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https://github.com/arendst/Tasmota.git
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LVGL Panel improved click handling (#25171)
* LVGL Panel improved click handling * Fix auto-start
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@@ -19,7 +19,8 @@ All notable changes to this project will be documented in this file.
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- Several buffer overflows
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- MiEL HVAC Modbus no response timeouts now serves the RS485 slave from its own task (#25157)
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- ESP32 `PWMFrequency` < 8 result in WDT exception after restart (#25155)
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- LVGL Mirror extension crash (#25165)
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- LVGL Panel extension crash (#25165)
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- LVGL Panel improved click handling
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### Removed
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Binary file not shown.
@@ -13,6 +13,7 @@
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width: 100%;
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height: 100%;
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object-fit: contain;
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touch-action: none;
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}
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</style>
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<table style="width: 100%;">
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@@ -39,8 +40,12 @@
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let abortController = null;
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let isStreaming = false;
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let dataBuf, readBuf, writeBuf, imageData, imgBuf;
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let touchPos = null;
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let touchPressed = false;
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const TOUCH_HEARTBEAT_MS = 250; // resend while held, the device releases after 1 s without update
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let touchPos = null; // last position {x, y} in screen pixels
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let touchId = null; // pointerId of the active press, null when released
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let touchTimer = null; // heartbeat while pressed
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let touchQueue = []; // pending events, consecutive events of the same type are merged
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let touchBusy = false; // one request at a time keeps events in order and avoids flooding
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// RGB565 to ARGB8888 (Little Endian: AABBGGRR) using bit replication
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for (let p = 0; p < 0x10000; p++) {
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@@ -155,6 +160,7 @@
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if (abortController) {
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abortController.abort();
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}
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if (touchId !== null) touchRelease();
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if (imageData) {
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imgBuf.fill(0);
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ctx.putImageData(imageData, 0, 0);
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@@ -162,28 +168,68 @@
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}
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}
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function sendTouch(t) {
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fetch(`http://${getHost()}/lvgl_touch`, {
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method: "POST",
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headers: { "Content-Type": "application/x-www-form-urlencoded" },
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body: new URLSearchParams({ ...touchPos, t }).toString()
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}).catch(() => { });
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function queueTouch(t) {
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const ev = { ...touchPos, t };
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const last = touchQueue[touchQueue.length - 1];
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if (last && last.t === t) {
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touchQueue[touchQueue.length - 1] = ev; // keep only the latest position
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} else {
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touchQueue.push(ev); // never drop a press or a release
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}
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if (!touchBusy) sendTouch();
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}
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async function sendTouch() {
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touchBusy = true;
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while (touchQueue.length) {
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const ev = touchQueue.shift();
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try {
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await fetch(`http://${getHost()}/lvgl_touch`, {
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method: "POST",
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headers: { "Content-Type": "application/x-www-form-urlencoded" },
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body: new URLSearchParams(ev).toString(),
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signal: AbortSignal.timeout ? AbortSignal.timeout(2000) : undefined
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});
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} catch (err) { }
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}
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touchBusy = false;
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}
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function updatePos(e) {
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const r = canvas.getBoundingClientRect();
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const clamp = (v, max) => Math.min(max - 1, Math.max(0, Math.round(v)));
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touchPos = {
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x: Math.round((e.clientX - r.left) * (canvas.width / r.width)),
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y: Math.round((e.clientY - r.top) * (canvas.height / r.height))
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x: clamp((e.clientX - r.left) * (canvas.width / r.width), canvas.width),
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y: clamp((e.clientY - r.top) * (canvas.height / r.height), canvas.height)
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};
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}
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setInterval(() => { if (touchPressed) sendTouch(1); }, 50);
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function touchRelease(e) {
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touchId = null;
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clearInterval(touchTimer);
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if (e && e.type === "pointerup") updatePos(e);
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queueTouch(0);
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}
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canvas.addEventListener("mousedown", (e) => { e.preventDefault(); if (e.button === 0) { touchPressed = true; updatePos(e); } });
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canvas.addEventListener("mousemove", (e) => { e.preventDefault(); if (e.buttons === 1) updatePos(e); });
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canvas.addEventListener("mouseup", (e) => { e.preventDefault(); if (e.button === 0) { touchPressed = false; sendTouch(0); } });
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window.addEventListener("mouseup", (e) => { if (e.button === 0) touchPressed = false; });
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// Pointer events cover mouse, touch and pen; capture keeps the release when it happens outside the canvas
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canvas.addEventListener("pointerdown", (e) => {
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if (touchId !== null || e.button !== 0) return;
