
||||
* Display dimensions are now specified in the constructor...you no longer need to edit the .h file for different screens (though old sketches can continue to work that way).
|
||||
* SPI transactions are used and SPI bitrate can be specified (both require Arduino 1.6 or later).
|
||||
* SPI and Wire (I2C) interfaces other than the defaults are supported.
|
||||
|
||||
-24
@@ -1,24 +0,0 @@
|
||||
This is a library for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
These displays use SPI to communicate, 4 or 5 pins are required to
|
||||
interface
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
Scrolling code contributed by Michael Gregg
|
||||
BSD license, check license.txt for more information
|
||||
All text above must be included in any redistribution
|
||||
|
||||
To download. click the DOWNLOADS button in the top right corner, rename the uncompressed folder Adafruit_SSD1306. Check that the Adafruit_SSD1306 folder contains Adafruit_SSD1306.cpp and Adafruit_SSD1306.h
|
||||
|
||||
Place the Adafruit_SSD1306 library folder your <arduinosketchfolder>/libraries/ folder. You may need to create the libraries subfolder if its your first library. Restart the IDE.
|
||||
|
||||
You will also have to download the Adafruit GFX Graphics core which does all the circles, text, rectangles, etc. You can get it from
|
||||
https://github.com/adafruit/Adafruit-GFX-Library
|
||||
and download/install that library as well
|
||||
@@ -1,38 +1,40 @@
|
||||
/*********************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
/**************************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
This example is for a 128x32 size display using I2C to communicate
|
||||
3 pins are required to interface (2 I2C and one reset)
|
||||
This example is for a 128x32 pixel display using I2C to communicate
|
||||
3 pins are required to interface (two I2C and one reset).
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
Adafruit invests time and resources providing this open
|
||||
source code, please support Adafruit and open-source
|
||||
hardware by purchasing products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen must be included in any redistribution
|
||||
*********************************************************************/
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries,
|
||||
with contributions from the open source community.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen below must be
|
||||
included in any redistribution.
|
||||
**************************************************************************/
|
||||
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
|
||||
#define OLED_RESET 4
|
||||
Adafruit_SSD1306 display(OLED_RESET);
|
||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
||||
#define SCREEN_HEIGHT 32 // OLED display height, in pixels
|
||||
|
||||
#define NUMFLAKES 10
|
||||
#define XPOS 0
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
|
||||
#define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin)
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
|
||||
|
||||
#define NUMFLAKES 10 // Number of snowflakes in the animation example
|
||||
|
||||
#define LOGO16_GLCD_HEIGHT 16
|
||||
#define LOGO16_GLCD_WIDTH 16
|
||||
static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
#define LOGO_HEIGHT 16
|
||||
#define LOGO_WIDTH 16
|
||||
static const unsigned char PROGMEM logo_bmp[] =
|
||||
{ B00000000, B11000000,
|
||||
B00000001, B11000000,
|
||||
B00000001, B11000000,
|
||||
@@ -50,137 +52,327 @@ static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
B01110000, B01110000,
|
||||
B00000000, B00110000 };
|
||||
|
||||
#if (SSD1306_LCDHEIGHT != 32)
|
||||
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
|
||||
#endif
|
||||
|
||||
void setup() {
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // initialize with the I2C addr 0x3C (for the 128x32)
|
||||
// init done
|
||||
|
||||
// Show image buffer on the display hardware.
|
||||
// Since the buffer is intialized with an Adafruit splashscreen
|
||||
// internally, this will display the splashscreen.
|
||||
display.display();
|
||||
delay(2000);
|
||||
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // Address 0x3C for 128x32
|
||||
|
||||
// Clear the buffer.
|
||||
// Show initial display buffer contents on the screen --
|
||||
// the library initializes this with an Adafruit splash screen.
|
||||
display.display();
|
||||
delay(2000); // Pause for 2 seconds
|
||||
|
||||
// Clear the buffer
|
||||
display.clearDisplay();
|
||||
|
||||
// draw a single pixel
|
||||
// Draw a single pixel in white
|
||||
display.drawPixel(10, 10, WHITE);
|
||||
// Show the display buffer on the hardware.
|
||||
// NOTE: You _must_ call display after making any drawing commands
|
||||
// to make them visible on the display hardware!
|
||||
|
||||
// Show the display buffer on the screen. You MUST call display() after
|
||||
// drawing commands to make them visible on screen!
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
// display.display() is NOT necessary after every single drawing command,
|
||||
// unless that's what you want...rather, you can batch up a bunch of
|
||||
// drawing operations and then update the screen all at once by calling
|
||||
// display.display(). These examples demonstrate both approaches...
|
||||
|
||||
// draw many lines
|
||||
testdrawline();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawline(); // Draw many lines
|
||||
|
||||
// draw rectangles
|
||||
testdrawrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawrect(); // Draw rectangles (outlines)
|
||||
|
||||
// draw multiple rectangles
|
||||
testfillrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillrect(); // Draw rectangles (filled)
|
||||
|
||||
// draw mulitple circles
|
||||
testdrawcircle();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawcircle(); // Draw circles (outlines)
|
||||
|
||||
// draw a white circle, 10 pixel radius
|
||||
display.fillCircle(display.width()/2, display.height()/2, 10, WHITE);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillcircle(); // Draw circles (filled)
|
||||
|
||||
testdrawroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawroundrect(); // Draw rounded rectangles (outlines)
|
||||
|
||||
testfillroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillroundrect(); // Draw rounded rectangles (filled)
|
||||
|
||||
testdrawtriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
|
||||
testfilltriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawtriangle(); // Draw triangles (outlines)
|
||||
|
||||
// draw the first ~12 characters in the font
|
||||
testdrawchar();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfilltriangle(); // Draw triangles (filled)
|
||||
|
||||
// draw scrolling text
|
||||
testscrolltext();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawchar(); // Draw characters of the default font
|
||||
|
||||
// text display tests
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
display.println("Hello, world!");
|
||||
display.setTextColor(BLACK, WHITE); // 'inverted' text
|
||||
display.println(3.141592);
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawstyles(); // Draw 'stylized' characters
|
||||
|
||||
// miniature bitmap display
|
||||
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
|
||||
display.display();
|
||||
delay(1);
|
||||
testscrolltext(); // Draw scrolling text
|
||||
|
||||
// invert the display
|
||||
testdrawbitmap(); // Draw a small bitmap image
|
||||
|
||||
// Invert and restore display, pausing in-between
|
||||
display.invertDisplay(true);
|
||||
delay(1000);
|
||||
delay(1000);
|
||||
display.invertDisplay(false);
|
||||
delay(1000);
|
||||
display.clearDisplay();
|
||||
delay(1000);
|
||||
|
||||
// draw a bitmap icon and 'animate' movement
|
||||
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
|
||||
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
int16_t i;
|
||||
|
||||
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
uint8_t icons[NUMFLAKES][3];
|
||||
|
||||
// initialize
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
|
||||
display.clearDisplay(); // Clear display buffer
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn line
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000); // Pause for 2 seconds
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// The INVERSE color is used so rectangles alternate white/black
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
|
||||
// The INVERSE color is used so circles alternate white/black
|
||||
display.fillCircle(display.width() / 2, display.height() / 2, i, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn circle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
// The INVERSE color is used so round-rects alternate white/black
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
|
||||
// The INVERSE color is used so triangles alternate white/black
|
||||
display.fillTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0, 0); // Start at top-left corner
|
||||
display.cp437(true); // Use full 256 char 'Code Page 437' font
|
||||
|
||||
// Not all the characters will fit on the display. This is normal.
