Files
pybricks-api/pybricks/ev3devices.py
T
David Lechner 87c2b6857f api: Use leading _ to hide internals in intellisense
Intellisense in VS Code (both jedi and ms python language server) picks
up all imported names and suggests them with equal priority for
code completion. By adding a leading underscore, intellisense lists
these with a lower priority, so they don't get in the way.

Also rename from builtins to _common while we are touching this to
better reflect the intention of the module (it contains types shared
by multiple modules, not builtin types like int).
2020-03-25 20:24:32 +01:00

252 lines
6.7 KiB
Python

# SPDX-License-Identifier: MIT
# Copyright (c) 2018-2020 The Pybricks Authors
"""LEGO® MINDSTORMS® EV3 motors and sensors."""
from .parameters import Direction as _Direction
from ._common import Motor # noqa E402
class TouchSensor:
"""LEGO® MINDSTORMS® EV3 Touch Sensor."""
def __init__(self, port):
"""TouchSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def pressed(self):
"""Checks if the sensor is pressed.
Returns:
bool: ``True`` if the sensor is pressed, ``False`` if it is
not pressed.
"""
pass
class ColorSensor:
"""LEGO® MINDSTORMS® EV3 Color Sensor."""
def __init__(self, port):
"""ColorSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def color(self):
"""Measures the color of a surface.
:returns:
``Color.BLACK``, ``Color.BLUE``, ``Color.GREEN``, ``Color.YELLOW``,
``Color.RED``, ``Color.WHITE``, ``Color.BROWN`` or ``None``.
:rtype: :class:`Color <.parameters.Color>`, or ``None`` if no color is
detected.
"""
pass
def ambient(self):
"""Measures the ambient light intensity.
Returns:
:ref:`percentage`: Ambient light intensity, ranging from 0 (dark)
to 100 (bright).
"""
pass
def reflection(self):
"""Measures the reflection of a surface using a red light.
Returns:
:ref:`percentage`: Reflection, ranging from 0 (no reflection) to
100 (high reflection).
"""
pass
def rgb(self):
"""Measures the reflection of a surface using a red, green, and then a
blue light.
:returns: Tuple of reflections for red, green, and blue light, each
ranging from 0.0 (no reflection) to 100.0 (high reflection).
:rtype: (:ref:`percentage`, :ref:`percentage`, :ref:`percentage`)
"""
pass
class InfraredSensor:
"""LEGO® MINDSTORMS® EV3 Infrared Sensor and Beacon."""
def __init__(self, port):
"""InfraredSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def distance(self):
"""Measures the relative distance between the sensor and an object using
infrared light.
Returns:
:ref:`relativedistance`: Relative distance ranging from 0 (closest)
to 100 (farthest).
"""
pass
def beacon(self, channel):
"""Measures the relative distance and angle between the remote and the
infrared sensor.
Arguments:
channel (int): Channel number of the remote.
:returns: Tuple of relative distance (0 to 100) and approximate angle
(-75 to 75 degrees) between remote and infrared sensor.
:rtype: (:ref:`relativedistance`, :ref:`angle`) or
(``None``, ``None``) if no remote is detected.
"""
pass
def buttons(self, channel):
"""Checks which buttons on the infrared remote are pressed.
This method can detect up to two buttons at once. If you press
more buttons, you may not get useful data.
Arguments:
channel (int): Channel number of the remote.
:returns: List of pressed buttons on the remote on selected channel.
:rtype: List of :class:`Button <.parameters.Button>`
"""
pass
def keypad(self):
"""Checks which buttons on the infrared remote are pressed.
This method can independently detect all 4 up/down buttons, but
it cannot detect the beacon button.
This method only works with the remote in channel 1.
:returns: List of pressed buttons on the remote on selected channel.
:rtype: List of :class:`Button <.parameters.Button>`
"""
pass
class GyroSensor:
"""LEGO® MINDSTORMS® EV3 Gyro Sensor."""
def __init__(self, port, positive_direction=_Direction.CLOCKWISE):
"""
Arguments:
port (Port): Port to which the sensor is connected.
positive_direction (Direction):
Positive rotation direction when looking at the red dot on top
of the sensor.
"""
pass
def speed(self):
"""Gets the speed (angular velocity) of the sensor.
Returns:
:ref:`speed`: Sensor angular velocity.
"""
pass
def angle(self):
"""Gets the accumulated angle of the sensor.
Returns:
:ref:`angle`: Rotation angle.
"""
pass
def reset_angle(self, angle):
"""Sets the rotation angle of the sensor to a desired value.
Arguments:
angle (:ref:`angle`): Value to which the angle should be reset.
"""
pass
def _calibrate(self):
"""Calibrates the sensor.
This process sets the speed and angle to zero and ensures that the
angle value does not drift.
Make sure that the sensor does not move while calibrating.
This process can take up to 15 seconds.
"""
pass
class UltrasonicSensor:
"""LEGO® MINDSTORMS® EV3 Ultrasonic Sensor."""
def __init__(self, port):
"""UltrasonicSensor(port)
Arguments:
port (Port): Port to which the sensor is connected.
"""
pass
def distance(self, silent=False):
"""Measures the distance between the sensor and an object using
ultrasonic sound waves.
Arguments:
silent (bool): Choose ``True`` to turn the sensor off after
measuring the distance. Choose ``False`` to leave
the sensor on. When you choose
``silent=True``, the sensor does not
emit sounds waves except when taking the
measurement. This reduces interference with other
ultrasonic sensors, but turning the sensor off takes
approximately 300 ms each time.
Returns:
:ref:`distance`: Distance.
"""
pass
def presence(self):
"""Checks for the presence of other ultrasonic sensors by detecting
ultrasonic sounds.
If the other ultrasonic sensor is operating in silent mode, you can
only detect the presence of that sensor while it is taking a
measurement.
Returns:
bool: ``True`` if ultrasonic sounds are detected,
``False`` if not.
"""
pass