we don't need a bios; dosbox handles that

This commit is contained in:
Daniel Brooks
2014-12-18 19:50:22 -08:00
parent 00cc2190fc
commit 69aead60bc
+1 -24
View File
@@ -205,8 +205,6 @@ function DOSBOX(canvas, module, game, precallback, callback, scale) {
var game_file = null;
var keymap = null;
var bios_filenames = modulecfg['bios_filenames'];
var bios_files = {};
var nr = modulecfg['native_resolution'];
@@ -235,11 +233,6 @@ function DOSBOX(canvas, module, game, precallback, callback, scale) {
preInit: function() {
LOADING_TEXT = 'Loading binary files into file system';
// Load the downloaded binary files into the filesystem.
for (var bios_fname in bios_files) {
if (bios_files.hasOwnProperty(bios_fname)) {
Module['FS_createDataFile']('/', bios_fname, bios_files[bios_fname], true, true);
}
}
if (game && !use_mame) {
LOADING_TEXT = 'Loading game file into file system';
Module['FS_createDataFile']('/', game.replace(/\//g,'_'), game_file, true, true);
@@ -254,23 +247,7 @@ function DOSBOX(canvas, module, game, precallback, callback, scale) {
}
};
bios_filenames = bios_filenames.filter(String);
file_countdown = bios_filenames.length + (game ? 1 : 0) + 2;
// Fetch the BIOS and the game we want to run.
LOADING_TEXT = 'Fetching BIOS and Game';
if (!use_mame) {
for (var i=0; i < bios_filenames.length; i++) {
var fname = bios_filenames[i];
fetch_file('Bios',
'//archive.org/cors/jsmess_bios_v2/' + fname,
function(data) { bios_files[fname] = data; update_countdown(); });
}
} else {
fetch_file('Bios',
game,
function (data) { bios_files[get_game_name(game)] = data; update_countdown(); });
}
file_countdown = (game ? 1 : 0) + 2;
if (game && !use_mame) {
fetch_file('Game',