|
||||
// Library will draw what it can and the rest will be clipped.
|
||||
for(int16_t i=0; i<256; i++) {
|
||||
if(i == '\n') display.write(' ');
|
||||
else display.write(i);
|
||||
}
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawstyles(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0,0); // Start at top-left corner
|
||||
display.println("Hello, world!");
|
||||
|
||||
display.setTextColor(BLACK, WHITE); // Draw 'inverse' text
|
||||
display.println(3.141592);
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10, 0);
|
||||
display.println("scroll");
|
||||
display.display(); // Show initial text
|
||||
delay(100);
|
||||
|
||||
// Scroll in various directions, pausing in-between:
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
void testdrawbitmap(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.drawBitmap(
|
||||
(display.width() - LOGO_WIDTH ) / 2,
|
||||
(display.height() - LOGO_HEIGHT) / 2,
|
||||
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
|
||||
display.display();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
#define XPOS 0 // Indexes into the 'icons' array in function below
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
|
||||
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
int8_t f, icons[NUMFLAKES][3];
|
||||
|
||||
// Initialize 'snowflake' positions
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
Serial.print("x: ");
|
||||
Serial.print(icons[f][XPOS], DEC);
|
||||
Serial.print(" y: ");
|
||||
@@ -189,187 +381,27 @@ void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
Serial.println(icons[f][DELTAY], DEC);
|
||||
}
|
||||
|
||||
while (1) {
|
||||
// draw each icon
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
for(;;) { // Loop forever...
|
||||
display.clearDisplay(); // Clear the display buffer
|
||||
|
||||
// Draw each snowflake:
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, WHITE);
|
||||
}
|
||||
display.display();
|
||||
delay(200);
|
||||
|
||||
// then erase it + move it
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, BLACK);
|
||||
// move it
|
||||
|
||||
display.display(); // Show the display buffer on the screen
|
||||
delay(200); // Pause for 1/10 second
|
||||
|
||||
// Then update coordinates of each flake...
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][YPOS] += icons[f][DELTAY];
|
||||
// if its gone, reinit
|
||||
if (icons[f][YPOS] > display.height()) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
// If snowflake is off the bottom of the screen...
|
||||
if (icons[f][YPOS] >= display.height()) {
|
||||
// Reinitialize to a random position, just off the top
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
|
||||
for (uint8_t i=0; i < 168; i++) {
|
||||
if (i == '\n') continue;
|
||||
display.write(i);
|
||||
if ((i > 0) && (i % 21 == 0))
|
||||
display.println();
|
||||
}
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
for (int16_t i=0; i<display.height(); i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
uint8_t color = 1;
|
||||
for (int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// alternate colors
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, color%2);
|
||||
display.display();
|
||||
delay(1);
|
||||
color++;
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
for (int16_t i=0; i<min(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=min(display.width(),display.height())/2; i>0; i-=5) {
|
||||
display.fillTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, color);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10,0);
|
||||
display.clearDisplay();
|
||||
display.println("scroll");
|
||||
display.display();
|
||||
delay(1);
|
||||
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
}
|
||||
|
||||
@@ -1,49 +1,53 @@
|
||||
/*********************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
/**************************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
This example is for a 128x32 size display using SPI to communicate
|
||||
4 or 5 pins are required to interface
|
||||
This example is for a 128x32 pixel display using SPI to communicate
|
||||
4 or 5 pins are required to interface.
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
Adafruit invests time and resources providing this open
|
||||
source code, please support Adafruit and open-source
|
||||
hardware by purchasing products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen must be included in any redistribution
|
||||
*********************************************************************/
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries,
|
||||
with contributions from the open source community.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen below must be
|
||||
included in any redistribution.
|
||||
**************************************************************************/
|
||||
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
|
||||
// If using software SPI (the default case):
|
||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
||||
#define SCREEN_HEIGHT 32 // OLED display height, in pixels
|
||||
|
||||
// Declaration for SSD1306 display connected using software SPI (default case):
|
||||
#define OLED_MOSI 9
|
||||
#define OLED_CLK 10
|
||||
#define OLED_DC 11
|
||||
#define OLED_CS 12
|
||||
#define OLED_RESET 13
|
||||
Adafruit_SSD1306 display(OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS);
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS);
|
||||
|
||||
/* Uncomment this block to use hardware SPI
|
||||
/* Comment out above, uncomment this block to use hardware SPI
|
||||
#define OLED_DC 6
|
||||
#define OLED_CS 7
|
||||
#define OLED_RESET 8
|
||||
Adafruit_SSD1306 display(OLED_DC, OLED_RESET, OLED_CS);
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
&SPI, OLED_DC, OLED_RESET, OLED_CS);
|
||||
*/
|
||||
|
||||
#define NUMFLAKES 10
|
||||
#define XPOS 0
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
#define NUMFLAKES 10 // Number of snowflakes in the animation example
|
||||
|
||||
#define LOGO16_GLCD_HEIGHT 16
|
||||
#define LOGO16_GLCD_WIDTH 16
|
||||
static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
#define LOGO_HEIGHT 16
|
||||
#define LOGO_WIDTH 16
|
||||
static const unsigned char PROGMEM logo_bmp[] =
|
||||
{ B00000000, B11000000,
|
||||
B00000001, B11000000,
|
||||
B00000001, B11000000,
|
||||
@@ -61,136 +65,327 @@ static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
B01110000, B01110000,
|
||||
B00000000, B00110000 };
|
||||
|
||||
#if (SSD1306_LCDHEIGHT != 32)
|
||||
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
|
||||
#endif
|
||||
|
||||
void setup() {
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
|
||||
display.begin(SSD1306_SWITCHCAPVCC);
|
||||
// init done
|
||||
|
||||
// Show image buffer on the display hardware.
|
||||
// Since the buffer is intialized with an Adafruit splashscreen
|
||||
// internally, this will display the splashscreen.
|
||||
display.display();
|
||||
delay(2000);
|
||||
|
||||
// Clear the buffer.
|
||||
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // Address 0x3C for 128x32
|
||||
|
||||
// Show initial display buffer contents on the screen --
|
||||
// the library initializes this with an Adafruit splash screen.
|
||||
display.display();
|
||||
delay(2000); // Pause for 2 seconds
|
||||
|
||||
// Clear the buffer
|
||||
display.clearDisplay();
|
||||
|
||||
// draw a single pixel
|
||||
// Draw a single pixel in white
|
||||
display.drawPixel(10, 10, WHITE);
|
||||
// Show the display buffer on the hardware.
|
||||
// NOTE: You _must_ call display after making any drawing commands
|
||||
// to make them visible on the display hardware!
|
||||
|
||||
// Show the display buffer on the screen. You MUST call display() after
|
||||
// drawing commands to make them visible on screen!
