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Intellisense in VS Code (both jedi and ms python language server) picks up all imported names and suggests them with equal priority for code completion. By adding a leading underscore, intellisense lists these with a lower priority, so they don't get in the way. Also rename from builtins to _common while we are touching this to better reflect the intention of the module (it contains types shared by multiple modules, not builtin types like int).
252 lines
6.7 KiB
Python
252 lines
6.7 KiB
Python
# SPDX-License-Identifier: MIT
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# Copyright (c) 2018-2020 The Pybricks Authors
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"""LEGO® MINDSTORMS® EV3 motors and sensors."""
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from .parameters import Direction as _Direction
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from ._common import Motor # noqa E402
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class TouchSensor:
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"""LEGO® MINDSTORMS® EV3 Touch Sensor."""
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def __init__(self, port):
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"""TouchSensor(port)
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Arguments:
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port (Port): Port to which the sensor is connected.
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"""
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pass
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def pressed(self):
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"""Checks if the sensor is pressed.
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Returns:
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bool: ``True`` if the sensor is pressed, ``False`` if it is
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not pressed.
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"""
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pass
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class ColorSensor:
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"""LEGO® MINDSTORMS® EV3 Color Sensor."""
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def __init__(self, port):
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"""ColorSensor(port)
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Arguments:
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port (Port): Port to which the sensor is connected.
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"""
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pass
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def color(self):
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"""Measures the color of a surface.
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:returns:
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``Color.BLACK``, ``Color.BLUE``, ``Color.GREEN``, ``Color.YELLOW``,
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``Color.RED``, ``Color.WHITE``, ``Color.BROWN`` or ``None``.
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:rtype: :class:`Color <.parameters.Color>`, or ``None`` if no color is
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detected.
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"""
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pass
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def ambient(self):
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"""Measures the ambient light intensity.
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Returns:
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:ref:`percentage`: Ambient light intensity, ranging from 0 (dark)
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to 100 (bright).
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"""
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pass
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def reflection(self):
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"""Measures the reflection of a surface using a red light.
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Returns:
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:ref:`percentage`: Reflection, ranging from 0 (no reflection) to
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100 (high reflection).
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"""
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pass
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def rgb(self):
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"""Measures the reflection of a surface using a red, green, and then a
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blue light.
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:returns: Tuple of reflections for red, green, and blue light, each
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ranging from 0.0 (no reflection) to 100.0 (high reflection).
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:rtype: (:ref:`percentage`, :ref:`percentage`, :ref:`percentage`)
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"""
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pass
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class InfraredSensor:
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"""LEGO® MINDSTORMS® EV3 Infrared Sensor and Beacon."""
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def __init__(self, port):
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"""InfraredSensor(port)
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Arguments:
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port (Port): Port to which the sensor is connected.
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"""
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pass
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def distance(self):
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"""Measures the relative distance between the sensor and an object using
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infrared light.
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Returns:
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:ref:`relativedistance`: Relative distance ranging from 0 (closest)
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to 100 (farthest).
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"""
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pass
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def beacon(self, channel):
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"""Measures the relative distance and angle between the remote and the
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infrared sensor.
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Arguments:
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channel (int): Channel number of the remote.
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:returns: Tuple of relative distance (0 to 100) and approximate angle
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(-75 to 75 degrees) between remote and infrared sensor.
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:rtype: (:ref:`relativedistance`, :ref:`angle`) or
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(``None``, ``None``) if no remote is detected.
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"""
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pass
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def buttons(self, channel):
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"""Checks which buttons on the infrared remote are pressed.
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This method can detect up to two buttons at once. If you press
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more buttons, you may not get useful data.
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Arguments:
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channel (int): Channel number of the remote.
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:returns: List of pressed buttons on the remote on selected channel.
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:rtype: List of :class:`Button <.parameters.Button>`
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"""
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pass
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def keypad(self):
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"""Checks which buttons on the infrared remote are pressed.
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This method can independently detect all 4 up/down buttons, but
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it cannot detect the beacon button.
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This method only works with the remote in channel 1.
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:returns: List of pressed buttons on the remote on selected channel.
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:rtype: List of :class:`Button <.parameters.Button>`
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"""
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pass
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class GyroSensor:
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"""LEGO® MINDSTORMS® EV3 Gyro Sensor."""
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def __init__(self, port, positive_direction=_Direction.CLOCKWISE):
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"""
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Arguments:
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port (Port): Port to which the sensor is connected.
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positive_direction (Direction):
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Positive rotation direction when looking at the red dot on top
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of the sensor.
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"""
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pass
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def speed(self):
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"""Gets the speed (angular velocity) of the sensor.
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Returns:
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:ref:`speed`: Sensor angular velocity.
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"""
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pass
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def angle(self):
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"""Gets the accumulated angle of the sensor.
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Returns:
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:ref:`angle`: Rotation angle.
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"""
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pass
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def reset_angle(self, angle):
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"""Sets the rotation angle of the sensor to a desired value.
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Arguments:
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angle (:ref:`angle`): Value to which the angle should be reset.
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"""
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pass
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def _calibrate(self):
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"""Calibrates the sensor.
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This process sets the speed and angle to zero and ensures that the
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angle value does not drift.
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Make sure that the sensor does not move while calibrating.
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This process can take up to 15 seconds.
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"""
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pass
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class UltrasonicSensor:
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"""LEGO® MINDSTORMS® EV3 Ultrasonic Sensor."""
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def __init__(self, port):
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"""UltrasonicSensor(port)
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Arguments:
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port (Port): Port to which the sensor is connected.
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"""
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pass
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def distance(self, silent=False):
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"""Measures the distance between the sensor and an object using
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ultrasonic sound waves.
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Arguments:
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silent (bool): Choose ``True`` to turn the sensor off after
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measuring the distance. Choose ``False`` to leave
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the sensor on. When you choose
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``silent=True``, the sensor does not
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emit sounds waves except when taking the
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measurement. This reduces interference with other
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ultrasonic sensors, but turning the sensor off takes
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approximately 300 ms each time.
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Returns:
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:ref:`distance`: Distance.
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"""
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pass
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def presence(self):
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"""Checks for the presence of other ultrasonic sensors by detecting
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ultrasonic sounds.
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If the other ultrasonic sensor is operating in silent mode, you can
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only detect the presence of that sensor while it is taking a
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measurement.
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Returns:
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bool: ``True`` if ultrasonic sounds are detected,
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``False`` if not.
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"""
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pass
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