mirror of
https://github.com/pybricks/pybricks-api.git
synced 2026-09-12 01:24:17 +00:00
api/nxtdevices: add Touch Sensor
This commit is contained in:
@@ -8,3 +8,25 @@ NXT Motor
|
||||
^^^^^^^^^^^^^^^^
|
||||
This motor works just like a LEGO MINDSTORMS EV3 Large Motor. You can use it in
|
||||
your programs using the :mod:`Motor <.ev3devices>` class.
|
||||
|
||||
NXT Touch Sensor
|
||||
^^^^^^^^^^^^^^^^
|
||||
.. autoclass:: pybricks.nxtdevices.TouchSensor
|
||||
:no-members:
|
||||
|
||||
.. automethod:: pybricks.nxtdevices.TouchSensor.pressed
|
||||
|
||||
.. toggle-header::
|
||||
:header: **Using older NXT Touch Sensors**
|
||||
|
||||
**Example: Using a first-generation NXT Touch Sensor.**
|
||||
|
||||
Normally, the EV3 brick always verifies that a sensor is attached
|
||||
before you can use it. This means that your program stops if a sensor
|
||||
that you selected was not found. The very first generation of NXT Touch
|
||||
Sensors did not support this functionality.
|
||||
To use these sensors, set ``verify_type=False`` as follows::
|
||||
|
||||
from pybricks.nxtdevices import TouchSensor
|
||||
from pybricks.parameters import Port
|
||||
my_sensor = TouchSensor(Port.S1, verify_type=False)
|
||||
|
||||
@@ -1,2 +1,23 @@
|
||||
"""Use LEGO® MINDSTORMS® NXT motors and sensors with the EV3 brick."""
|
||||
|
||||
|
||||
class TouchSensor():
|
||||
"""LEGO® MINDSTORMS® NXT Touch Sensor."""
|
||||
|
||||
def __init__(self, port):
|
||||
"""
|
||||
|
||||
Arguments:
|
||||
port (Port): Port to which the sensor is connected.
|
||||
"""
|
||||
pass
|
||||
|
||||
def pressed(self):
|
||||
"""Check if the sensor is pressed.
|
||||
|
||||
Returns:
|
||||
bool: ``True`` if the sensor is pressed, ``False`` if it is
|
||||
not pressed.
|
||||
|
||||
"""
|
||||
pass
|
||||
|
||||
Reference in New Issue
Block a user