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
// display.display() is NOT necessary after every single drawing command,
|
||||
// unless that's what you want...rather, you can batch up a bunch of
|
||||
// drawing operations and then update the screen all at once by calling
|
||||
// display.display(). These examples demonstrate both approaches...
|
||||
|
||||
// draw many lines
|
||||
testdrawline();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawline(); // Draw many lines
|
||||
|
||||
// draw rectangles
|
||||
testdrawrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawrect(); // Draw rectangles (outlines)
|
||||
|
||||
// draw multiple rectangles
|
||||
testfillrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillrect(); // Draw rectangles (filled)
|
||||
|
||||
// draw mulitple circles
|
||||
testdrawcircle();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawcircle(); // Draw circles (outlines)
|
||||
|
||||
// draw a white circle, 10 pixel radius
|
||||
display.fillCircle(display.width()/2, display.height()/2, 10, WHITE);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillcircle(); // Draw circles (filled)
|
||||
|
||||
testdrawroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawroundrect(); // Draw rounded rectangles (outlines)
|
||||
|
||||
testfillroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillroundrect(); // Draw rounded rectangles (filled)
|
||||
|
||||
testdrawtriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
|
||||
testfilltriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawtriangle(); // Draw triangles (outlines)
|
||||
|
||||
// draw the first ~12 characters in the font
|
||||
testdrawchar();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfilltriangle(); // Draw triangles (filled)
|
||||
|
||||
// draw scrolling text
|
||||
testscrolltext();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawchar(); // Draw characters of the default font
|
||||
|
||||
// text display tests
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
display.println("Hello, world!");
|
||||
display.setTextColor(BLACK, WHITE); // 'inverted' text
|
||||
display.println(3.141592);
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawstyles(); // Draw 'stylized' characters
|
||||
|
||||
// miniature bitmap display
|
||||
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
|
||||
display.display();
|
||||
testscrolltext(); // Draw scrolling text
|
||||
|
||||
// invert the display
|
||||
testdrawbitmap(); // Draw a small bitmap image
|
||||
|
||||
// Invert and restore display, pausing in-between
|
||||
display.invertDisplay(true);
|
||||
delay(1000);
|
||||
delay(1000);
|
||||
display.invertDisplay(false);
|
||||
delay(1000);
|
||||
display.clearDisplay();
|
||||
delay(1000);
|
||||
|
||||
// draw a bitmap icon and 'animate' movement
|
||||
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
|
||||
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
int16_t i;
|
||||
|
||||
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
uint8_t icons[NUMFLAKES][3];
|
||||
|
||||
// initialize
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
|
||||
display.clearDisplay(); // Clear display buffer
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn line
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000); // Pause for 2 seconds
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// The INVERSE color is used so rectangles alternate white/black
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
|
||||
// The INVERSE color is used so circles alternate white/black
|
||||
display.fillCircle(display.width() / 2, display.height() / 2, i, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn circle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
// The INVERSE color is used so round-rects alternate white/black
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
|
||||
// The INVERSE color is used so triangles alternate white/black
|
||||
display.fillTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0, 0); // Start at top-left corner
|
||||
display.cp437(true); // Use full 256 char 'Code Page 437' font
|
||||
|
||||
// Not all the characters will fit on the display. This is normal.
|
||||
// Library will draw what it can and the rest will be clipped.
|
||||
for(int16_t i=0; i<256; i++) {
|
||||
if(i == '\n') display.write(' ');
|
||||
else display.write(i);
|
||||
}
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawstyles(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0,0); // Start at top-left corner
|
||||
display.println("Hello, world!");
|
||||
|
||||
display.setTextColor(BLACK, WHITE); // Draw 'inverse' text
|
||||
display.println(3.141592);
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10, 0);
|
||||
display.println("scroll");
|
||||
display.display(); // Show initial text
|
||||
delay(100);
|
||||
|
||||
// Scroll in various directions, pausing in-between:
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
void testdrawbitmap(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.drawBitmap(
|
||||
(display.width() - LOGO_WIDTH ) / 2,
|
||||
(display.height() - LOGO_HEIGHT) / 2,
|
||||
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
|
||||
display.display();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
#define XPOS 0 // Indexes into the 'icons' array in function below
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
|
||||
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
int8_t f, icons[NUMFLAKES][3];
|
||||
|
||||
// Initialize 'snowflake' positions
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
Serial.print("x: ");
|
||||
Serial.print(icons[f][XPOS], DEC);
|
||||
Serial.print(" y: ");
|
||||
@@ -199,170 +394,27 @@ void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
Serial.println(icons[f][DELTAY], DEC);
|
||||
}
|
||||
|
||||
while (1) {
|
||||
// draw each icon
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
for(;;) { // Loop forever...
|
||||
display.clearDisplay(); // Clear the display buffer
|
||||
|
||||
// Draw each snowflake:
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, WHITE);
|
||||
}
|
||||
display.display();
|
||||
delay(200);
|
||||
|
||||
// then erase it + move it
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, BLACK);
|
||||
// move it
|
||||
|
||||
display.display(); // Show the display buffer on the screen
|
||||
delay(200); // Pause for 1/10 second
|
||||
|
||||
// Then update coordinates of each flake...