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e.preventDefault();
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touchId = e.pointerId;
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canvas.setPointerCapture(e.pointerId);
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updatePos(e);
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queueTouch(1);
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touchTimer = setInterval(() => queueTouch(1), TOUCH_HEARTBEAT_MS);
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});
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canvas.addEventListener("pointermove", (e) => {
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if (e.pointerId !== touchId) return;
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updatePos(e);
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queueTouch(1);
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});
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for (const type of ["pointerup", "pointercancel", "lostpointercapture"]) {
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canvas.addEventListener(type, (e) => { if (e.pointerId === touchId) touchRelease(e); });
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}
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canvas.addEventListener("contextmenu", (e) => e.preventDefault()); // long press on mobile
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lvBtn.addEventListener('click', (e) => {
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const host = getHost();
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@@ -30,6 +30,7 @@ class lvgl_panel
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if tasmota.is_network_up()
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self.init_network()
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self.web_add_handler() # if init is called after the network is up, `web_add_handler` event is not fired
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else
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tasmota.when_network_up(/ -> self.init_network())
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end
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@@ -42,7 +43,10 @@ class lvgl_panel
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end
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def unload()
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import webserver
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webserver.remove_route('/lvgl_touch')
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if (self.stream_cb != nil)
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import cb
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import introspect
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lv.set_stream_cb(introspect.toptr(0))
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cb.free_cb(self.stream_cb)
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@@ -1,6 +1,6 @@
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{
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"name": "LVGL Panel",
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"version": "0x1A030301",
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"version": "0x1A0A1501",
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"description": "Realtime mirror of the LVGL display in browser",
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"author": "Stephan Hadinger & Milko Daskalov",
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"min_tasmota": "0x0F030002",
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@@ -63,8 +63,15 @@ typedef struct TSGlobal_t {
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// multi-point is not yet supported
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bool touched;
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bool external_ts;
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bool ext_pressed; // press injected by display.touch_update(), ex: LVGL Panel in the browser
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uint32_t ext_last; // millis() of the last injected update
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} TSGlobal_t;
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// An injected press overrides the touch controller until it is released or not refreshed for this time
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#ifndef TOUCH_EXT_TIMEOUT_MS
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#define TOUCH_EXT_TIMEOUT_MS 1000
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#endif
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TSGlobal_t TSGlobal;
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bool CST816S_found = false;
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@@ -92,6 +99,8 @@ void Touch_SetStatus(uint8_t touches, uint16_t raw_x, uint16_t raw_y, uint8_t ge
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if (!force_no_convert) {
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TS_RotConvert(&TSGlobal.touch_xp, &TSGlobal.touch_yp);
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}
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TSGlobal.ext_pressed = TSGlobal.touched;
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TSGlobal.ext_last = millis();
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}
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// return true if succesful, false if not configured
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@@ -386,6 +395,13 @@ int16_t XPT2046_y() {
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void Touch_Check(void(*rotconvert)(int16_t *x, int16_t *y)) {
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static bool was_touched = false; // flag used to log the data sent when the screen was just released
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// An injected press (display.touch_update) is kept until released, otherwise
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// polling the controller would release it within 50 ms
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if (TSGlobal.ext_pressed) {
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if (!TimeReached(TSGlobal.ext_last + TOUCH_EXT_TIMEOUT_MS)) { return; }
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TSGlobal.ext_pressed = false; // no refresh from the source, release it
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TSGlobal.touched = false;
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}
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#ifdef SIMPLE_RES_TOUCH
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if (SRES_found) {
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@@ -439,11 +455,10 @@ void Touch_Check(void(*rotconvert)(int16_t *x, int16_t *y)) {
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}
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#endif // USE_XPT2046
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TSGlobal.touch_xp = TSGlobal.raw_touch_xp;
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TSGlobal.touch_yp = TSGlobal.raw_touch_yp;
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if (TSGlobal.touched) {
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was_touched = true;
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TSGlobal.touch_xp = TSGlobal.raw_touch_xp;
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TSGlobal.touch_yp = TSGlobal.raw_touch_yp;
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rotconvert(&TSGlobal.touch_xp, &TSGlobal.touch_yp);
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AddLog(LOG_LEVEL_DEBUG_MORE, "TS : touched x=%i y=%i gest=0x%02x (raw x=%i y=%i)", TSGlobal.touch_xp, TSGlobal.touch_yp, TSGlobal.gesture, TSGlobal.raw_touch_xp, TSGlobal.raw_touch_yp);
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@@ -452,7 +467,8 @@ void Touch_Check(void(*rotconvert)(int16_t *x, int16_t *y)) {
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#endif // USE_TOUCH_BUTTONS
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} else {
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rotconvert(&TSGlobal.touch_xp, &TSGlobal.touch_yp); // still do rot convert if not TSGlobal.touched
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// keep the last pressed point; converting raw again would break an injected point
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// (already in screen coordinates) on a rotated display
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if (was_touched) {
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AddLog(LOG_LEVEL_DEBUG_MORE, "TS : released x=%i y=%i (raw x=%i y=%i)", TSGlobal.touch_xp, TSGlobal.touch_yp, TSGlobal.raw_touch_xp, TSGlobal.raw_touch_yp);
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was_touched = false;
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