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Fix potential math overflow.
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@@ -3,11 +3,11 @@
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typedef struct uintro_context_
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{
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unsigned short xsize;
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unsigned short ysize;
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size_t xsize;
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size_t ysize;
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unsigned short sprite_xsize;
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unsigned short sprite_ysize;
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size_t sprite_xsize;
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size_t sprite_ysize;
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unsigned int * framebuffer;
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unsigned int * background;
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