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][YPOS] += icons[f][DELTAY];
|
||||
// if its gone, reinit
|
||||
if (icons[f][YPOS] > display.height()) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
// If snowflake is off the bottom of the screen...
|
||||
if (icons[f][YPOS] >= display.height()) {
|
||||
// Reinitialize to a random position, just off the top
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
|
||||
for (uint8_t i=0; i < 168; i++) {
|
||||
if (i == '\n') continue;
|
||||
display.write(i);
|
||||
if ((i > 0) && (i % 21 == 0))
|
||||
display.println();
|
||||
}
|
||||
display.display();
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
for (int16_t i=0; i<display.height(); i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
uint8_t color = 1;
|
||||
for (int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// alternate colors
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, color%2);
|
||||
display.display();
|
||||
color++;
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
for (int16_t i=0; i<min(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=min(display.width(),display.height())/2; i>0; i-=5) {
|
||||
display.fillTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, color);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10,0);
|
||||
display.clearDisplay();
|
||||
display.println("scroll");
|
||||
display.display();
|
||||
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
}
|
||||
|
||||
@@ -1,38 +1,40 @@
|
||||
/*********************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
/**************************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
This example is for a 128x64 size display using I2C to communicate
|
||||
3 pins are required to interface (2 I2C and one reset)
|
||||
This example is for a 128x32 pixel display using I2C to communicate
|
||||
3 pins are required to interface (two I2C and one reset).
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
Adafruit invests time and resources providing this open
|
||||
source code, please support Adafruit and open-source
|
||||
hardware by purchasing products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen must be included in any redistribution
|
||||
*********************************************************************/
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries,
|
||||
with contributions from the open source community.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen below must be
|
||||
included in any redistribution.
|
||||
**************************************************************************/
|
||||
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
|
||||
#define OLED_RESET 4
|
||||
Adafruit_SSD1306 display(OLED_RESET);
|
||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
||||
|
||||
#define NUMFLAKES 10
|
||||
#define XPOS 0
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
|
||||
#define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin)
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
|
||||
|
||||
#define NUMFLAKES 10 // Number of snowflakes in the animation example
|
||||
|
||||
#define LOGO16_GLCD_HEIGHT 16
|
||||
#define LOGO16_GLCD_WIDTH 16
|
||||
static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
#define LOGO_HEIGHT 16
|
||||
#define LOGO_WIDTH 16
|
||||
static const unsigned char PROGMEM logo_bmp[] =
|
||||
{ B00000000, B11000000,
|
||||
B00000001, B11000000,
|
||||
B00000001, B11000000,
|
||||
@@ -50,137 +52,327 @@ static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
B01110000, B01110000,
|
||||
B00000000, B00110000 };
|
||||
|
||||
#if (SSD1306_LCDHEIGHT != 64)
|
||||
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
|
||||
#endif
|
||||
|
||||
void setup() {
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3D); // initialize with the I2C addr 0x3D (for the 128x64)
|
||||
// init done
|
||||
|
||||
// Show image buffer on the display hardware.
|
||||
// Since the buffer is intialized with an Adafruit splashscreen
|
||||
// internally, this will display the splashscreen.
|
||||
display.display();
|
||||
delay(2000);
|
||||
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3D); // Address 0x3D for 128x64
|
||||
|
||||
// Clear the buffer.
|
||||
// Show initial display buffer contents on the screen --
|
||||
// the library initializes this with an Adafruit splash screen.
|
||||
display.display();
|
||||
delay(2000); // Pause for 2 seconds
|
||||
|
||||
// Clear the buffer
|
||||
display.clearDisplay();
|
||||
|
||||
// draw a single pixel
|
||||
// Draw a single pixel in white
|
||||
display.drawPixel(10, 10, WHITE);
|
||||
// Show the display buffer on the hardware.
|
||||
// NOTE: You _must_ call display after making any drawing commands
|
||||
// to make them visible on the display hardware!
|
||||
|
||||
// Show the display buffer on the screen. You MUST call display() after
|
||||
// drawing commands to make them visible on screen!
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
// display.display() is NOT necessary after every single drawing command,
|
||||
// unless that's what you want...rather, you can batch up a bunch of
|
||||
// drawing operations and then update the screen all at once by calling
|
||||
// display.display(). These examples demonstrate both approaches...
|
||||
|
||||
// draw many lines
|
||||
testdrawline();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawline(); // Draw many lines
|
||||
|
||||
// draw rectangles
|
||||
testdrawrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawrect(); // Draw rectangles (outlines)
|
||||
|
||||
// draw multiple rectangles
|
||||
testfillrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillrect(); // Draw rectangles (filled)
|
||||
|
||||
// draw mulitple circles
|
||||
testdrawcircle();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawcircle(); // Draw circles (outlines)
|
||||
|
||||
// draw a white circle, 10 pixel radius
|
||||
display.fillCircle(display.width()/2, display.height()/2, 10, WHITE);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillcircle(); // Draw circles (filled)
|
||||
|
||||
testdrawroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawroundrect(); // Draw rounded rectangles (outlines)
|
||||
|
||||
testfillroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillroundrect(); // Draw rounded rectangles (filled)
|
||||
|
||||
testdrawtriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
|
||||
testfilltriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawtriangle(); // Draw triangles (outlines)
|
||||
|
||||
// draw the first ~12 characters in the font
|
||||
testdrawchar();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfilltriangle(); // Draw triangles (filled)
|
||||
|
||||
// draw scrolling text
|
||||
testscrolltext();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawchar(); // Draw characters of the default font
|
||||
|
||||
// text display tests
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
display.println("Hello, world!");
|
||||
display.setTextColor(BLACK, WHITE); // 'inverted' text
|
||||
display.println(3.141592);
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawstyles(); // Draw 'stylized' characters
|
||||
|
||||
// miniature bitmap display
|
||||
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
|
||||
display.display();
|
||||
delay(1);
|
||||
testscrolltext(); // Draw scrolling text
|
||||
|
||||
// invert the display
|
||||
testdrawbitmap(); // Draw a small bitmap image
|
||||
|
||||
// Invert and restore display, pausing in-between
|
||||
display.invertDisplay(true);
|
||||
delay(1000);
|
||||
delay(1000);
|
||||
display.invertDisplay(false);
|
||||
delay(1000);
|
||||
display.clearDisplay();
|
||||
delay(1000);
|
||||
|
||||
// draw a bitmap icon and 'animate' movement
|
||||
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
|
||||
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
int16_t i;
|
||||
|
||||
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
uint8_t icons[NUMFLAKES][3];
|
||||
|
||||
// initialize
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
|
||||
display.clearDisplay(); // Clear display buffer
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn line
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000); // Pause for 2 seconds
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// The INVERSE color is used so rectangles alternate white/black
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
|
||||
// The INVERSE color is used so circles alternate white/black
|
||||
display.fillCircle(display.width() / 2, display.height() / 2, i, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn circle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
// The INVERSE color is used so round-rects alternate white/black
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
|
||||
// The INVERSE color is used so triangles alternate white/black
|
||||
display.fillTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0, 0); // Start at top-left corner
|
||||
display.cp437(true); // Use full 256 char 'Code Page 437' font
|
||||
|
||||
// Not all the characters will fit on the display. This is normal.
|
||||
// Library will draw what it can and the rest will be clipped.
|
||||
for(int16_t i=0; i<256; i++) {
|
||||
if(i == '\n') display.write(' ');
|
||||
else display.write(i);
|
||||
}
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawstyles(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0,0); // Start at top-left corner
|
||||
display.println("Hello, world!");
|
||||
|
||||
display.setTextColor(BLACK, WHITE); // Draw 'inverse' text
|
||||
display.println(3.141592);
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10, 0);
|
||||
display.println("scroll");
|
||||
display.display(); // Show initial text
|
||||
delay(100);
|
||||
|
||||
// Scroll in various directions, pausing in-between:
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
void testdrawbitmap(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.drawBitmap(
|
||||
(display.width() - LOGO_WIDTH ) / 2,
|
||||
(display.height() - LOGO_HEIGHT) / 2,
|
||||
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
|
||||
display.display();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
#define XPOS 0 // Indexes into the 'icons' array in function below
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
|
||||
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
int8_t f, icons[NUMFLAKES][3];
|
||||
|
||||
// Initialize 'snowflake' positions
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
Serial.print("x: ");
|
||||
Serial.print(icons[f][XPOS], DEC);
|
||||
Serial.print(" y: ");
|
||||
@@ -189,187 +381,27 @@ void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
Serial.println(icons[f][DELTAY], DEC);
|
||||
}
|
||||
|
||||
while (1) {
|
||||
// draw each icon
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
for(;;) { // Loop forever...
|
||||
display.clearDisplay(); // Clear the display buffer
|
||||
|
||||
// Draw each snowflake:
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, WHITE);
|
||||
}
|
||||
display.display();
|
||||
delay(200);
|
||||
|
||||
// then erase it + move it
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, BLACK);
|
||||
// move it
|
||||
|
||||
display.display(); // Show the display buffer on the screen
|
||||
delay(200); // Pause for 1/10 second
|
||||
|
||||
// Then update coordinates of each flake...
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][YPOS] += icons[f][DELTAY];
|
||||
// if its gone, reinit
|
||||
if (icons[f][YPOS] > display.height()) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
// If snowflake is off the bottom of the screen...
|
||||
if (icons[f][YPOS] >= display.height()) {
|
||||
// Reinitialize to a random position, just off the top
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
|
||||
for (uint8_t i=0; i < 168; i++) {
|
||||
if (i == '\n') continue;
|
||||
display.write(i);
|
||||
if ((i > 0) && (i % 21 == 0))
|
||||
display.println();
|
||||
}
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
for (int16_t i=0; i<display.height(); i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
uint8_t color = 1;
|
||||
for (int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// alternate colors
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, color%2);
|
||||
display.display();
|
||||
delay(1);
|
||||
color++;
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
for (int16_t i=0; i<min(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=min(display.width(),display.height())/2; i>0; i-=5) {
|
||||
display.fillTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, color);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10,0);
|
||||
display.clearDisplay();
|
||||
display.println("scroll");
|
||||
display.display();
|
||||
delay(1);
|
||||
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
}
|
||||
|
||||
@@ -1,49 +1,53 @@
|
||||
/*********************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
/**************************************************************************
|
||||
This is an example for our Monochrome OLEDs based on SSD1306 drivers
|
||||
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
Pick one up today in the adafruit shop!
|
||||
------> http://www.adafruit.com/category/63_98
|
||||
|
||||
This example is for a 128x64 size display using SPI to communicate
|
||||
4 or 5 pins are required to interface
|
||||
This example is for a 128x64 pixel display using SPI to communicate
|
||||
4 or 5 pins are required to interface.
|
||||
|
||||
Adafruit invests time and resources providing this open source code,
|
||||
please support Adafruit and open-source hardware by purchasing
|
||||
products from Adafruit!
|
||||
Adafruit invests time and resources providing this open
|
||||
source code, please support Adafruit and open-source
|
||||
hardware by purchasing products from Adafruit!
|
||||
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen must be included in any redistribution
|
||||
*********************************************************************/
|
||||
Written by Limor Fried/Ladyada for Adafruit Industries,
|
||||
with contributions from the open source community.
|
||||
BSD license, check license.txt for more information
|
||||
All text above, and the splash screen below must be
|
||||
included in any redistribution.
|
||||
**************************************************************************/
|
||||
|
||||
#include <SPI.h>
|
||||
#include <Wire.h>
|
||||
#include <Adafruit_GFX.h>
|
||||
#include <Adafruit_SSD1306.h>
|
||||
|
||||
// If using software SPI (the default case):
|
||||
#define SCREEN_WIDTH 128 // OLED display width, in pixels
|
||||
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
|
||||
|
||||
// Declaration for SSD1306 display connected using software SPI (default case):
|
||||
#define OLED_MOSI 9
|
||||
#define OLED_CLK 10
|
||||
#define OLED_DC 11
|
||||
#define OLED_CS 12
|
||||
#define OLED_RESET 13
|
||||
Adafruit_SSD1306 display(OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS);
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
OLED_MOSI, OLED_CLK, OLED_DC, OLED_RESET, OLED_CS);
|
||||
|
||||
/* Uncomment this block to use hardware SPI
|
||||
/* Comment out above, uncomment this block to use hardware SPI
|
||||
#define OLED_DC 6
|
||||
#define OLED_CS 7
|
||||
#define OLED_RESET 8
|
||||
Adafruit_SSD1306 display(OLED_DC, OLED_RESET, OLED_CS);
|
||||
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
&SPI, OLED_DC, OLED_RESET, OLED_CS);
|
||||
*/
|
||||
|
||||
#define NUMFLAKES 10
|
||||
#define XPOS 0
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
#define NUMFLAKES 10 // Number of snowflakes in the animation example
|
||||
|
||||
#define LOGO16_GLCD_HEIGHT 16
|
||||
#define LOGO16_GLCD_WIDTH 16
|
||||
static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
#define LOGO_HEIGHT 16
|
||||
#define LOGO_WIDTH 16
|
||||
static const unsigned char PROGMEM logo_bmp[] =
|
||||
{ B00000000, B11000000,
|
||||
B00000001, B11000000,
|
||||
B00000001, B11000000,
|
||||
@@ -61,136 +65,327 @@ static const unsigned char PROGMEM logo16_glcd_bmp[] =
|
||||
B01110000, B01110000,
|
||||
B00000000, B00110000 };
|
||||
|
||||
#if (SSD1306_LCDHEIGHT != 64)
|
||||
#error("Height incorrect, please fix Adafruit_SSD1306.h!");
|
||||
#endif
|
||||
|
||||
void setup() {
|
||||
void setup() {
|
||||
Serial.begin(9600);
|
||||
|
||||
// by default, we'll generate the high voltage from the 3.3v line internally! (neat!)
|
||||
display.begin(SSD1306_SWITCHCAPVCC);
|
||||
// init done
|
||||
|
||||
// Show image buffer on the display hardware.
|
||||
// Since the buffer is intialized with an Adafruit splashscreen
|
||||
// internally, this will display the splashscreen.
|
||||
display.display();
|
||||
delay(2000);
|
||||
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
|
||||
display.begin(SSD1306_SWITCHCAPVCC, 0x3C); // Address 0x3C for 128x32
|
||||
|
||||
// Clear the buffer.
|
||||
// Show initial display buffer contents on the screen --
|
||||
// the library initializes this with an Adafruit splash screen.
|
||||
display.display();
|
||||
delay(2000); // Pause for 2 seconds
|
||||
|
||||
// Clear the buffer
|
||||
display.clearDisplay();
|
||||
|
||||
// draw a single pixel
|
||||
// Draw a single pixel in white
|
||||
display.drawPixel(10, 10, WHITE);
|
||||
// Show the display buffer on the hardware.
|
||||
// NOTE: You _must_ call display after making any drawing commands
|
||||
// to make them visible on the display hardware!
|
||||
|
||||
// Show the display buffer on the screen. You MUST call display() after
|
||||
// drawing commands to make them visible on screen!
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
// display.display() is NOT necessary after every single drawing command,
|
||||
// unless that's what you want...rather, you can batch up a bunch of
|
||||
// drawing operations and then update the screen all at once by calling
|
||||
// display.display(). These examples demonstrate both approaches...
|
||||
|
||||
// draw many lines
|
||||
testdrawline();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawline(); // Draw many lines
|
||||
|
||||
// draw rectangles
|
||||
testdrawrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawrect(); // Draw rectangles (outlines)
|
||||
|
||||
// draw multiple rectangles
|
||||
testfillrect();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillrect(); // Draw rectangles (filled)
|
||||
|
||||
// draw mulitple circles
|
||||
testdrawcircle();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawcircle(); // Draw circles (outlines)
|
||||
|
||||
// draw a white circle, 10 pixel radius
|
||||
display.fillCircle(display.width()/2, display.height()/2, 10, WHITE);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillcircle(); // Draw circles (filled)
|
||||
|
||||
testdrawroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawroundrect(); // Draw rounded rectangles (outlines)
|
||||
|
||||
testfillroundrect();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfillroundrect(); // Draw rounded rectangles (filled)
|
||||
|
||||
testdrawtriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
|
||||
testfilltriangle();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawtriangle(); // Draw triangles (outlines)
|
||||
|
||||
// draw the first ~12 characters in the font
|
||||
testdrawchar();
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testfilltriangle(); // Draw triangles (filled)
|
||||
|
||||
// draw scrolling text
|
||||
testscrolltext();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawchar(); // Draw characters of the default font
|
||||
|
||||
// text display tests
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
display.println("Hello, world!");
|
||||
display.setTextColor(BLACK, WHITE); // 'inverted' text
|
||||
display.println(3.141592);
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
display.display();
|
||||
delay(2000);
|
||||
display.clearDisplay();
|
||||
testdrawstyles(); // Draw 'stylized' characters
|
||||
|
||||
// miniature bitmap display
|
||||
display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1);
|
||||
display.display();
|
||||
testscrolltext(); // Draw scrolling text
|
||||
|
||||
// invert the display
|
||||
testdrawbitmap(); // Draw a small bitmap image
|
||||
|
||||
// Invert and restore display, pausing in-between
|
||||
display.invertDisplay(true);
|
||||
delay(1000);
|
||||
delay(1000);
|
||||
display.invertDisplay(false);
|
||||
delay(1000);
|
||||
display.clearDisplay();
|
||||
delay(1000);
|
||||
|
||||
// draw a bitmap icon and 'animate' movement
|
||||
testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH);
|
||||
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
|
||||
}
|
||||
|
||||
|
||||
void loop() {
|
||||
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
int16_t i;
|
||||
|
||||
void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
uint8_t icons[NUMFLAKES][3];
|
||||
|
||||
// initialize
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
|
||||
display.clearDisplay(); // Clear display buffer
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn line
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
|
||||
for(i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
for(i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000); // Pause for 2 seconds
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// The INVERSE color is used so rectangles alternate white/black
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn rectangle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillcircle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
|
||||
// The INVERSE color is used so circles alternate white/black
|
||||
display.fillCircle(display.width() / 2, display.height() / 2, i, INVERSE);
|
||||
display.display(); // Update screen with each newly-drawn circle
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
// The INVERSE color is used so round-rects alternate white/black
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
|
||||
display.height()/4, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
|
||||
// The INVERSE color is used so triangles alternate white/black
|
||||
display.fillTriangle(
|
||||
display.width()/2 , display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, INVERSE);
|
||||
display.display();
|
||||
delay(1);
|
||||
}
|
||||
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0, 0); // Start at top-left corner
|
||||
display.cp437(true); // Use full 256 char 'Code Page 437' font
|
||||
|
||||
// Not all the characters will fit on the display. This is normal.
|
||||
// Library will draw what it can and the rest will be clipped.
|
||||
for(int16_t i=0; i<256; i++) {
|
||||
if(i == '\n') display.write(' ');
|
||||
else display.write(i);
|
||||
}
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testdrawstyles(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(1); // Normal 1:1 pixel scale
|
||||
display.setTextColor(WHITE); // Draw white text
|
||||
display.setCursor(0,0); // Start at top-left corner
|
||||
display.println("Hello, world!");
|
||||
|
||||
display.setTextColor(BLACK, WHITE); // Draw 'inverse' text
|
||||
display.println(3.141592);
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.print("0x"); display.println(0xDEADBEEF, HEX);
|
||||
|
||||
display.display();
|
||||
delay(2000);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.setTextSize(2); // Draw 2X-scale text
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10, 0);
|
||||
display.println("scroll");
|
||||
display.display(); // Show initial text
|
||||
delay(100);
|
||||
|
||||
// Scroll in various directions, pausing in-between:
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
void testdrawbitmap(void) {
|
||||
display.clearDisplay();
|
||||
|
||||
display.drawBitmap(
|
||||
(display.width() - LOGO_WIDTH ) / 2,
|
||||
(display.height() - LOGO_HEIGHT) / 2,
|
||||
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
|
||||
display.display();
|
||||
delay(1000);
|
||||
}
|
||||
|
||||
#define XPOS 0 // Indexes into the 'icons' array in function below
|
||||
#define YPOS 1
|
||||
#define DELTAY 2
|
||||
|
||||
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
int8_t f, icons[NUMFLAKES][3];
|
||||
|
||||
// Initialize 'snowflake' positions
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
Serial.print("x: ");
|
||||
Serial.print(icons[f][XPOS], DEC);
|
||||
Serial.print(" y: ");
|
||||
@@ -199,170 +394,27 @@ void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) {
|
||||
Serial.println(icons[f][DELTAY], DEC);
|
||||
}
|
||||
|
||||
while (1) {
|
||||
// draw each icon
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
for(;;) { // Loop forever...
|
||||
display.clearDisplay(); // Clear the display buffer
|
||||
|
||||
// Draw each snowflake:
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, WHITE);
|
||||
}
|
||||
display.display();
|
||||
delay(200);
|
||||
|
||||
// then erase it + move it
|
||||
for (uint8_t f=0; f< NUMFLAKES; f++) {
|
||||
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, BLACK);
|
||||
// move it
|
||||
|
||||
display.display(); // Show the display buffer on the screen
|
||||
delay(200); // Pause for 1/10 second
|
||||
|
||||
// Then update coordinates of each flake...
|
||||
for(f=0; f< NUMFLAKES; f++) {
|
||||
icons[f][YPOS] += icons[f][DELTAY];
|
||||
// if its gone, reinit
|
||||
if (icons[f][YPOS] > display.height()) {
|
||||
icons[f][XPOS] = random(display.width());
|
||||
icons[f][YPOS] = 0;
|
||||
icons[f][DELTAY] = random(5) + 1;
|
||||
// If snowflake is off the bottom of the screen...
|
||||
if (icons[f][YPOS] >= display.height()) {
|
||||
// Reinitialize to a random position, just off the top
|
||||
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
|
||||
icons[f][YPOS] = -LOGO_HEIGHT;
|
||||
icons[f][DELTAY] = random(1, 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void testdrawchar(void) {
|
||||
display.setTextSize(1);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(0,0);
|
||||
|
||||
for (uint8_t i=0; i < 168; i++) {
|
||||
if (i == '\n') continue;
|
||||
display.write(i);
|
||||
if ((i > 0) && (i % 21 == 0))
|
||||
display.println();
|
||||
}
|
||||
display.display();
|
||||
}
|
||||
|
||||
void testdrawcircle(void) {
|
||||
for (int16_t i=0; i<display.height(); i+=2) {
|
||||
display.drawCircle(display.width()/2, display.height()/2, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfillrect(void) {
|
||||
uint8_t color = 1;
|
||||
for (int16_t i=0; i<display.height()/2; i+=3) {
|
||||
// alternate colors
|
||||
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, color%2);
|
||||
display.display();
|
||||
color++;
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawtriangle(void) {
|
||||
for (int16_t i=0; i<min(display.width(),display.height())/2; i+=5) {
|
||||
display.drawTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfilltriangle(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=min(display.width(),display.height())/2; i>0; i-=5) {
|
||||
display.fillTriangle(display.width()/2, display.height()/2-i,
|
||||
display.width()/2-i, display.height()/2+i,
|
||||
display.width()/2+i, display.height()/2+i, WHITE);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawroundrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testfillroundrect(void) {
|
||||
uint8_t color = WHITE;
|
||||
for (int16_t i=0; i<display.height()/2-2; i+=2) {
|
||||
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i, display.height()/4, color);
|
||||
if (color == WHITE) color = BLACK;
|
||||
else color = WHITE;
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawrect(void) {
|
||||
for (int16_t i=0; i<display.height()/2; i+=2) {
|
||||
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
}
|
||||
|
||||
void testdrawline() {
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(0, 0, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(0, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(0, display.height()-1, display.width()-1, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=display.width()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, i, 0, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=display.height()-1; i>=0; i-=4) {
|
||||
display.drawLine(display.width()-1, display.height()-1, 0, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
|
||||
display.clearDisplay();
|
||||
for (int16_t i=0; i<display.height(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, 0, i, WHITE);
|
||||
display.display();
|
||||
}
|
||||
for (int16_t i=0; i<display.width(); i+=4) {
|
||||
display.drawLine(display.width()-1, 0, i, display.height()-1, WHITE);
|
||||
display.display();
|
||||
}
|
||||
delay(250);
|
||||
}
|
||||
|
||||
void testscrolltext(void) {
|
||||
display.setTextSize(2);
|
||||
display.setTextColor(WHITE);
|
||||
display.setCursor(10,0);
|
||||
display.clearDisplay();
|
||||
display.println("scroll");
|
||||
display.display();
|
||||
|
||||
display.startscrollright(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrollleft(0x00, 0x0F);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
delay(1000);
|
||||
display.startscrolldiagright(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.startscrolldiagleft(0x00, 0x07);
|
||||
delay(2000);
|
||||
display.stopscroll();
|
||||
}
|
||||
|
||||
+3
-3
@@ -1,9 +1,9 @@
|
||||
name=Adafruit SSD1306
|
||||
version=1.1.2
|
||||
version=1.2
|
||||
author=Adafruit
|
||||
maintainer=Adafruit <info@adafruit.com>
|
||||
sentence=SSD1306 oled driver library for 'monochrome' 128x64 and 128x32 OLEDs!
|
||||
paragraph=SSD1306 oled driver library for 'monochrome' 128x64 and 128x32 OLEDs!
|
||||
sentence=SSD1306 oled driver library for monochrome 128x64 and 128x32 displays
|
||||
paragraph=SSD1306 oled driver library for monochrome 128x64 and 128x32 displays
|
||||
category=Display
|
||||
url=https://github.com/adafruit/Adafruit_SSD1306
|
||||
architectures=*
|
||||
|
||||
@@ -0,0 +1,108 @@
|
||||
#define splash1_width 82
|
||||
#define splash1_height 64
|
||||
|
||||
const uint8_t PROGMEM splash1_data[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x07, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x1F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F,
|
||||
0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xE0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xF0, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xF0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0xF8, 0x7F, 0xF0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3F, 0xFE, 0x7F, 0xF0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x3F, 0xFF, 0x7F, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1F, 0xFF, 0xFB, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x0F, 0xFF, 0xF9, 0xFF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0xFF, 0xF9, 0xFF, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
|
||||
0xFF, 0xF1, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFC,
|
||||
0x73, 0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFE, 0x3F,
|
||||
0xFF, 0xFF, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x1E, 0x0F,
|
||||
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7F, 0xFE, 0x1F, 0xFC,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xFF, 0xFF, 0xF8, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xDF, 0xFF, 0xE0, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x19, 0xFF, 0xC0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3F, 0x3C, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x7E, 0x7C, 0xF8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x7F, 0xFE, 0x7C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
|
||||
0xFF, 0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xEF,
|
||||
0xFE, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xCF, 0xFE,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFF, 0x07, 0xFE, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xFC, 0x07, 0xFE, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xF0, 0x03, 0xFE, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x80, 0x00, 0xFE, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
|
||||
0x80, 0x00, 0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80,
|
||||
0x01, 0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01,
|
||||
0xFC, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01, 0xE0,
|
||||
0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x07, 0x80, 0x01, 0xE0, 0x00,
|
||||
0x00, 0x00, 0x1E, 0x00, 0x7F, 0xE3, 0xF7, 0x9F, 0xF9, 0xFD, 0xE7, 0x78,
|
||||
0x7B, 0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xFD, 0xFF, 0x78, 0x7B,
|
||||
0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xFD, 0xFF, 0x78, 0x7B, 0xDF,
|
||||
0xC0, 0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1, 0xFF, 0x78, 0x7B, 0xDE, 0x00,
|
||||
0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1, 0xF0, 0x78, 0x7B, 0xDE, 0x00, 0x00,
|
||||
0xF7, 0x87, 0x80, 0x3D, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0x7F, 0xF7,
|
||||
0x87, 0x9F, 0xFD, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xFF, 0xF7, 0x87,
|
||||
0xBF, 0xFD, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC,
|
||||
0x3D, 0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC, 0x3D,
|
||||
0xE1, 0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xF0, 0xF7, 0x87, 0xBC, 0x3D, 0xE1,
|
||||
0xE0, 0x78, 0x7B, 0xDE, 0x00, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xE1, 0xE0,
|
||||
0x7F, 0xFB, 0xDF, 0xC0, 0xFF, 0xF7, 0xFF, 0xBF, 0xFD, 0xE1, 0xE0, 0x7F,
|
||||
0xFB, 0xDF, 0xC0, 0x7C, 0xF3, 0xF3, 0x9F, 0x3D, 0xE1, 0xE0, 0x3E, 0x7B,
|
||||
0xCF, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC0,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFD, 0x68, 0xDB, 0x11, 0x1A, 0x31, 0xC0, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFD, 0x2B, 0x5A, 0xFB, 0x6A, 0xEF, 0xC0, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFD, 0x4B, 0x5B, 0x3B, 0x1A, 0x33, 0xC0, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFD, 0x6B, 0x5B, 0xDB, 0x6A, 0xFD, 0xC0 };
|
||||
|
||||
#define splash2_width 115
|
||||
#define splash2_height 32
|
||||
|
||||
const uint8_t PROGMEM splash2_data[] = {
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xE0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0xF0,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x03, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x07, 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0xF8, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0xF8,
|
||||
0x00, 0x00, 0x00, 0x03, 0xC0, 0x00, 0x7E, 0x00, 0x00, 0x01, 0xE0, 0x00,
|
||||
0x7F, 0x0F, 0xF8, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x00, 0xFE, 0x00, 0x00,
|
||||
0x01, 0xE0, 0x00, 0xFF, 0xEF, 0xF8, 0x00, 0x00, 0x00, 0x03, 0xC0, 0x00,
|
||||
0xFE, 0x00, 0x00, 0x01, 0xE0, 0x00, 0xFF, 0xFF, 0xF8, 0x00, 0x00, 0x00,
|
||||
0x03, 0xC0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x7F, 0xFE, 0x7F,
|
||||
0xC0, 0x00, 0x00, 0x03, 0xC0, 0x00, 0xF0, 0x00, 0x00, 0x00, 0x0F, 0x00,
|
||||
0x3F, 0xFE, 0x7F, 0xF8, 0x3F, 0xF1, 0xFB, 0xCF, 0xFC, 0xFE, 0xF3, 0xBC,
|
||||
0x3D, 0xEF, 0xE0, 0x1F, 0xFE, 0x7F, 0xFF, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE,
|
||||
0xFE, 0xFF, 0xBC, 0x3D, 0xEF, 0xE0, 0x1F, 0xC6, 0xFF, 0xFF, 0x7F, 0xFB,
|
||||
0xFF, 0xDF, 0xFE, 0xFE, 0xFF, 0xBC, 0x3D, 0xEF, 0xE0, 0x0F, 0xE3, 0xC7,
|
||||
0xFE, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xFF, 0xBC, 0x3D, 0xEF, 0x00,
|
||||
0x07, 0xFF, 0x87, 0xFC, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xF8, 0x3C,
|
||||
0x3D, 0xEF, 0x00, 0x01, 0xFF, 0xFF, 0xF0, 0x00, 0x7B, 0xC3, 0xC0, 0x1E,
|
||||
0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x01, 0xF3, 0x7F, 0xE0, 0x3F, 0xFB,
|
||||
0xC3, 0xCF, 0xFE, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x03, 0xE3, 0x3F,
|
||||
0x80, 0x7F, 0xFB, 0xC3, 0xDF, 0xFE, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00,
|
||||
0x07, 0xE7, 0x3C, 0x00, 0x78, 0x7B, 0xC3, 0xDE, 0x1E, 0xF0, 0xF0, 0x3C,
|
||||
0x3D, 0xEF, 0x00, 0x07, 0xFF, 0xBE, 0x00, 0x78, 0x7B, 0xC3, 0xDE, 0x1E,
|
||||
0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x07, 0xFF, 0xFE, 0x00, 0x78, 0x7B,
|
||||
0xC3, 0xDE, 0x1E, 0xF0, 0xF0, 0x3C, 0x3D, 0xEF, 0x00, 0x0F, 0xFF, 0xFE,
|
||||
0x00, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE, 0xF0, 0xF0, 0x3F, 0xFD, 0xEF, 0xE0,
|
||||
0x0F, 0xFF, 0xFF, 0x00, 0x7F, 0xFB, 0xFF, 0xDF, 0xFE, 0xF0, 0xF0, 0x3F,
|
||||
0xFD, 0xEF, 0xE0, 0x0F, 0xF9, 0xFF, 0x00, 0x3E, 0x79, 0xF9, 0xCF, 0x9E,
|
||||
0xF0, 0xF0, 0x1F, 0x3D, 0xE7, 0xE0, 0x1F, 0xF1, 0xFF, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x80, 0xFF,
|
||||
0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0,
|
||||
0x1C, 0x00, 0x7F, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE, 0xB4, 0x6D, 0x88,
|
||||
0x8D, 0x18, 0xE0, 0x00, 0x00, 0x1F, 0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE,
|
||||
0x95, 0xAD, 0x7D, 0xB5, 0x77, 0xE0, 0x00, 0x00, 0x0F, 0x00, 0x7F, 0xFF,
|
||||
0xFF, 0xFF, 0xFE, 0xA5, 0xAD, 0x9D, 0x8D, 0x19, 0xE0, 0x00, 0x00, 0x06,
|
||||
0x00, 0x7F, 0xFF, 0xFF, 0xFF, 0xFE, 0xB5, 0xAD, 0xED, 0xB5, 0x7E, 0xE0 };
|
||||
Reference in New Issue
Block a user